quick引擎代码升级到3.10打包失败,求助

大神们看下日志吧 这个因为使用3D特性 不得已从quick升级到3.10 打包有问题

-compile:
Compiling 4 source files to D:\shootGame\trunk\herogame\frameworks\r
untime-src\proj.android\bin\classes
警告: 源值1.5已过时, 将在未来所有发行版中删除
警告: 目标值1.5已过时, 将在未来所有发行版中删除
警告: 要隐藏有关已过时选项的警告, 请使用 -Xlint:-options。

 D:\shootGame\trunk\herogame\frameworks\runtime-src\proj.android\src\

org\cocos2dx\lua\AppActivity.java:36: 错误: 方法不会覆盖或实现超类型的方法
@Override
^
D:\shootGame\trunk\herogame\frameworks\runtime-src\proj.android\src
org\cocos2dx\lua\AppActivity.java:38: 错误: 无法访问Bundle
super.onCreate(savedInstanceState);
^
找不到Bundle的类文件
D:\shootGame\trunk\herogame\frameworks\runtime-src\proj.android\src
org\cocos2dx\lua\AppActivity.java:41: 错误: 不兼容的类型: AppActivity无法转换为C
ontext
PluginWrapper.init(this);
^
D:\shootGame\trunk\herogame\frameworks\runtime-src\proj.android\src
org\cocos2dx\lua\AppActivity.java:43: 错误: 方法不会覆盖或实现超类型的方法
@Override
^
D:\shootGame\trunk\herogame\frameworks\runtime-src\proj.android\src
org\cocos2dx\lua\AppActivity.java:45: 错误: 无法访问Intent
super.onActivityResult(requestCode, resultCode, data);
^
找不到Intent的类文件
D:\shootGame\trunk\herogame\frameworks\runtime-src\proj.android\src
org\cocos2dx\lua\AppActivity.java:58: 错误: 方法不会覆盖或实现超类型的方法
@Override
^
D:\shootGame\trunk\herogame\frameworks\runtime-src\proj.android\src
org\cocos2dx\lua\AppActivity.java:61: 错误: 找不到符号
super.onNewIntent(intent);
^
符号: 方法 onNewIntent(Intent)
注: 某些消息已经过简化; 请使用 -Xdiags:verbose 重新编译以获得完整输

7 个错误
3 个警告

BUILD FAILED
D:\SoftTools\android\adt-bundle-windows\sdk\tools\ant\build.xml:720: The followi
ng error occurred while executing this line:
D:\SoftTools\android\adt-bundle-windows\sdk\tools\ant\build.xml:734: Compile fai
led; see the compiler error output for details.

Total time: 2 seconds

源值1.5修改到1.6也不对

04-06 20:05:17.204: A/DEBUG(11171): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
04-06 20:05:17.205: A/DEBUG(11171): Build fingerprint: ‘Xiaomi/virgo/virgo:6.0.1/MMB29M/V7.2.4.0.MXECNDB:user/release-keys’
04-06 20:05:17.205: A/DEBUG(11171): Revision: ‘0’
04-06 20:05:17.205: A/DEBUG(11171): ABI: ‘arm’
04-06 20:05:17.206: A/DEBUG(11171): pid: 1625, tid: 1625, name: g.game.herogame >>> com.***************** <<<
04-06 20:05:17.206: A/DEBUG(11171): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0
04-06 20:05:17.242: A/DEBUG(11171): r0 b4cd6f00 r1 a170273c r2 b4cd6f00 r3 8963557f
04-06 20:05:17.243: A/DEBUG(11171): r4 aa37d920 r5 be9a6c98 r6 b4c7c000 r7 b4cf6500
04-06 20:05:17.243: A/DEBUG(11171): r8 b4abc928 r9 b4cd6f00 sl 00100019 fp be9a6bf8
04-06 20:05:17.244: A/DEBUG(11171): ip a1706a30 sp be9a6bf0 lr a045b824 pc 00000000 cpsr 60070010
04-06 20:05:17.252: A/DEBUG(11171): backtrace:
04-06 20:05:17.253: A/DEBUG(11171): #00 pc 00000000
04-06 20:05:17.254: A/DEBUG(11171): #01 pc 00d2e820 /data/app/com.******************e-1/lib/arm/libcocos2dlua.so (JNI_OnLoad+32)
04-06 20:05:17.254: A/DEBUG(11171): #02 pc 0025b397 /system/lib/libart.so (art::JavaVMExt::LoadNativeLibrary(_JNIEnv
, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > const&, _jobject
, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >)+1238)
04-06 20:05:17.254: A/DEBUG(11171): #03 pc 002d145f /system/lib/libart.so (art::Runtime_nativeLoad(_JNIEnv
, _jclass*, _jstring*, _jobject*, _jstring*)+194)
04-06 20:05:17.255: A/DEBUG(11171): #04 pc 727ca27d /data/dalvik-cache/arm/system@framework@boot.oat (offset 0x2358000)

搞定 http://bbs.tairan.com/thread-109124-1-1.html