请教下各位大佬,还差什么?
1.对应的节点,我添加了cc.PolygonCollider2D,并且分了组。
2.对应节点脚本添加的了碰撞回调事件
start() {
let collider = this.getComponent(Collider2D)
if (collider) {
collider.on(Contact2DType.BEGIN_CONTACT, this.onBeginContact, this)
}
}
onBeginContact (selfCollider: Collider2D, otherCollider: Collider2D, contact: IPhysics2DContact | null) {
console.log(‘onBeginContact’)
}
