cocos2d-x-3.2中自带示例lua-tests项目中:ByteCodeEncryptTest.lua中部分代码:
local CreateByteCodeEncryptTestTable =
{
runByteCodeFileTest,
runByteCodeAndEncryptFileTest,
}
local function byteCodeEncryptMainLayer()
local size = cc.Director:getInstance():getWinSize()
local function createByteCodeEncryptTestScene(index)
local newScene = CreateByteCodeEncryptTestTable()
return newScene
end
local function menuCallback(tag, sender)
local scene = nil
local index = sender:getLocalZOrder() - ItemTagBasic
local byteCodeEncryptScene = createByteCodeEncryptTestScene(index)
if nil ~= byteCodeEncryptScene then
cc.Director:getInstance():replaceScene(byteCodeEncryptScene)
end
end
```
我知道runByteCodeFileTest应该是一个返回scene的函数,但是我搜索了整个cocos2d-x-3.2的目录,都找不到其定义处,那么能在哪里呢,请知情人告知,谢谢!