可以在Mesh上播放视频吗?类似电视机模型播放视频?

我想在3d场景里模拟一个电视机播放视频。但是没有找到相关方法。想请问一下有没有实现方法?

结合之前看到的将3D相机渲染到2D精灵上的方法,我想将Canvas组件的Texture2D绑定到材质球上就能实现你要的效果了

const _colorAttachment = new GFXColorAttachment();

    const _depthStencilAttachment = new GFXDepthStencilAttachment();

    let renderTex = new RenderTexture();

    renderTex.reset({

        width: 700,

        height: 700,

        passInfo: {

            colorAttachments: [_colorAttachment],

            depthStencilAttachment: _depthStencilAttachment,

            subPasses:[],

        },

        

    });

            

   let canvas = find("Canvas")!.getComponent(Canvas);

   canvas!.cameraComponent!.targetTexture = renderTex;

    //设置纹理

    let material = this.plan.getComponent(ModelComponent)!.materials[0]

    material!.setProperty('albedoMap', renderTex);

非常感谢回答!但是经测试后发现视频始终渲染在UI层。无法通过摄像机渲染到mesh。 :smile: