Cannot create debug log file D:\Program\debug.log
SCREEN DPI = 96, SCREEN SCALE = 1.00
Ready for GLSL
Ready for OpenGL 2.0
{
gl.version: 3.3.0
gl.supports_NPOT: true
cocos2d.x.version: quick-cocos2d-x 3.3
cocos2d.x.compiled_with_profiler: false
cocos2d.x.build_type: DEBUG
cocos2d.x.compiled_with_gl_state_cache: true
gl.max_texture_size: 8192
gl.vendor: NVIDIA Corporation
gl.renderer: GeForce GT 240/PCIe/SSE2/3DNOW!
gl.max_texture_units: 96
gl.supports_ETC1: false
gl.supports_S3TC: true
gl.supports_ATITC: false
gl.supports_PVRTC: false
gl.supports_BGRA8888: false
gl.supports_discard_framebuffer: false
gl.supports_vertex_array_object: true
}
libpng warning: iCCP: known incorrect sRGB profile
Get data from file(D:/Program/quick/welcome/src/player.lua) failed, error code i
s 3
Project Config:
quick root path: D:\Program
project dir: D:\Program
writable path: $(PROJDIR)
script file: D:\Program
package.path: -
frame size: 960 x 640
frame scale: 1.00
show console: YES
write debug log: YES
debugger: none
Quick-Cocos2d-x C++ support ready.
LOAD LUA FILE: D:/Program
Get data from file(D:/Program) failed, error code is 2
环境变量QUICK_V3_ROOT已配置D:/Program Files/quick-3.3/
运行setup_win.bat提示如下
config:
QUICK_V3_ROOT = “D:\Program Files\quick-3.3”
错误: 无效语法。默认选项不允许超过 ‘2’ 次。
键入 “SETX /?” 以了解用法。
请按任意键继续. . .