模拟器下 too much recursion错误

Simulator : /Applications/CocosCreator.app/Contents/Resources/cocos2d-x/simulator/mac/Simulator.app/Contents/Resources/src/jsb_polyfill.js:26247:InternalError: too much recursion
35
Simulator : ScriptingCore::callFunctionName error:__errorHandler wasn’t found!

不影响程序运行。web方式的日志没有这个错误。

jsb_polyfiill.js的26247行代码
function syncSkewUpdate(dt) {
this._jsbUpdate(dt);

我得这个场景里有一个skew的动作,把skew的相关代码屏蔽掉就没有这个错误了
var moveTo = cc.moveTo(1.5, cc.p(trainHeadX,trainPosY));
var moveBack = cc.moveBy(0.2, cc.p(40,0));
var skewBack = cc.skewBy(0.2, 5, 0);
var spawnBack=cc.spawn(moveBack,skewBack);
var moveForward = cc.moveBy(0.1, cc.p(-40,0));
var skewForward = cc.skewBy(0.1, -5, 0);
var spawnForward=cc.spawn(moveForward,skewForward);
var seq1 = cc.sequence(moveTo,spawnBack,spawnForward,skewForward,skewBack);
train.runAction(seq1);
这段代码有什么问题么?