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Execution failed for task ‘:game:externalNativeBuildDebugFeature’.
Build command failed.
Error while executing process C:\Users\AppData\Local\Android\Sdk\ndk\21.0.6113669\ndk-build.cmd with arguments {NDK_PROJECT_PATH=null APP_BUILD_SCRIPT=D:\build\jsb-link\frameworks\runtime-src\proj.android-studio\game\jni\Android.mk NDK_APPLICATION_MK=D:\build\jsb-link\frameworks\runtime-src\proj.android-studio\game\jni\Application.mk APP_ABI=x86_64 NDK_ALL_ABIS=x86_64 NDK_DEBUG=1 APP_PLATFORM=android-16 NDK_OUT=D:/build/jsb-link/frameworks/runtime-src/proj.android-studio/game/build/intermediates/ndkBuild/feature/debug/obj NDK_LIBS_OUT=D:\build\jsb-link\frameworks\runtime-src\proj.android-studio\game\build\intermediates\ndkBuild\feature\debug\lib NDK_TOOLCHAIN_VERSION=clang NDK_MODULE_PATH=C:\CocosDashboard\resources.editors\Creator\2.4.4\resources\cocos2d-x;C:\CocosDashboard\resources.editors\Creator\2.4.4\resources\cocos2d-x\cocos;C:\CocosDashboard\resources.editors\Creator\2.4.4\resources\cocos2d-x\external -j12 NDK_DEBUG=1 D:/build/jsb-link/frameworks/runtime-src/proj.android-studio/game/build/intermediates/ndkBuild/feature/debug/obj/local/x86_64/libcocos2djs.so}
Android NDK: WARNING: Unsupported source file extensions in C:\CocosDashboard\resources.editors\Creator\2.4.4\resources\cocos2d-x/cocos/Android.mk for module cocos2dx_static
Android NDK: …/external/sources/edtaa3func/edtaa3func.h renderer/memop/RecyclePool.hpp
[x86_64] Compile++ : cocos2dx_static <= inspector_socket.cc
[x86_64] Compile++ : cocos2dx_static <= inspector_socket_server.cc
[x86_64] Compile++ : cocos2dx_static <= node_debug_options.cc
[x86_64] StaticLibrary : libcocos2d.a
C:/Users/AppData/Local/Android/Sdk/ndk/21.0.6113669/build//…/toolchains/llvm/prebuilt/windows-x86_64/bin/x86_64-linux-android-ar: D:/build/jsb-link/frameworks/runtime-src/proj.android-studio/game/build/intermediates/ndkBuild/feature/debug/obj/local/x86_64/objs-debug/cocos2dx_static/scripting/js-bindings/jswrapper/v8/debugger/inspector_socket.o: No such file or directory
make: *** [C:/Users/AppData/Local/Android/Sdk/ndk/21.0.6113669/build//…/build/core/build-binary.mk:600: D:/build/jsb-link/frameworks/runtime-src/proj.android-studio/game/build/intermediates/ndkBuild/feature/debug/obj/local/x86_64/libcocos2d.a] Error 1
make: *** Waiting for unfinished jobs…
[x86_64] Compile++ : editor_support_static <= jsb_cocos2dx_editor_support_auto.cpp
[x86_64] Compile++ : editor_support_static <= jsb_cocos2dx_particle_auto.cpp
[x86_64] Compile++ : editor_support_static <= jsb_dragonbones_manual.cpp
[x86_64] Compile++ : editor_support_static <= jsb_cocos2dx_dragonbones_auto.cpp
as里面进行debug, 移除了 videoplayer spineSkeleton editbox 的组件任然还在报错


咋解决的老哥?
新建项目 从新导入刷新.你也遇见同样的bug 了?
