用2.2版本导入资源后就一直有这个错 但是构建没有问题
有错误堆栈没?贴个图看看~
我重命名脚本文件名的时候出过
2019-10-30T10:55:34.076Z - error: The new z is invalid
at cc_Node.<anonymous> (D:\tool\CocosCreator2.2.0\resources\engine\bin\.cache\dev\cocos2d\core\3d\polyfill-3d.js:177:24)
at cc_Camera._layout2D (D:\tool\CocosCreator2.2.0\resources\engine\bin\.cache\dev\cocos2d\core\camera\CCCamera.js:435:29)
at cc_Camera.beforeDraw (D:\tool\CocosCreator2.2.0\resources\engine\bin\.cache\dev\cocos2d\core\camera\CCCamera.js:444:26)
at cc_Camera._init (D:\tool\CocosCreator2.2.0\resources\engine\bin\.cache\dev\cocos2d\core\camera\CCCamera.js:337:22)
at cc_Camera.onLoad (D:\tool\CocosCreator2.2.0\resources\engine\bin\.cache\dev\cocos2d\core\camera\CCCamera.js:340:22)
at eval (eval at createInvokeImpl (D:\tool\CocosCreator2.2.0\resources\engine\bin\.cache\dev\cocos2d\core\component-scheduler.js:160:65), <anonymous>:3:65)
at CCClass._invoke (D:\tool\CocosCreator2.2.0\resources\engine\bin\.cache\dev\cocos2d\core\component-scheduler.js:165:21)
at CCClass.invoke (D:\tool\CocosCreator2.2.0\resources\engine\bin\.cache\dev\cocos2d\core\component-scheduler.js:103:22)
at CCClass.activateNode (D:\tool\CocosCreator2.2.0\resources\engine\bin\.cache\dev\cocos2d\core\node-activator.js:185:33)
好像场景编辑器处于这种状态下,按下F7刷新就会报这个错误

我提个issue给相关同事看看~
Resolution not valid这个好像是我把构建发布拖到面板上就一直有 The new z is invalid这个是跟上面的朋友一样的情况
“The new z is invalid“ 同遇到。
同遇到这样的问题,版本2.4.2
请给一个重现方法~ 或者 demo

