export class StaticInstance{
static gameManager:GameManager|undefined=undefined;
static uiManager:UIManager|undefined=undefined;
static setGameManager(context:GameManager){
StaticInstance.gameManager=context;
}
static setUIManager(context: UIManager) {
StaticInstance.uiManager = context
}
}
export default class GameManager extends cc.Component {
onLoad () {
StaticInstance.setGameManager(this);
}
}
GameManager 中的StaticInstance.setGameManager(this);这条语句中的this指的是什么?