/**
-
UI上的一些比较简单的单页
-
*/
var FramePage = cc.Layer.extend({
Cont:null,
_FramePath:null,
_Extension:null,
_FrameNum:null,
_IsReverse:null,
_IsCycle:null,
ctor:function(FramePath,Extension,FrameNum,IsReverse,IsCycle)
{
this._super();
this._FramePath = FramePath;
this._Extension = Extension;
this._FrameNum = FrameNum;
this._IsReverse = IsReverse;
},
onEnter:function()
{
this._super();
this.Cont = new cc.Sprite(_FramePath);
this.Cont.attr({x: cc.winSize.width / 2,y: cc.winSize.height / 2,scale:2});
this.addChild(this.Cont);
对象的触摸事件侦听
cc.eventManager.addListener(this.TouchFun, this.Cont);
},
事件的侦听方法
TouchFun:cc.EventListener.create({
event: cc.EventListener.TOUCH_ONE_BY_ONE,
swallowTouches: true,
onTouchBegan: function (touch, event) {
},
onTouchMoved: function (touch, event) {
在这里怎么获取_FramePath?
},
onTouchEnded: function (touch, event) {
}})
});