quick3.3 求问quick3.3先读存储卡里的一张图片,然后通过安卓更改了存储卡里的图片,为什么quick3.3再读取存储卡里的图片还是第一张
有缓存啊







大神,求问怎么清呀~!!
缓存+1
出现这个错误
call to OpenGL ES API with no current context(logged once per thread)
要实现自定义头像,拍了照片存到了本地,然后客户端读本地的照片。大神求解~!!!
java代码
Cocos2dxGLSurfaceView.getInstance().queueEvent(new Runnable() {
public void run() {
Cocos2dxLuaJavaBridge.callLuaFunctionWithString(Pic.i, Environment.getExternalStorageDirectory().getAbsolutePath()+"/testImg.png");
//Cocos2dxLuaJavaBridge.releaseLuaFunction(Pic.i);
}
});
lua代码
function callback(a)
print(a)
path1 = cc.FileUtils:getInstance():fullPathForFilename(a)
cc.Director:getInstance():getTextureCache():reloadTexture(path1)
main.b:setButtonImage(“normal”,path1,true)
print(“success”)
end