刚看到rc1出了,庆祝一下

BTW,顺便问下changelog何时放出…

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cocos2dx 2.2.4什么时候出呀?

先贴一下英文的吧。

cocos2d-x-3.0rc1 April.2 2014
Application: Adds getCurrentLanguageCode() which returns iso 639-1 language code
cocos2d::extension::ScrollView: Elastic bounce back effect support
Constructor: Added CC_CONSTRUCTOR_ACCESS macro to re-define constructor/initXXX methods to ‘public’ access.
Label: Added new methods ‘set(Anti)AliasTexParameters’ for enabling/disabling antialias
           Android: Reloaded texture is not shown if it has the mipmap
           Android: Application may become black at first time entering on some devices
           Audio: Stopped music could also be resumed on iOS
           CCBReader: Wrong logic in CCBAnimationManager::moveAnimationsFromNode
           CocoStudio: ActionObject memory leak in ActionManagerEx::initWithDictionary
           Console: initialize some variables that are not initilized in destructor
           Console: refactor 'upload' command, encode file with base64, detach 'upload' from main loop
           EventDispatcher: Potential crashes in EventDispatcher while using SceneGraphPriroity listeners
           FileUtils: addSearchResolutionsOrder doesn't check whether there is a 'slash' at the end of path
           FileUtils: Boolean value could not be written to specified plist file
           GLView: Can't receive touchEnded event when mouse up outside of window on desktop platforms
           Image: Some functions and variables in Image class is private, it should be protected
           Label: Crash if label's type is STRING_TEXTURE and label->sortAllChildren is called
           Label: Display incorrect of multi-line label if invoking 'getLetter'
           Label: Default Anchor point isn't in middle and shadow offset doesn't consider contentScaleFactor
           Label: Label's color is incorrect if it's created by font name
           Label: Missing letters if using old LabelTTF and running on iPhone 64bit simulator(device)
           Label: Refactor implementation of label's shadow
           Label: Stroke was not 'outside stroke' for Label which is generated by 'Font name'
           Label: Wrong logic in Label::setFontAtlas
           Label: Read file more than once for label created by different font size
           Label: Getting wrong rectangle by LabelTTF(LabelBMFont)::getBoundingBox.
           Label: Possible crash if invoking FontAtlasCache::purgeCachedData
           LuaBinding: Adds `addCustomHandler` in the ScriptHandlerMgr
           LuaBinding: Upgrading LuaSocket to the latest version
           Menu: Added missed scaleZ feature in ScaleTo and ScaleBy.
           Network: Implements 'SIODelegate::fireEventToScript' method to integrate JSB event handling with the original native code.
           Network: WebsocketTest crashes on win32, mutex varible may be deleted while it's still locked
           ParticleSystem: Particle will stop animating if it was removed and re-added to another node
           ParticleSystem: Set particle visible to false then set to true cause crashes
           Physics: Incorrect function invocation in PhysicsBody::setAngularVelocityLimit
           Physics: PhysicsBody::setGravityEnable doesn't work correctly sometimes
           Physics: PhysicsBody moves randomly when switch foreground/background
           Physics: Refactors PhysicsDebugDraw
           Tests: Memory leak in CocosDenshionTest
           Texture2D: Support to update partial texture
           Tools: The apk generated with release mode in cocos-console can't be installed
           UI: Widget::addNode is confused, need to add ProtectedNode to remove addNode API.
           UI: Adding HBox, VBox layouts, refactoring 'doLayout' function
 
           Chipmunk: Upgraded to v6.2.1
           libwebsockets: Upgraded to v1.23

这个我也没有消息。。。:14: