qq小游戏子域不能用lable

  • Creator 版本:2.1.3

  • 目标平台: 发布微信小游戏,运行在qq小游戏上

  • 详细报错信息,包含调用堆栈:
    TypeError: Cannot redefine property: clientWidth
    at Function.defineProperty ()
    at new Canvas (Canvas.js? [sm]:60)
    at HTMLDocument.createElement (document.js? [sm]:55)
    at Object.get (cocos2d-js-min.js:1)
    at Object._getAssemblerData (cocos2d-js-min.js:1)
    at C.r._applyFontTexture (cocos2d-js-min.js:1)
    at C.r._updateRenderData (cocos2d-js-min.js:1)
    at C.r.onEnable (cocos2d-js-min.js:1)
    at C.r.onEnable (cocos2d-js-min.js:1)
    at C.r.invokeOnEnable [as _invoke] (cocos2d-js-min.js:1)
    cocos2d-js-min.js:1 Uncaught TypeError: Cannot read property ‘context’ of null
    at Object._updateProperties (cocos2d-js-min.js:1)
    at Object.updateRenderData (cocos2d-js-min.js:1)
    at m.132.v._updateRenderData (cocos2d-js-min.js:1)
    at m.132.v._worldTransform (cocos2d-js-min.js:1)
    at m.132.v._localTransform (cocos2d-js-min.js:1)
    at m.132.v._children (cocos2d-js-min.js:1)
    at m.132.v._worldTransform (cocos2d-js-min.js:1)
    at m.132.v._localTransform (cocos2d-js-min.js:1)
    at m.132.v._children (cocos2d-js-min.js:1)
    at m.132.v._worldTransform (cocos2d-js-min.js:1)

  • 重现方式:打开微信子域

  • 之前哪个版本是正常的 :2.0.10

  • 手机型号 :

  • 手机浏览器 :

  • 编辑器操作系统 :

  • 编辑器之前是否有其它报错 :

  • 出现概率:100%

  • 额外线索:

我发布微信小游戏,排行榜运行正常,在qq小游戏这边我打开排行榜就出错了,我把排行榜删除剩余一个lable还是报错,把lable删除就显示正常了

然后你不用排行榜功能了吗

不用默认字体可以解决,可以参考这篇博文:https://mp.csdn.net/postedit/103976683