cocos2dx 3.5 使用sprite3d显示一个3D模型和动作,播放动作的时候,手会被衣服遮挡,但是在fbx view里面查看是正常的
求助如何处理啊?
local sprite = cc.Sprite3D:create(“run.c3b”)
sprite:setScale(0.3)
self:addChild(sprite)
local animation = cc.Animation3D:create(“run.c3b”)
if nil ~= animation then
local animate = cc.Animate3D:create(animation)
animate:setSpeed(0.1)
sprite:runAction(cc.RepeatForever:create(animate))
end
sprite:setPosition3D(cc.V3(480, 200, 0))
sprite:setRotation3D(cc.V3(0, 180, 0))
