local LoginScene = class(“LoginScene”, function()
return display.newScene(“LoginScene”)
end)
function LoginScene:ctor()
self._widget = cc.uiloader:load(“Login.csb”):addTo(self)
print(“loginScene ctor”)
end
function LoginScene:onEnter()
print(“enter login”)
– local btnLogin = self._widget:getChildByName(“btnLogin”)
local btnLogin = cc.uiloader:seekNodeByTag(self, 13)
– local btnLogin = cc.uiloader:seekNodeByNameFast(self, “btnLogin”) --有bug,获取的对象为nil
– addTouchEventListener
btnLogin:addTouchEventListener(function(event)
print(“btn click”) --点击按钮触发两次
end)
end
function LoginScene:onExit()
print(“exit login”)
end
function LoginScene:onLoginonLogin()
print(“login btn click”)
end
return LoginScene
quick3.3使用cocosstudio2.06的csb文件,请问怎么获取UI对象和处理事件呢?
