关于quick的二种安装方式是否正确,以及如何启动simulator

部份参考这里的沙发:
http://www.cocoachina.com/bbs/read.php?tid=292586

先说说二种安装方式:
A.下载cocos2dx3.6,然后依次:
./setup.py
source /Users/bp/.bash_profile
cocos package install quick
包括cocos new xxx…
一切正常,没有出现错误提示:
Running command: new

Copy template into /Users/bp/Desktop/lpf/local-objc/app3
Replace the project name from ‘HelloLua’ to ‘app3’
Copying directory from cocos root directory…
Copying files from template directory…
Copying cocos2d-x files…
Copying directory from cocos root directory…
Rename project name from ‘HelloLua’ to ‘app3’
Replace the project name from ‘HelloLua’ to ‘app3’
Replace the project package name from ‘org.cocos2dx.hellolua’ to ‘test2.lpf’
Replace the mac bundle id from ‘org.cocos2dx.hellolua’ to ‘test2.lpf’
Replace the ios bundle id from ‘org.cocos2dx.hellolua’ to ‘test2.lpf’
Modify files by re.sub()

这算quick项目吗?
“debug_mac.sh或者debug_win.bat,即可启动simulator运行”里面说到的这二个debug文件在项目目录下没有找到啊
在项目目录下用find . -name debug
命令根本没找到,如何启动simulator???

B.下载quick3.5,然后依次:
./setup.py
source /Users/bp/.bash_profile
cocos new myproj -l lua -p com.test.myproj -d /Users/bp/Desktop/lpf/local-objc/app2
Running command: new

Copy template into /Users/bp/Desktop/lpf/local-objc/app2/myproj
Replace the project name from ‘HelloLua’ to ‘myproj’
Copying directory from cocos root directory…
Copying files from template directory…
Copying cocos2d-x files…
Copying directory from cocos root directory…
Rename project name from ‘HelloLua’ to ‘myproj’
Replace the project name from ‘HelloLua’ to ‘myproj’
Replace the project package name from ‘org.cocos2dx.hellolua’ to ‘com.test.myproj’
Replace the mac bundle id from ‘org.cocos2dx.hellolua’ to ‘com.test.myproj’
Replace the ios bundle id from ‘org.cocos2dx.hellolua’ to ‘com.test.myproj’

这算quick项目吗?
同上面,一样没找到debug*文件,如何启动simulator??

我系统是mac os 10.10.2

同样是一样的cocos new ,为啥输出不同啊,其实我也不知道有没有创建成功,最后也没显示创建成功提示文字,唉

这二种都可以吗,还是官方推荐用哪一种啊

真有点想还是用objective-c开发算了,最少资料全,缺点就是要在android上再开发一次,坑

我有用cocos run -p ios
编译半天,最后提示:
** BUILD FAILED **

The following build commands failed:
Ld /Users/bp/Desktop/lpf/local-objc/app2/runtime/ios/app2\ iOS.app/app2\ iOS normal i386
(1 failure)
Build failed: Take a look at the output above for details.

在xcode下是可以运行成功的,现在就想在simulator下也可以运行。。。simulator应该会像以前的player一样,很快就可以启动吧,不然像xcode一样,每次要编译半天。。。那效率有些坑