超级新手…………完全按照教程来的吗……为啥就不显示嘞

import org.cocos2d.layers.CCScene;
import org.cocos2d.nodes.CCDirector;
import org.cocos2d.opengl.CCGLSurfaceView;
import android.app.Activity;
import android.os.Bundle;
import android.view.Menu;

public class MainActivity extends Activity {
 private CCGLSurfaceView view = null;
 
 protected void onCreate(Bundle savedInstancestate) {
 super.onCreate(savedInstancestate);
 view = new CCGLSurfaceView(this);
 
 setContentView(view);
 CCDirector director = CCDirector.sharedDirector();
 //属性
 director.attachInView(view);              //director和view联系 
 director.setDisplayFPS(true);             //显示fps
 director.setAnimationInterval(1.0f/30.0);      //fps值
 
  CCScene scene  = CCScene.node();         //建立场景
  
  GameLayer gameLayer = new GameLayer();  //生成布景
  scene.addChild(gameLayer);              //将布景添加至场景
 
  director.runWithScene(scene);           //运行场景
  
  setContentView(R.layout.activity_main);
 }
 
 
 public boolean  onCreateOPtionsMenu(Menu menu) {
 getMenuInflater().inflate(R.menu.main,menu);
 return true;
 }
}


```
package com.example.cocosttext01;




这是main


然后场景
package com.example.cocosttext01;


import org.cocos2d.layers.CCLayer;
import org.cocos2d.nodes.CCSprite;


public class GameLayer extends CCLayer {
 
 CCSprite player;  //声明
 public GameLayer() {
 player = CCSprite.sprite("player.png");   //初始化
 player.setPosition(100,100);              //位置
     this.addChild(player);                    //添加至布景
 }


}



```
package com.example.cocosttext01;


完全空白好伐……………………

这是。。。java版的?
发错区了吧