Android报错记录

2022-04-19 14:15:49.911 6165-6196/org.cocos2d.bkby V/Track: ~Track(): 0xb40000708881db00
2022-04-19 14:15:50.971 6165-6245/org.cocos2d.bkby I/AudioTrack: isLongTimeZeroData zero date time 1 Seconds
2022-04-19 14:15:51.132 6165-6196/org.cocos2d.bkby E/jswrapper: [FATAL ERROR] location: v8::ToLocalChecked, message: Empty MaybeLocal.
2022-04-19 14:15:51.132 6165-6196/org.cocos2d.bkby D/debug info: Uncaught Exception:
- location : v8::ToLocalChecked
- msg : Empty MaybeLocal.
- detail :
(no stack information)
2022-04-19 14:15:51.132 6165-6196/org.cocos2d.bkby E/jswrapper: [ERROR] (C:/CocosDashboard_1.1.1/resources/.editors/Creator/2.4.8/resources/cocos2d-x/cocos/scripting/js-bindings/jswrapper/v8/Object.cpp, 574): Invoking function (0xb400007016311420) failed!
2022-04-19 14:15:51.133 6165-6196/org.cocos2d.bkby A/libc: Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0 in tid 6196 (GLThread 5998), pid 6165 (rg.cocos2d.bkby)
2022-04-19 14:15:51.151 6165-6233/org.cocos2d.bkby W/rg.cocos2d.bkb: Suspending all threads took: 17.113ms

目前还未解决,我猜是资源异常释放引起的

image
崩溃的关键性息应该在这,音轨不足?暂时不明白是为什么。

显然,问题也不在这边。继续寻找中…

OK,解决了。代码问题,因为继承没注意方法名重写并且递归导致堆栈炸了

该主题在最后一个回复创建后14天后自动关闭。不再允许新的回复。