头文件是
#include "cocos2d.h"
using namespace cocos2d;
class NewScene:public Layer
{
public:
static Scene* createScene();
virtual bool init();
CREATE_FUNC(NewScene);
};
```
.cpp文件是
#include "NewScene.h"
USING_NS_CC;
Scene* NewScene::createScene()
{
auto nscene=Scene::create();
auto nlayer=Layer::create();
nscene->addChild(nlayer);
return nscene;
}
bool NewScene::init()
{
Size size = Director::getInstance()->getVisibleSize();
auto sp1 = Sprite::create("HelloWorld.png");
sp1->setPosition(size.width/2,size.height/2);
this->addChild(sp1,0);
return true;
}
```
为什么创建出来的scene里面的图片显示不出来?
