setDesignResolutionSize没反应,用的是win8.

auto director = Director::getInstance();
auto glview = director->getOpenGLView();
if(!glview) {
    glview = GLViewImpl::create("My Game");
    glview->setFrameSize(640,960);
    director->setOpenGLView(glview);

}
glview->setDesignResolutionSize(640, 1136, ResolutionPolicy::EXACT_FIT);

setDesignResolutionSize没反应,用的是win8.,