BTW,顺便问下changelog何时放出…
:904: :904: :904: :904:
cocos2dx 2.2.4什么时候出呀?
先贴一下英文的吧。
cocos2d-x-3.0rc1 April.2 2014
Application: Adds getCurrentLanguageCode() which returns iso 639-1 language code
cocos2d::extension::ScrollView: Elastic bounce back effect support
Constructor: Added CC_CONSTRUCTOR_ACCESS macro to re-define constructor/initXXX methods to ‘public’ access.
Label: Added new methods ‘set(Anti)AliasTexParameters’ for enabling/disabling antialiasAndroid: Reloaded texture is not shown if it has the mipmap Android: Application may become black at first time entering on some devices Audio: Stopped music could also be resumed on iOS CCBReader: Wrong logic in CCBAnimationManager::moveAnimationsFromNode CocoStudio: ActionObject memory leak in ActionManagerEx::initWithDictionary Console: initialize some variables that are not initilized in destructor Console: refactor 'upload' command, encode file with base64, detach 'upload' from main loop EventDispatcher: Potential crashes in EventDispatcher while using SceneGraphPriroity listeners FileUtils: addSearchResolutionsOrder doesn't check whether there is a 'slash' at the end of path FileUtils: Boolean value could not be written to specified plist file GLView: Can't receive touchEnded event when mouse up outside of window on desktop platforms Image: Some functions and variables in Image class is private, it should be protected Label: Crash if label's type is STRING_TEXTURE and label->sortAllChildren is called Label: Display incorrect of multi-line label if invoking 'getLetter' Label: Default Anchor point isn't in middle and shadow offset doesn't consider contentScaleFactor Label: Label's color is incorrect if it's created by font name Label: Missing letters if using old LabelTTF and running on iPhone 64bit simulator(device) Label: Refactor implementation of label's shadow Label: Stroke was not 'outside stroke' for Label which is generated by 'Font name' Label: Wrong logic in Label::setFontAtlas Label: Read file more than once for label created by different font size Label: Getting wrong rectangle by LabelTTF(LabelBMFont)::getBoundingBox. Label: Possible crash if invoking FontAtlasCache::purgeCachedData LuaBinding: Adds `addCustomHandler` in the ScriptHandlerMgr LuaBinding: Upgrading LuaSocket to the latest version Menu: Added missed scaleZ feature in ScaleTo and ScaleBy. Network: Implements 'SIODelegate::fireEventToScript' method to integrate JSB event handling with the original native code. Network: WebsocketTest crashes on win32, mutex varible may be deleted while it's still locked ParticleSystem: Particle will stop animating if it was removed and re-added to another node ParticleSystem: Set particle visible to false then set to true cause crashes Physics: Incorrect function invocation in PhysicsBody::setAngularVelocityLimit Physics: PhysicsBody::setGravityEnable doesn't work correctly sometimes Physics: PhysicsBody moves randomly when switch foreground/background Physics: Refactors PhysicsDebugDraw Tests: Memory leak in CocosDenshionTest Texture2D: Support to update partial texture Tools: The apk generated with release mode in cocos-console can't be installed UI: Widget::addNode is confused, need to add ProtectedNode to remove addNode API. UI: Adding HBox, VBox layouts, refactoring 'doLayout' function Chipmunk: Upgraded to v6.2.1 libwebsockets: Upgraded to v1.23
这个我也没有消息。。。