如何远程加载pkm,并付给精灵

那么问题来了

自顶,研究钟。。。快来大佬

let url2 = ‘C:/Users/xxx.pkm’
cc.assetManager.loadAny({ url: url2 }, function (err, assests) {
if (err)
console.log(err)
let texture = new cc.RenderTexture();
let dataView = assests._data;
texture.initWithData(dataView, cc.Texture2D.PixelFormat.RGBA_ETC2, assests.width, assests.height);
let spriteFrame = new cc.SpriteFrame(texture);
})

1赞