quick-cocos2d-x 2.2.5plus sharedScheduler:scheduleScriptFunc

sharedScheduler:scheduleScriptFunc

local handle = 0
handle = CCDirector:sharedDirector():getScheduler():scheduleScriptFunc(function(delay)

       CCDirector:sharedDirector():getScheduler():unscheduleScriptEntry(handle) -- 崩溃地方
       
       local fadeout = CCFadeOut:create(1);  
      
       logo:runAction(fadeout);
  
       handle = CCDirector:sharedDirector():getScheduler():scheduleScriptFunc(function(delay)
         CCDirector:sharedDirector():getScheduler():unscheduleScriptEntry(handle)
         handle = nil

        --do

       end , 1 , false)

end , 2, false)

win 下正常

android下 执行应用闪退

大家遇到没有这个问题啊

quick 没有问题,是我 漏掉 CCScriptEngineManager::sharedManager()->setScriptEngine(CCLuaEngine::defaultEngine()); 导致的