spine 崩溃问题

Stack frame #00 pc 004f5430arm/libcocos2dlua.so (cocos2d::Ref::retain()+3) [armeabi-v7a]: Routine cocos2d::Ref::retain() at cocos2d-x/cocos/./base/CCRef.cpp:84
Stack frame #01 pc 00411437arm/libcocos2dlua.so (_spAtlasPage_createTexture+58) [armeabi-v7a]: Routine _spAtlasPage_createTexture at cocos2d-x/cocos/editor-support/spine/spine-cocos2dx.cpp:38
Stack frame #02 pc 0040d813arm/libcocos2dlua.so (spAtlas_create+198) [armeabi-v7a]: Routine spAtlas_create at cocos2d-x/cocos/editor-support/spine/Atlas.c:228
Stack frame #03 pc 0040dc31arm/libcocos2dlua.so (spAtlas_createFromFile+100) [armeabi-v7a]: Routine spAtlas_createFromFile at cocos2d-x/cocos/editor-support/spine/Atlas.c:316 (discriminator 1)
Stack frame #04 pc 0033c12darm/libcocos2dlua.so (IFSkeletonDataManager::getSkeletonData(char const*, char const*, float)+172) [armeabi-v7a]: Routine IFSkeletonDataManager::getSkeletonData(char const*, char const*, float) at cocos2d-x/cocos/scripting/lua-bindings/proj.android/…/manual/spine/LuaSkeletonAnimation.cpp:99
Stack frame #05 pc 0033c2f5arm/libcocos2dlua.so (LuaSkeletonAnimation::LuaSkeletonAnimation(char const*, char const*, float)+32) [armeabi-v7a]: Routine LuaSkeletonAnimation::LuaSkeletonAnimation(char const*, char const*, float) at cocos2d-x/cocos/scripting/lua-bindings/proj.android/…/manual/spine/LuaSkeletonAnimation.cpp:39 (discriminator 1)
Stack frame #06 pc 0033c36darm/libcocos2dlua.so (LuaSkeletonAnimation::createWithFile(char const*, char const*, float)+36) [armeabi-v7a]: Routine LuaSkeletonAnimation::createWithFile(char const*, char const*, float) at cocos2d-x/cocos/scripting/lua-bindings/proj.android/…/manual/spine/LuaSkeletonAnimation.cpp:56 (discriminator 3)
Stack frame #07 pc 0033b0bfarm/libcocos2dlua.so [armeabi-v7a]: Routine lua_cocos2dx_CCSkeletonAnimation_createWithFile at cocos2d-x/cocos/scripting/lua-bindings/proj.android/…/manual/spine/lua_cocos2dx_spine_manual.cpp:128
Stack frame #08 pc 00373f68arm/libcocos2dlua.so [armeabi-v7a]: Routine lj_BC_FUNCC at libgcc2.c:?

时间节点,后台切前台后,操作创建界面时候导致的

还有一些伴随的其他问题,比如 文件存在,却open不了。log是 asset is nullptr
FileUtilsAndroid::getFileData AAssetManager_open if (nullptr == asset) { LOGI(("asset is nullptr, "+relativePath).c_str()); return nullptr; }

有解决吗?

有解决吗?难道是spine runtimes 版本低了,2.3版本android偶现这个问题(创建spine动画crash)