let item = this.getBoxFromPool();
let MeshRenderer = item.getComponent(cc.MeshRenderer)
if(MeshRenderer!=null){
//改变颜色
//let material = this.box_material[whitecube]
//MeshRenderer.materials[0] = MeshRenderer.materials[this.name_color[ this.colorindex_player[index]]]
// if(material!=null ){
// MeshRenderer.setMaterial(0,material)
// }
}
item.parent = nodeparent;
Cannot read property ‘updateMeshData’