cocos creator构建微信小游戏开发工具后点击运行报错initialize

  • Creator 版本: 2.4.3

  • 目标平台: 小游戏开发工具

  • 重现方式:构建版本后点击运行报错initialize

  • 首个报错:- initialize
    at Socket. (D:\Tools\CocosDashboard\resources.editors\Creator\2.4.3\resources\app.asar\editor\builtin\wechatgame\utils\wechat-game.js:1:821) at Socket.emit (events.js:194:13) at Socket.EventEmitter.emit (domain.js:469:20) at addChunk (_stream_readable.js:296:12) at readableAddChunk (_stream_readable.js:277:11) at Socket.Readable.push (_stream_readable.js:232:10) at Pipe.onStreamRead (internal/stream_base_commons.js:165:17)
    √ IDE server has started, listening on http://127.0.0.1:43083
    at Socket. (D:\Tools\CocosDashboard\resources.editors\Creator\2.4.3\resources\app.asar\editor\builtin\wechatgame\utils\wechat-game.js:1:821) at Socket.emit (events.js:194:13) at Socket.EventEmitter.emit (domain.js:469:20) at addChunk (_stream_readable.js:296:12) at readableAddChunk (_stream_readable.js:277:11) at Socket.Readable.push (_stream_readable.js:232:10) at Pipe.onStreamRead (internal/stream_base_commons.js:165:17)

我也遇到了 - -

注释掉报错的第三方库尝试一下 我这边是这么解决了

我也遇到了,请问你后来解决了吗?