iOS下经常崩溃,iphone6机型(iOS12~13)系统比较常见,请问大神怎么解决。

4 MyApp JSB_glFlushCommand (jsb_opengl_manual.cpp:4504)
5 MyApp JSB_glFlushCommandRegistry (jsb_opengl_manual.cpp:4860)
6 JavaScriptCore long long JSC::APICallbackFunction::callJSC::JSCallbackFunction(JSC::ExecState*) + 352
7 JavaScriptCore _llint_entry + 90280
8 JavaScriptCore _llint_entry + 82820
9 JavaScriptCore _llint_entry + 82820
10 JavaScriptCore _vmEntryToJavaScript + 268
11 JavaScriptCore JSC::Interpreter::executeCall(JSC::ExecState*, JSC::JSObject*, JSC::CallType, JSC::CallData const&, JSC::JSValue, JSC::ArgList const&) + 424
12 JavaScriptCore JSC::profiledCall(JSC::ExecState*, JSC::ProfilingReason, JSC::JSValue, JSC::CallType, JSC::CallData const&, JSC::JSValue, JSC::ArgList const&) + 188
13 JavaScriptCore JSObjectCallAsFunction + 376
14 MyApp se::Object::call(std::__1::vector<se::Value, std::__1::allocatorse::Value > const&, se::Object*, se::Value*) (Object.mm:516)
15 MyApp cocos2d::EventDispatcher::dispatchTickEvent(float) (EventDispatcher.cpp:282)
16 MyApp -[MainLoop doCaller:] (CCApplication-ios.mm:190)
17 QuartzCore CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 636