let screen=cc.view.getFrameSize()
console.log("screen1",screen.width,screen.height)
cc.view.setFrameSize(screen.width*0.5,screen.height*0.5)
screen=cc.view.getFrameSize()
console.log("screen2",screen.width,screen.height)
使用如上代码,chrome中打印了变化,但是小游戏平台没有改变。