- 本帖最后由 iniwap 于 2012-9-13 22:21 编辑 *
498
test
RenderTextureTest
RenderTextureTestDepthStencil
触发这里:
// check if it worked (probably worth doing
)
// CCAssert(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE, “Could not attach texture to framebuffer”);
我去了。。。怎么整过呢?注释掉就没有任何效果显示,虽然不触发断言。。。