win下调试正常运行,android无法卡死

如题,windows下可正常调试,在Android下无法进入Sence。能听到背景音乐,但无法正常加载场景,然后闪退。闪退回到桌面后音乐会继续播放下去。
资源没问题,SizeAdapt是自己写的屏幕适配类,已经测试过不存在问题。
尝试过注释掉Label或listener的部分,仍无法解决。
之前没怎么改动代码,忽然就出现这个问题了。
该Sence的.cpp完整代码如下:
#include “Classes.h”
#include “HomeSence.h”
#include “MemorySence.h”
#include “SimpleAudioEngine.h”
USING_NS_CC;
Scene* HomeSence::createScene()
{
return HomeSence::create();
}

bool HomeSence::init()
{
Scene::init();
CocosDenshion::SimpleAudioEngine::sharedEngine()->preloadBackgroundMusic(“music/bgm/angelica.wav”);

auto visibleSize = Director::getInstance()->getVisibleSize();
Vec2 origin = Director::getInstance()->getVisibleOrigin();
SizeAdapt sizeAdapt(visibleSize.width,visibleSize.height);

CocosDenshion::SimpleAudioEngine::sharedEngine()->playBackgroundMusic("music/bgm/angelica.wav",true);

auto background = Sprite::create("background/homeNormal.png");
{
    background->setScaleX(visibleSize.width / background->getContentSize().width);
    background->setScaleY(visibleSize.height / background->getContentSize().height);
    background->setPosition(visibleSize.width / 2,visibleSize.height / 2);
    this->addChild(background,0);
}

auto girl = Sprite::create("girls/bt-2.png"); 
{
    girl->setScaleX(sizeAdapt.heightToScreen(1200/girl->getContentSize().height));
    girl->setScaleY(sizeAdapt.heightToScreen(1200/girl->getContentSize().height));
    girl->setPosition(Vec2(sizeAdapt.widthToScreen(400),
        sizeAdapt.heightToScreen(200)));
    this->addChild(girl,0);
    {
        auto girl0 = Sprite::create("girls/bt-2-0.png");
        girl->addChild(girl0,0);
        girl0->setPosition(Vec2(girl->getContentSize().width/2,
            girl->getContentSize().height/2));
        girl0->setVisible(0);
        girl0->setName("girl0");
        //拖动舔腿的实现
        auto listener = EventListenerTouchOneByOne::create();
        listener->setSwallowTouches(true);
        listener->onTouchBegan = [](Touch* touch,Event* event)
        {
            auto target = event->getCurrentTarget();
            Point locationInNode = target->convertToNodeSpace(touch->getLocation());
            Size size = target->getContentSize();
            Rect rect = Rect(0,0,size.width,size.height);
            if (rect.containsPoint(locationInNode)) {
                if (target->getActionByTag(0))
                    target->getActionByTag(0)->stop();
                if (target->getChildByName("girl0")->getPosition().y!=target->getContentSize().height/2
                    && target->getPosition().y!=target->getChildByName("girl0")->getPosition().y) {
                    Vec2 girl0OriginPosition=target->getPosition();
                    target->setPositionY(target->getChildByName("girl0")->getPosition().y);
                    target->getChildByName("girl0")->setPositionY(girl0OriginPosition.y-target->getPosition().y+target->getContentSize().height/2);
                }
                else
                    target->getChildByName("girl0")->setPosition(target->getContentSize().width/2,target->getContentSize().height/2);
                target->setOpacity(0);
                target->getChildByName("girl0")->setVisible(1);
                return true;
            }
            return false;
        };
        listener->onTouchMoved = [](Touch* touch,Event* event)
        {
            auto target = event->getCurrentTarget();
            if (target->getActionByTag(0))
                target->getActionByTag(0)->stop();
            if (target->getChildByName("girl0")->getPosition().y+touch->getDelta().y>=target->getContentSize().height/2
                && target->getChildByName("girl0")->getPosition().y+touch->getDelta().y<=target->getContentSize().height*3/4)//再往上就看见胖次啦
                target->getChildByName("girl0")->setPosition(target->getChildByName("girl0")->getPosition().x,target->getChildByName("girl0")->getPosition().y+touch->getDelta().y);
        };
        listener->onTouchEnded = [](Touch* touch,Event* event)
        {
            auto target = event->getCurrentTarget();
            Vec2 girlOriginPosition=target->getPosition();//记录下来初始坐标
            target->setOpacity(255);
            ActionInterval* back = MoveTo::create(1.5,Vec2(girlOriginPosition.x,girlOriginPosition.y));
            back->setTag(0);
            if (target->getChildByName("girl0")->getPosition().y-target->getContentSize().height/2+target->getPosition().y != target->getPosition().y)
                target->setPositionY(target->getChildByName("girl0")->getPosition().y-target->getContentSize().height/2+target->getPosition().y);
            target->getChildByName("girl0")->setVisible(0);
            target->getChildByName("girl0")->setPositionY(girlOriginPosition.y);
            target->runAction(back);
        };
        _eventDispatcher->addEventListenerWithSceneGraphPriority(listener,girl);
    }
}

auto storyBase = Sprite::create("items/HomeSence/storyBase.png");
{
    storyBase->setScaleX(sizeAdapt.heightToScreen(393/storyBase->getContentSize().width*1.25));
    storyBase->setScaleY(sizeAdapt.heightToScreen(315/storyBase->getContentSize().height));
    storyBase->setPosition(Vec2(sizeAdapt.widthToScreen(900),
        sizeAdapt.heightToScreen(400)));
    this->addChild(storyBase,1); 
    Label* lb0 = Label::createWithSystemFont("章节","arial",128);
    storyBase->addChild(lb0,2);
}

auto buttonStory = MenuItemImage::create(
    "items/HomeSence/buttonStory.png",
    "items/HomeSence/buttonStory0.png",
    CC_CALLBACK_1(HomeSence::menuStoryCallback,this));
{
    buttonStory->setScaleX(sizeAdapt.heightToScreen(351/buttonStory->getContentSize().width*1.25));
    buttonStory->setScaleY(sizeAdapt.heightToScreen(124/buttonStory->getContentSize().height*1.25));
    buttonStory->setPosition(Vec2(sizeAdapt.widthToScreen(900),
                                  sizeAdapt.heightToScreen(340)));
}

auto buttonMail = MenuItemImage::create(
    "items/HomeSence/buttonMailbox.png",
    "items/HomeSence/buttonMailbox0.png",
    CC_CALLBACK_1(HomeSence::menuMailCallback,this));
{
    buttonMail->setScaleX(sizeAdapt.widthToScreen(65/buttonMail->getContentSize().width));
    buttonMail->setScaleY(sizeAdapt.widthToScreen(65/buttonMail->getContentSize().width));
    buttonMail->setPosition(Vec2(sizeAdapt.widthToScreen(32),
                                 sizeAdapt.heightToScreen(32)));
}

auto buttonFanwai = MenuItemImage::create(
    "items/HomeSence/buttonFanwai.png",
    "items/HomeSence/buttonFanwai0.png",
    CC_CALLBACK_1(HomeSence::menuFanwaiCallback,this));
{
    buttonFanwai->setScaleX(sizeAdapt.widthToScreen(180/buttonFanwai->getContentSize().width));
    buttonFanwai->setScaleY(sizeAdapt.heightToScreen(60/buttonFanwai->getContentSize().height));
    buttonFanwai->setPosition(Vec2(sizeAdapt.widthToScreen(934),
                                   sizeAdapt.heightToScreen(30)));
}

auto buttonNavigation = MenuItemImage::create(
    "items/HomeSence/buttonNavigation.png",
    "items/HomeSence/buttonNavigation0.png",
    CC_CALLBACK_1(HomeSence::menuNavigationCallback,this));
{
    buttonNavigation->setScaleX(sizeAdapt.widthToScreen(180/buttonNavigation->getContentSize().width));
    buttonNavigation->setScaleY(sizeAdapt.heightToScreen(60/buttonNavigation->getContentSize().height));
    buttonNavigation->setPosition(Vec2(sizeAdapt.widthToScreen(1114),
                                       sizeAdapt.heightToScreen(30)));
}
auto buttonMemorize = MenuItemImage::create(
    "items/HomeSence/buttonMemorize.png",
    "items/HomeSence/buttonMemorize0.png",
    CC_CALLBACK_1(HomeSence::menuMemorizeCallback,this));
{
    buttonMemorize->setScaleX(sizeAdapt.widthToScreen(76/buttonMemorize->getContentSize().width));
    buttonMemorize->setScaleY(sizeAdapt.heightToScreen(66/buttonMemorize->getContentSize().height));
    buttonMemorize->setPosition(Vec2(sizeAdapt.widthToScreen(1242),
                                     sizeAdapt.heightToScreen(33)));
}

auto menu = Menu::create(buttonStory,buttonMail,buttonNavigation,buttonFanwai,buttonMemorize,NULL);
menu->setPosition(Vec2::ZERO);
this->addChild(menu,1);


return true;

}

void HomeSence::menuStoryCallback(Ref* pSender)
{
CocosDenshion::SimpleAudioEngine::sharedEngine()->playEffect(“music/effect/click.wav”,false);
}

void HomeSence::menuMailCallback(Ref* pSender)
{
CocosDenshion::SimpleAudioEngine::sharedEngine()->playEffect(“music/effect/click.wav”,false);
}

void HomeSence::menuFanwaiCallback(Ref* pSender)
{
CocosDenshion::SimpleAudioEngine::sharedEngine()->playEffect(“music/effect/click.wav”,false);
}

void HomeSence::menuNavigationCallback(Ref* pSender)
{
CocosDenshion::SimpleAudioEngine::sharedEngine()->playEffect(“music/effect/click.wav”,false);
}

void HomeSence::menuMemorizeCallback(Ref* pSender)
{
CocosDenshion::SimpleAudioEngine::sharedEngine()->playEffect(“music/effect/click.wav”,false);
Director::getInstance()->replaceScene(MemorySence::createScene());
}
如果您愿意请花费宝贵的两分钟指出我的错误,谢。

问题已经解决,萌新踩了个坑。
不知道哪次变动资源的时候误删了一个图片,但是win下调试不是直接加载resource下的资源而是工程文件\proj.win32\Debug.win32\Resource里面的资源,所以不会加载出错。但每次安卓打包是复制resource里的文件,所以缺失了图片,加载出错。
proj.win32\Debug.win32\Resource可能是win调试的缓存文件,所有调试过的素材都会存放到里面;如果同名新素材的修改日期比原素材早则会覆盖原素材(所以有时候我在win调试,更换了素材但调试无法正常显示,删除改文件夹内容重新编译即可)。
问题解决,谢谢诸位大佬。