之前在2.4版本使用renderTexture的initWithData處理没问题,3.0后使用官方范例无法正常显示
let yImageAsset = new ImageAsset({
_data: y,
_compressed: false,
format: Texture2D.PixelFormat.I8,
width: this.widthHalf,
height: this.heightHalf
})
let yTexture = new Texture2D();
yTexture.image = yImageAsset;
this.sprite.spriteFrame = new SpriteFrame();
let temp = new SpriteFrame();
temp.texture = yTexture;
this.sprite.spriteFrame = temp;
测试过data部分[0,0,0]也无法显示
请问各位大佬有方法解决吗?