使用最新的pomelo-cocos2d-js连接pomelo服务器在pomelo.init时无法通过

MacBook Pro,OSX10.10.3,pomelo版本为1.1.6,cocos2d-js版本为3.5
我从https://github.com/NetEase/pomelo-cocos2d-js,下载最新的pomelo-cocos2d-js.js,放入工程目录下,使用jsList引入"pomelo-cocos2d-js/dist/pomelo-cocos2d-js.js",使用test-chat-websocket.js中的测试例子进行测试,后台启动了chatofpomelo服务,使用浏览器登录聊天室,后台服务正常,但在cocos code ide中调试时总是pomelo.init无法通过,报下面错误:

LOAD Js FILE: main.js

JS: connect to ws://127.0.0.1:3014
_host: 127.0.0.1, _port: 3014, _path: /
NOTICE: Initial logging level 7
NOTICE: Library version: 1.3 762deb8
NOTICE: IPV6 compiled in and enabled
NOTICE: libev support not compiled in
NOTICE: static allocation: 4496 + (16 x 10240 fds) = 168336 bytes
NOTICE: canonical_hostname = abcdeMBP
NOTICE: per-conn mem: 184 + 1594 headers + protocol rx buf
JS: ERROR : socket error: { type: ‘error’ }
NOTICE: libwebsocket_context_destroy
JS: ERROR : socket close: { type: ‘close’ }

使用浏览器调试时,在console中显示如下错误:
Cocos2d-JS v3.3
pomelo-cocos2d-js.js:2740 connect to ws://127.0.0.1:3014
pomelo-cocos2d-js.js:2796 WebSocket connection to ‘ws://127.0.0.1:3014/’ failed: Connection closed before receiving a handshake response
pomelo-cocos2d-js.js:2781 socket error: Event
pomelo-cocos2d-js.js:2786 socket close: CloseEvent