Director::getInstance()->getTextureCache()->addImageAsync("bg.png", CC_CALLBACK_1(GameScene::loadingCallback, this));加载图片并调用这个回调函数
,但是加载plist文件改如何回调呢
Director::getInstance()->getTextureCache()->addImageAsync("bg.png", CC_CALLBACK_1(GameScene::loadingCallback, this));加载图片并调用这个回调函数
,但是加载plist文件改如何回调呢