bugly 上报的崩溃堆栈如下,谁能帮忙分析下是什么原因导致的
#00 pc 00331b8c lua_cocos2dx_Node_setLocalZOrder (E:\lgame\work\client\frameworks\runtime-src\proj.android…/…/cocos2d-x/cocos//scripting/lua-bindings/proj.android/…/auto/lua_cocos2dx_auto.cpp:8861) [armeabi-v7a]
#01 pc 0042c5c8 lj_BC_FUNCC + 44 [armeabi-v7a]
java:
org.cocos2dx.lib.Cocos2dxRenderer.handleActionUp(Cocos2dxRenderer.java:128)
org.cocos2dx.lib.Cocos2dxGLSurfaceView$9.run(Cocos2dxGLSurfaceView.java:280)
android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1521)
android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1281)