骨骼动画找不到定义类???

coco2dx version: 3.0rc

参考官方例子

#include “cocos-ext.h”
#include “cocos2d.h”
USING_NS_CC;
USING_NS_CC_EXT;

bool HelloWorld::init()
{
/加载数据文件/
ArmatureDataManager::sharedArmatureDataManager()->addArmatureFileInfo(“Cowboy0.png”,“Cowboy0.plist”,“Cowboy.ExportJson”);
// CCArmatureDataManager::getInstance()->addArmatureFileInfo(“Cowboy0.png”,“Cowboy0.plist”,“Cowboy.ExportJson”);
/创建动画/
Armature * armature=CCArmature::create(“Cowboy”);
armature->getAnimation()->playByIndex(0);//通过编号播放动画,0代表第一个动画

一直报错
MyCppGame/Classes/HelloWorldScene.cpp:59:25: Use of undeclared identifier ‘CCArmature’

Armature * armature=CCArmature::create(“Cowboy”);
改成 Armature * armature = Armature::create(“Cowboy”);

ArmatureDataManager也是同样的错误。。。
哦。。。这个手唔。。但是问题不再这。。。