android打包出现错误

android打包出现错误,下面是log,麻烦大佬看下是什么导致的。

  • What went wrong:
    A problem occurred configuring project ‘:game’.

java.lang.NullPointerException (no error message)

  • Try:
    Run with --stacktrace option to get the stack trace. Run with --debug option to get more log output. Run with --scan to get full insights.

  • Get more help at https://help.gradle.org

BUILD FAILED in 0s
执行命令出错,返回值:1。

有更详细的log吗


编译模式:release
使用 Android Studio 工程:F:\CocosCreatorProject\NewProject_3\build\jsb-default\frameworks\runtime-src\proj.android-studio
正在生成 apk 文件…
正在执行:’“F:\CocosCreatorProject\NewProject_3\build\jsb-default\frameworks\runtime-src\proj.android-studio\gradlew.bat” --parallel --info assembleRelease’

Initialized native services in: C:\Users\Administrator.gradle\native
Found daemon DaemonInfo{pid=1212, address=[223cb0fc-a57b-403c-a072-c5bf8ad1479a port:49879, addresses:[/127.0.0.1, /0:0:0:0:0:0:0:1]], state=Idle, lastBusy=1611180200526, context=DefaultDaemonContext[uid=612efdb9-c5a0-4405-a09f-86589ea942e0,javaHome=F:\Java\jdk-9.0.4,daemonRegistryDir=C:\Users\Administrator.gradle\daemon,pid=1212,idleTimeout=10800000,daemonOpts=–add-opens,java.base/java.util=ALL-UNNAMED,-XX:+HeapDumpOnOutOfMemoryError,-Xmx1024m,-Dfile.encoding=GBK,-Duser.country=CN,-Duser.language=zh,-Duser.variant]} however its context does not match the desired criteria.
Java home is different.
Wanted: DefaultDaemonContext[uid=null,javaHome=F:\Java\java8,daemonRegistryDir=C:\Users\Administrator.gradle\daemon,pid=13888,idleTimeout=null,daemonOpts=-XX:+HeapDumpOnOutOfMemoryError,-Xmx1024m,-Dfile.encoding=GBK,-Duser.country=CN,-Duser.language=zh,-Duser.variant]
Actual: DefaultDaemonContext[uid=612efdb9-c5a0-4405-a09f-86589ea942e0,javaHome=F:\Java\jdk-9.0.4,daemonRegistryDir=C:\Users\Administrator.gradle\daemon,pid=1212,idleTimeout=10800000,daemonOpts=–add-opens,java.base/java.util=ALL-UNNAMED,-XX:+HeapDumpOnOutOfMemoryError,-Xmx1024m,-Dfile.encoding=GBK,-Duser.country=CN,-Duser.language=zh,-Duser.variant]

Looking for a different daemon…
Removing 1 daemon stop events from registry
Starting a Gradle Daemon, 1 incompatible Daemon could not be reused, use --status for details
Starting process ‘Gradle build daemon’. Working directory: C:\Users\Administrator.gradle\daemon\4.10.3 Command: F:\Java\java8\bin\java.exe -XX:+HeapDumpOnOutOfMemoryError -Xmx1024m -Dfile.encoding=GBK -Duser.country=CN -Duser.language=zh -Duser.variant -cp C:\Users\Administrator.gradle\wrapper\dists\gradle-4.10.3-all\47sla2vl0tc5qooe1dsb59pe1r\gradle-4.10.3\lib\gradle-launcher-4.10.3.jar org.gradle.launcher.daemon.bootstrap.GradleDaemon 4.10.3
Successfully started process ‘Gradle build daemon’
An attempt to start the daemon took 1.295 secs.
The client will now receive all logging from the daemon (pid: 18064). The daemon log file: C:\Users\Administrator.gradle\daemon\4.10.3\daemon-18064.out.log
Starting build in new daemon [memory: 954.7 MB]
Using 6 worker leases.
Starting Build
Compiling settings file ‘F:\CocosCreatorProject\NewProject_3\build\jsb-default\frameworks\runtime-src\proj.android-studio\settings.gradle’ using SubsetScriptTransformer.
Compiling settings file ‘F:\CocosCreatorProject\NewProject_3\build\jsb-default\frameworks\runtime-src\proj.android-studio\settings.gradle’ using BuildScriptTransformer.
Settings evaluated using settings file ‘F:\CocosCreatorProject\NewProject_3\build\jsb-default\frameworks\runtime-src\proj.android-studio\settings.gradle’.
Projects loaded. Root project using build file ‘F:\CocosCreatorProject\NewProject_3\build\jsb-default\frameworks\runtime-src\proj.android-studio\build.gradle’.
Included projects: [root project ‘proj.android-studio’, project ‘:game’, project ‘:hello_world’, project ‘:instantapp’, project ‘:libcocos2dx’]
Parallel execution is an incubating feature.

Configure project :
Evaluating root project ‘proj.android-studio’ using build file ‘F:\CocosCreatorProject\NewProject_3\build\jsb-default\frameworks\runtime-src\proj.android-studio\build.gradle’.

Configure project :game
Evaluating project ‘:game’ using build file ‘F:\CocosCreatorProject\NewProject_3\build\jsb-default\frameworks\runtime-src\proj.android-studio\game\build.gradle’.
Creating configuration androidTestUtil
Creating configuration compile
Creating configuration publish
Creating configuration provided
Creating configuration api
Creating configuration implementation
Creating configuration runtimeOnly
Creating configuration compileOnly
Creating configuration wearApp
Creating configuration annotationProcessor
Creating configuration androidTestCompile
Creating configuration androidTestPublish
Creating configuration androidTestProvided
Creating configuration androidTestApi
Creating configuration androidTestImplementation
Creating configuration androidTestRuntimeOnly
Creating configuration androidTestCompileOnly
Creating configuration androidTestWearApp
Creating configuration androidTestAnnotationProcessor
Creating configuration testCompile
Creating configuration testPublish
Creating configuration testProvided
Creating configuration testApi
Creating configuration testImplementation
Creating configuration testRuntimeOnly
Creating configuration testCompileOnly
Creating configuration testWearApp
Creating configuration testAnnotationProcessor
NDK is missing a “platforms” directory.
If you are using NDK, verify the ndk.dir is set to a valid NDK directory. It is currently set to F:\androidsdk\ndk-bundle.
If you are not using NDK, unset the NDK variable from ANDROID_NDK_HOME or local.properties to remove this warning.

Creating configuration debugCompile
Creating configuration debugPublish
Creating configuration debugProvided
Creating configuration debugApi
Creating configuration debugImplementation
Creating configuration debugRuntimeOnly
Creating configuration debugCompileOnly
Creating configuration debugWearApp
Creating configuration debugAnnotationProcessor
Creating configuration androidTestDebugCompile
Creating configuration androidTestDebugPublish
Creating configuration androidTestDebugProvided
Creating configuration androidTestDebugApi
Creating configuration androidTestDebugImplementation
Creating configuration androidTestDebugRuntimeOnly
Creating configuration androidTestDebugCompileOnly
Creating configuration androidTestDebugWearApp
Creating configuration androidTestDebugAnnotationProcessor
Creating configuration testDebugCompile
Creating configuration testDebugPublish
Creating configuration testDebugProvided
Creating configuration testDebugApi
Creating configuration testDebugImplementation
Creating configuration testDebugRuntimeOnly
Creating configuration testDebugCompileOnly
Creating configuration testDebugWearApp
Creating configuration testDebugAnnotationProcessor
Creating configuration releaseCompile
Creating configuration releasePublish
Creating configuration releaseProvided
Creating configuration releaseApi
Creating configuration releaseImplementation
Creating configuration releaseRuntimeOnly
Creating configuration releaseCompileOnly
Creating configuration releaseWearApp
Creating configuration releaseAnnotationProcessor
Creating configuration testReleaseCompile
Creating configuration testReleasePublish
Creating configuration testReleaseProvided
Creating configuration testReleaseApi
Creating configuration testReleaseImplementation
Creating configuration testReleaseRuntimeOnly
Creating configuration testReleaseCompileOnly
Creating configuration testReleaseWearApp
Creating configuration testReleaseAnnotationProcessor
Parsing the SDK, no caching allowed
Parsing F:\androidsdk\build-tools\26.0.2\package.xml
Parsing F:\androidsdk\build-tools\28.0.3\package.xml
Parsing F:\androidsdk\build-tools\29.0.2\package.xml
Parsing F:\androidsdk\emulator\package.xml
Parsing F:\androidsdk\extras\android\m2repository\package.xml
Parsing F:\androidsdk\extras\google\m2repository\package.xml
Parsing F:\androidsdk\extras\intel\Hardware_Accelerated_Execution_Manager\package.xml
Parsing F:\androidsdk\extras\m2repository\com\android\support\constraint\constraint-layout-solver\1.0.2\package.xml
Parsing F:\androidsdk\extras\m2repository\com\android\support\constraint\constraint-layout\1.0.2\package.xml
Parsing F:\androidsdk\ndk-bundle\package.xml
Parsing F:\androidsdk\ndk\19.2.5345600\package.xml
Parsing F:\androidsdk\patcher\v4\package.xml
Parsing F:\androidsdk\platform-tools\package.xml
Parsing F:\androidsdk\platforms\android-26\package.xml
Parsing F:\androidsdk\platforms\android-29\package.xml
Parsing F:\androidsdk\platforms\android-30\package.xml
Parsing F:\androidsdk\sources\android-26\package.xml
Parsing F:\androidsdk\sources\android-29\package.xml
Parsing F:\androidsdk\sources\android-30\package.xml
Parsing F:\androidsdk\system-images\android-29\google_apis\x86\package.xml
Parsing F:\androidsdk\tools\package.xml
SDK initialized in 1527 ms

FAILURE: Build failed with an exception.

  • What went wrong:
    A problem occurred configuring project ‘:game’.

java.lang.NullPointerException (no error message)

  • Try:
    Run with --stacktrace option to get the stack trace. Run with --debug option to get more log output. Run with --scan to get full insights.

  • Get more help at https://help.gradle.org

BUILD FAILED in 8s
执行命令出错,返回值:1。

检查你的ndk文件,版本建议在 r17 - r19之间,可能是因为ndk版本太高,你用的是r22?

“NDK is missing a “platforms” directory.
If you are using NDK, verify the ndk.dir is set to a valid NDK directory. It is currently set to F:\androidsdk\ndk-bundle.
If you are not using NDK, unset the NDK variable from ANDROID_NDK_HOME or local.properties to remove this warning.“

NDK有问题,你看看我的配置:
NDK路径: D:\Project\SDK\android-sdk-windows\ndk\17.2.4988734
SDK路径: D:\Project\SDK\android-sdk-windows

好的,我试一下

这次之前的错误没有了,报了其他错误,log日志4000多行

  • What went wrong:
    Execution failed for task ‘:game:externalNativeBuildReleaseFeature’.

Build command failed.
Error while executing process F:\androidsdk\ndk\19.2.5345600\ndk-build.cmd with arguments {NDK_PROJECT_PATH=null APP_BUILD_SCRIPT=F:\CocosCreatorProject\NewProject_2\build\jsb-default\frameworks\runtime-src\proj.android-studio\game\jni\Android.mk NDK_APPLICATION_MK=F:\CocosCreatorProject\NewProject_2\build\jsb-default\frameworks\runtime-src\proj.android-studio\game\jni\Application.mk APP_ABI=armeabi-v7a NDK_ALL_ABIS=armeabi-v7a NDK_DEBUG=0 APP_PLATFORM=android-16 NDK_OUT=F:/CocosCreatorProject/NewProject_2/build/jsb-default/frameworks/runtime-src/proj.android-studio/game/build/intermediates/ndkBuild/feature/release/obj NDK_LIBS_OUT=F:\CocosCreatorProject\NewProject_2\build\jsb-default\frameworks\runtime-src\proj.android-studio\game\build\intermediates\ndkBuild\feature\release\lib NDK_TOOLCHAIN_VERSION=clang NDK_MODULE_PATH=F:\CocosCreatorProject\NewProject_2\build\jsb-default\frameworks\cocos2d-x;F:\CocosCreatorProject\NewProject_2\build\jsb-default\frameworks\cocos2d-x\cocos;F:\CocosCreatorProject\NewProject_2\build\jsb-default\frameworks\cocos2d-x\external -j6 NDK_DEBUG=0 F:/CocosCreatorProject/NewProject_2/build/jsb-default/frameworks/runtime-src/proj.android-studio/game/build/intermediates/ndkBuild/feature/release/obj/local/armeabi-v7a/libcocos2djs.so}
Android NDK: WARNING: Unsupported source file extensions in F:\CocosCreatorProject\NewProject_2\build\jsb-default\frameworks\cocos2d-x/cocos/Android.mk for module cocos2dx_static
Android NDK: …/external/sources/edtaa3func/edtaa3func.h renderer/memop/RecyclePool.hpp

报什么错了,报错的关键地方贴出来

FAILURE: Build failed with an exception.

  • What went wrong:
    Execution failed for task ‘:game:externalNativeBuildReleaseFeature’.

Build command failed.
Error while executing process F:\androidsdk\ndk\19.2.5345600\ndk-build.cmd with arguments {NDK_PROJECT_PATH=null APP_BUILD_SCRIPT=F:\CocosCreatorProject\NewProject_2\build\jsb-default\frameworks\runtime-src\proj.android-studio\game\jni\Android.mk NDK_APPLICATION_MK=F:\CocosCreatorProject\NewProject_2\build\jsb-default\frameworks\runtime-src\proj.android-studio\game\jni\Application.mk APP_ABI=armeabi-v7a NDK_ALL_ABIS=armeabi-v7a NDK_DEBUG=0 APP_PLATFORM=android-16 NDK_OUT=F:/CocosCreatorProject/NewProject_2/build/jsb-default/frameworks/runtime-src/proj.android-studio/game/build/intermediates/ndkBuild/feature/release/obj NDK_LIBS_OUT=F:\CocosCreatorProject\NewProject_2\build\jsb-default\frameworks\runtime-src\proj.android-studio\game\build\intermediates\ndkBuild\feature\release\lib NDK_TOOLCHAIN_VERSION=clang NDK_MODULE_PATH=F:\CocosCreatorProject\NewProject_2\build\jsb-default\frameworks\cocos2d-x;F:\CocosCreatorProject\NewProject_2\build\jsb-default\frameworks\cocos2d-x\cocos;F:\CocosCreatorProject\NewProject_2\build\jsb-default\frameworks\cocos2d-x\external -j6 NDK_DEBUG=0 F:/CocosCreatorProject/NewProject_2/build/jsb-default/frameworks/runtime-src/proj.android-studio/game/build/intermediates/ndkBuild/feature/release/obj/local/armeabi-v7a/libcocos2djs.so}
Android NDK: WARNING: Unsupported source file extensions in F:\CocosCreatorProject\NewProject_2\build\jsb-default\frameworks\cocos2d-x/cocos/Android.mk for module cocos2dx_static
Android NDK: …/external/sources/edtaa3func/edtaa3func.h renderer/memop/RecyclePool.hpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_gfx_auto.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_renderer_auto.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_renderer_manual.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_gfx_manual.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_video_auto.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_webview_auto.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_cocos2dx_audioengine_auto.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= SocketIO.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= WebSocket-libwebsockets.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= WebSocketServer.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_socketio.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_websocket.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_websocket_server.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= jsb_spine_manual.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= jsb_cocos2dx_spine_auto.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= jsb_dragonbones_manual.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= jsb_cocos2dx_dragonbones_auto.cpp
[armeabi-v7a] Compile++ arm : cocos2djs_shared <= main.cpp
[armeabi-v7a] Compile++ arm : cocos2djs_shared <= AppDelegate.cpp
[armeabi-v7a] Compile++ arm : cocos2djs_shared <= jsb_module_register.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= cocos2d.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCFileUtils.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCImage.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCSAXParser.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= MathUtil.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCGeometry.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCVertex.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Mat4.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Quaternion.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Vec2.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Vec3.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Vec4.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Mat3.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCAutoreleasePool.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCConfiguration.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCData.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCRef.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCValue.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCThreadPool.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= TGAlib.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= ZipUtils.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= base64.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= ccCArray.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= ccRandom.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= ccTypes.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= ccUTF8.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= ccUtils.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= etc1.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= etc2.cpp
F:/CocosCreatorProject/NewProject_2/build/jsb-default/frameworks/cocos2d-x/cocos/base/ccUTF8.cpp:204:16: warning: duplicate ‘const’ declaration specifier [-Wduplicate-decl-specifier]
const UTF8 const end = (const UTF8) (in.c_str() + in.size());
^~~~~~
[armeabi-v7a] Compile++ arm : cocos2dx_static <= pvr.cpp
1 warning generated.
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCLog.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCScheduler.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= csscolorparser.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCGLUtils.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCRenderTexture.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= LocalStorage-android.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCDownloader.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCDownloader-android.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Uri.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= HttpClient-android.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_cocos2dx_auto.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_cocos2dx_extension_auto.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_cocos2dx_network_auto.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= JavaScriptJavaBridge.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_opengl_manual.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_opengl_utils.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_classtype.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_conversions.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_cocos2dx_manual.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_global.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_xmlhttprequest.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_cocos2dx_network_manual.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= jsb_platform_android.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= config.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= MappingUtils.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= HandleObject.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= RefCounter.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Value.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= State.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Class.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Object.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= ObjectWrap.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= ScriptEngine.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Utils.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= EventDispatcher.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= xxtea.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= tinyxml2.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= ioapi_mem.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= ioapi.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= unzip.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= ConvertUTFWrapper.cpp
[armeabi-v7a] Compile arm : cocos2dx_static <= ConvertUTF.c
[armeabi-v7a] Compile++ arm : cocos2dx_static <= edtaa3func.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= EditBox-android.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCFontAtlas.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCFontFreetype.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCLabelLayout.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCTTFLabelAtlasCache.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCTTFLabelRenderer.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CCTTFTypes.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= SHA1.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= util.cc
[armeabi-v7a] Compile++ arm : cocos2dx_static <= env.cc
[armeabi-v7a] Compile++ arm : cocos2dx_static <= inspector_agent.cc
[armeabi-v7a] Compile++ arm : cocos2dx_static <= inspector_io.cc
[armeabi-v7a] Compile++ arm : cocos2dx_static <= inspector_socket.cc
[armeabi-v7a] Compile++ arm : cocos2dx_static <= inspector_socket_server.cc
[armeabi-v7a] Compile++ arm : cocos2dx_static <= node.cc
[armeabi-v7a] Compile++ arm : cocos2dx_static <= node_debug_options.cc
[armeabi-v7a] Compile arm : cocos2dx_static <= http_parser.c
[armeabi-v7a] Compile++ arm : cocos2dx_static <= GFXUtils.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Types.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= DeviceGraphics.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= FrameBuffer.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= GFX.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= GraphicsHandle.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= IndexBuffer.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Program.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= RenderBuffer.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= RenderTarget.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= State.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Texture.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Texture2D.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= VertexBuffer.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= VertexFormat.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= BaseRenderer.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Camera.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Config.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Effect.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= InputAssembler.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Light.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Model.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Pass.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= ProgramLib.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Scene.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Technique.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= View.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= ForwardRenderer.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Assembler.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= AssemblerBase.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= CustomAssembler.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= MaskAssembler.cpp
F:/CocosCreatorProject/NewProject_2/build/jsb-default/frameworks/cocos2d-x/cocos/renderer/scene/assembler/CustomAssembler.cpp:94:76: warning: format specifies type ‘unsigned long’ but the argument has type ‘std::size_t’ (aka ‘unsigned int’) [-Wformat]
cocos2d::log(“CustomAssembler:updateIA index:%lu is out of range”, index);
~~~ ^~~~~
%u
F:/CocosCreatorProject/NewProject_2/build/jsb-default/frameworks/cocos2d-x/cocos/renderer/scene/assembler/CustomAssembler.cpp:130:73: warning: format specifies type ‘unsigned long’ but the argument has type ‘std::size_t’ (aka ‘unsigned int’) [-Wformat]
cocos2d::log(“CustomAssembler:updateEffect index:%lu out of range”, index);
~~~ ^~~~~
%u
2 warnings generated.
[armeabi-v7a] Compile++ arm : cocos2dx_static <= RenderData.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= RenderDataList.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= TiledMapAssembler.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= AssemblerSprite.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= SimpleSprite2D.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= SlicedSprite2D.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= SimpleSprite3D.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= SlicedSprite3D.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= MeshAssembler.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= Particle3DAssembler.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= MeshBuffer.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= ModelBatcher.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= NodeProxy.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= RenderFlow.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= StencilManager.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= MemPool.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= NodeMemPool.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= ParallelTask.cpp
F:/CocosCreatorProject/NewProject_2/build/jsb-default/frameworks/cocos2d-x/cocos/renderer/scene/StencilManager.cpp:142:74: warning: format specifies type ‘unsigned long’ but the argument has type ‘std::__ndk1::vector<bool, std::__ndk1::allocator >::size_type’ (aka ‘unsigned int’) [-Wformat]
cocos2d::log(“StencilManager:exitMask _maskStack:%lu size is 0”, _maskStack.size());
~~~ ^~~~~~~~~~~~~~~~~
%u
1 warning generated.
[armeabi-v7a] Compile++ arm : cocos2dx_static <= EffectVariant.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= EffectBase.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= VideoPlayer-android.cpp
[armeabi-v7a] Compile++ arm : cocos2dx_static <= WebViewImpl-android.cpp
[armeabi-v7a] Compile++ arm : cocos_extension_static <= Manifest.cpp
[armeabi-v7a] Compile++ arm : cocos_extension_static <= AssetsManagerEx.cpp
[armeabi-v7a] Compile++ arm : cocos_extension_static <= CCEventAssetsManagerEx.cpp
[armeabi-v7a] Compile++ arm : cocos_extension_static <= CCAsyncTaskPool.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= AudioEngine-inl.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= AudioEngine.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= AssetFd.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= AudioDecoder.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= AudioDecoderProvider.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= AudioDecoderSLES.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= AudioDecoderOgg.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= AudioDecoderMp3.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= AudioDecoderWav.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= AudioPlayerProvider.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= AudioResampler.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= AudioResamplerCubic.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= PcmBufferProvider.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= PcmAudioPlayer.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= UrlAudioPlayer.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= PcmData.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= AudioMixerController.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= AudioMixer.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= PcmAudioService.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= Track.cpp
[armeabi-v7a] Compile thumb : audioengine_static <= format.c
[armeabi-v7a] Compile++ thumb: audioengine_static <= minifloat.cpp
[armeabi-v7a] Compile thumb : audioengine_static <= primitives.c
[armeabi-v7a] Compile++ thumb: audioengine_static <= Utils.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= mp3reader.cpp
[armeabi-v7a] Compile++ thumb: audioengine_static <= tinysndfile.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= jsb_helper.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= IOBuffer.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= MeshBuffer.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= middleware-adapter.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= TypedArrayPool.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= IOTypedArray.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= MiddlewareManager.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= jsb_cocos2dx_editor_support_auto.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= ParticleSimulator.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= jsb_cocos2dx_particle_auto.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Animation.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= AnimationState.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= AnimationStateData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Atlas.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= AtlasAttachmentLoader.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Attachment.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= AttachmentLoader.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= AttachmentTimeline.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Bone.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= BoneData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= BoundingBoxAttachment.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= ClippingAttachment.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= ColorTimeline.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Constraint.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= ConstraintData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= CurveTimeline.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= DeformTimeline.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= DrawOrderTimeline.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Event.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= EventData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= EventTimeline.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Extension.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= IkConstraint.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= IkConstraintData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= IkConstraintTimeline.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Json.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= LinkedMesh.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= MathUtil.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= MeshAttachment.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= PathAttachment.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= PathConstraint.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= PathConstraintData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= PathConstraintMixTimeline.cpp

Task :game:externalNativeBuildReleaseFeature FAILED
:game:externalNativeBuildReleaseFeature (Thread[Daemon worker,5,main]) completed. Took 2 mins 38.914 secs.
[armeabi-v7a] Compile++ arm : editor_support_static <= PathConstraintPositionTimeline.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= PathConstraintSpacingTimeline.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= PointAttachment.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= RegionAttachment.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= RotateTimeline.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= RTTI.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= ScaleTimeline.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= ShearTimeline.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Skeleton.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= SkeletonBinary.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= SkeletonBounds.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= SkeletonClipping.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= SkeletonData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= SkeletonJson.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Skin.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Slot.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= SlotData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= SpineObject.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= TextureLoader.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Timeline.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= TransformConstraint.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= TransformConstraintData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= TransformConstraintTimeline.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= TranslateTimeline.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Triangulator.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= TwoColorTimeline.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Updatable.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= VertexAttachment.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= VertexEffect.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= AttachmentVertices.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= SkeletonAnimation.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= SkeletonDataMgr.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= SkeletonRenderer.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= spine-cocos2dx.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= VertexEffectDelegate.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= SkeletonCacheMgr.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= SkeletonCache.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= SkeletonCacheAnimation.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= AttachUtil.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Animation.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= AnimationState.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= BaseTimelineState.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= TimelineState.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= WorldClock.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Armature.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Bone.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Constraint.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= DeformVertices.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Slot.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= TransformObject.cpp
101 actionable tasks: 29 executed, 72 up-to-date
AAPT2 aapt2-3.2.0-4818971-windows Daemon #0: shutdown
[armeabi-v7a] Compile++ arm : editor_support_static <= BaseObject.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= DragonBones.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= EventObject.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= BaseFactory.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Point.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= Transform.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= AnimationConfig.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= AnimationData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= ArmatureData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= BoundingBoxData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= CanvasData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= ConstraintData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= DisplayData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= DragonBonesData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= SkinData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= TextureAtlasData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= UserData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= DataParser.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= BinaryDataParser.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= JSONDataParser.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= CCArmatureDisplay.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= CCFactory.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= CCSlot.cpp
F:/CocosCreatorProject/NewProject_2/build/jsb-default/frameworks/cocos2d-x/cocos/editor-support/dragonbones/parser/JSONDataParser.cpp:498:13: warning: enumeration value ‘Path’ not handled in switch [-Wswitch]
switch (type)
^
[armeabi-v7a] Compile++ arm : editor_support_static <= CCTextureAtlasData.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= ArmatureCache.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= ArmatureCacheMgr.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= CCArmatureCacheDisplay.cpp
[armeabi-v7a] Compile++ arm : editor_support_static <= AttachUtil.cpp
1 warning generated.
[armeabi-v7a] Compile arm : vorbisidec <= bitwise.c
[armeabi-v7a] Compile arm : vorbisidec <= codebook.c
[armeabi-v7a] Compile arm : vorbisidec <= dsp.c
[armeabi-v7a] Compile arm : vorbisidec <= floor0.c
[armeabi-v7a] Compile arm : vorbisidec <= floor1.c
[armeabi-v7a] Compile arm : vorbisidec <= floor_lookup.c
[armeabi-v7a] Compile arm : vorbisidec <= framing.c
[armeabi-v7a] Compile arm : vorbisidec <= info.c
F:/CocosCreatorProject/NewProject_2/build/jsb-default/frameworks/cocos2d-x/external/sources/tremolo/Tremolo/floor0.c:61:13: warning: shifting a negative signed value is undefined [-Wshift-negative-value]
if(a<(-140<<12)) return 0;
~~~~^
1 warning generated.
[armeabi-v7a] Compile arm : vorbisidec <= mapping0.c
[armeabi-v7a] Compile arm : vorbisidec <= mdct.c
[armeabi-v7a] Compile arm : vorbisidec <= misc.c
[armeabi-v7a] Compile arm : vorbisidec <= res012.c
[armeabi-v7a] Compile arm : vorbisidec <= vorbisfile.c
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_normalize.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_alias_reduction.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_crc.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_decode_header.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_decode_huff_cw.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_getbits.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_dequantize_sample.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_framedecoder.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_get_main_data_size.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_get_side_info.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_get_scale_factors.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_mpeg2_get_scale_data.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_mpeg2_get_scale_factors.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_mpeg2_stereo_proc.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_huffman_decoding.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_huffman_parsing.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_tables.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_imdct_synth.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_mdct_6.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_dct_6.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_poly_phase_synthesis.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_equalizer.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_seek_synch.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_stereo_proc.cpp
[armeabi-v7a] Compile++ arm : pvmp3dec <= pvmp3_reorder.cpp
[armeabi-v7a] Compile arm : pvmp3dec <= pvmp3_polyphase_filter_window_gcc.s
[armeabi-v7a] Compile arm : pvmp3dec <= pvmp3_mdct_18_gcc.s
[armeabi-v7a] Compile arm : pvmp3dec <= pvmp3_dct_9_gcc.s
[armeabi-v7a] Compile arm : pvmp3dec <= pvmp3_dct_16_gcc.s
[armeabi-v7a] Compile++ thumb: cocos2dxandroid_static <= CCDevice-android.cpp
[armeabi-v7a] Compile++ thumb: cocos2dxandroid_static <= CCFileUtils-android.cpp
[armeabi-v7a] Compile++ thumb: cocos2dxandroid_static <= CCApplication-android.cpp
[armeabi-v7a] Compile++ thumb: cocos2dxandroid_static <= CCCanvasRenderingContext2D-android.cpp
[armeabi-v7a] Compile++ thumb: cocos2dxandroid_static <= JniImp.cpp
[armeabi-v7a] Compile++ thumb: cocos2dxandroid_static <= JniHelper.cpp
[armeabi-v7a] Compile thumb : cpufeatures <= cpu-features.c
F:/CocosCreatorProject/NewProject_2/build/jsb-default/frameworks/cocos2d-x/cocos/platform/android/jni/JniImp.cpp:313:5: warning: control reaches end of non-void function [-Wreturn-type]
}
^
1 warning generated.
[armeabi-v7a] StaticLibrary : libcocos2d.a
[armeabi-v7a] StaticLibrary : libeditorsupport.a
[armeabi-v7a] StaticLibrary : libpvmp3dec.a
[armeabi-v7a] StaticLibrary : libcocos2dandroid.a
F:/androidsdk/ndk/19.2.5345600/build//…/toolchains/llvm/prebuilt/windows-x86_64/bin/arm-linux-androideabi-ar: F:/CocosCreatorProject/NewProject_2/build/jsb-default/frameworks/runtime-src/proj.android-studio/game/build/intermediates/ndkBuild/feature/release/obj/local/armeabi-v7a/objs/editor_support_static/__/scripting/js-bindings/auto/jsb_cocos2dx_editor_support_auto.o: No such file or directory
[armeabi-v7a] StaticLibrary : libextension.a
make: *** [F:/CocosCreatorProject/NewProject_2/build/jsb-default/frameworks/runtime-src/proj.android-studio/game/build/intermediates/ndkBuild/feature/release/obj/local/armeabi-v7a/libeditorsupport.a] Error 1
make: *** Deleting file `F:/CocosCreatorProject/NewProject_2/build/jsb-default/frameworks/runtime-src/proj.android-studio/game/build/intermediates/ndkBuild/feature/release/obj/local/armeabi-v7a/libeditorsupport.a’
make: *** Waiting for unfinished jobs…
[armeabi-v7a] StaticLibrary : libaudioengine.a
[armeabi-v7a] StaticLibrary : libcpufeatures.a

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BUILD FAILED in 6m 19s
执行命令出错,返回值:1。

参考:http://blog.asroads.com/post/d184577c.html

我尝试更换项目路径到根目录,又把API level 从30改到27,游戏名称改成了和包名中间那部分,然后打包成功了

:+1: 那就好,你说的更换项目路径指的是?

原先的路径:F:\CocosCreatorProject,更改过后的路径:F:\

NB了 铁汁 :laughing:

我又试了下,排除了路径上的问题,API level改到26,游戏名称和包名中间那部分保持相同,也可以成功打包

嗯 那就是路径的锅了

路径的问题可以排除,应该是API level和游戏名称和包名中间那部分保持相同的这两块的问题,我等会有空再试试到底是这俩那个的问题

好的 加油