I’m not sure whether its a bug or unreleased feature.
I copied the package folder from the creator_reader folder to my game package folder as given in the notes.
I published the game content for lua_cpp_support.
I cannot find any Android.MK file since the latest Android project does not run on NDK build but CMake build.
I tried several changes in CMake file to add the subdirectories, add the creator_reader as a library , add it as a subfolder, even tried to move the reader file to cocos2d also, but everytime my effort has been null due to lot of errors.
When I run the build command, I always get either “Macros.h” file not found or “json/documents.h” file not found in the error.
Can anyone who has truely used Cocos2d-x 4.0 along with the Creator guide me in this regard please.
Regards
Shreedhara
India