Mac项目自己生成的LuaGameRunner 为什么没有lua的日志

Mac项目自己生成的LuaGameRunner 为什么没有lua的日志 === begin setup configs ===
logToFile:true
scale:1.000000
size:960x640
writePath:/Users/kele/Documents/project/KLMJ_NEWEST
gameRootPath:/Users/kele/Documents/project/KLMJ_NEWEST
isDirectoryExist: TRUE
engineRootPath:/Users/kele/Documents/project/klmj_engine/Cocos2d-Lua-Community/
isDirectoryExist: TRUE
=== end setup configs ===
alcOpenDevice Opened “CoreAudio Default”