用player跑的时候报错这个,然后开vs来调试 ~~报下面这个错
msvcp110d.dll!std::_Debug_message(const wchar_t * message=0x1063de70, const wchar_t * file=0x1063d950, unsigned int line=101) 行 15 C++
libcocos2d.dll!std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types > >::operator++() 行 101 C++
libcocos2d.dll!std::_Vector_iterator<std::_Vector_val<std::_Simple_types > >::operator++() 行 335 C++
libcocos2d.dll!cocos2d::Node::onExit() 行 1445 C++
libcocos2d.dll!cocos2d::TransitionScene::onExit() 行 184 C++
libcocos2d.dll!cocos2d::TransitionFade::onExit() 行 1240 C++
libcocos2d.dll!cocos2d::Director::setNextScene() 行 1017 C++
libcocos2d.dll!cocos2d::Director::drawScene() 行 281 C++
libcocos2d.dll!cocos2d::DisplayLinkDirector::mainLoop() 行 1298 C++
libcocos2d.dll!cocos2d::Application::run() 行 94 C++
> player3.exe!player::PlayerWin::run() 行 479 C++
player3.exe!wWinMain(HINSTANCE__ * hInstance=0x00f70000, HINSTANCE__ * hPrevInstance=0x00000000, wchar_t * lpCmdLine=0x00503b34, int nCmdShow=10) 行 78 C++
player3.exe!__tmainCRTStartup() 行 528 C
player3.exe!wWinMainCRTStartup() 行 377 C
```
