为什么要删帖?cocos3.5.0明明有main场景,打包就包找不到这个场景,如何解决啊?

image

{
type”: “cc.SkyboxInfo”,
“_envLightingType”: 0,
“_envmapHDR”: null,
“_envmap”: null,
“_envmapLDR”: {
uuid”: “5af201b5-5951-4e2c-a81f-ac4aad9132cb@b47c0”,
expectedType”: “cc.TextureCube”
},
“_diffuseMapHDR”: null,
“_diffuseMapLDR”: null,
“_enabled”: false,
“_useHDR”: false
},

上面的代码全部删除后,为什么报错了?

不能直接删,要在编辑器里移除引用

编辑器里都找不到这东西了,能付费支持一下这个问题吗

新建的3.5.0的2d项目生成APK 也不行 CocosDashboard1.2。0

那个scene-2d是什么鬼。。。

2022-5-21 08:13-debug: =================================== Build Task (android) Start ================================

2022-5-21 08:13-debug: Build with Cocos Creator 3.5.0
2022-5-21 08:13-debug: cocos-service:(onBeforeBuild) start…0%
2022-5-21 08:13-debug: // ---- cocos-service:(onBeforeBuild) ----
2022-5-21 08:13-debug: Start build task, options:
{“name”:“mudgame”,“platform”:“android”,“buildPath”:“project://build”,“debug”:false,“md5Cache”:false,“skipCompressTexture”:false,“sourceMaps”:false,“replaceSplashScreen”:false,“mainBundleCompressionType”:“merge_dep”,“mainBundleIsRemote”:false,“mergeStartScene”:false,“experimentalEraseModules”:false,“compressTexture”:true,“packAutoAtlas”:true,“startScene”:“5f74ca35-a822-4ffc-88d1-f53234dc210b”,“scenes”:[{“url”:“db://assets/scene-2d.scene”,“uuid”:“5f74ca35-a822-4ffc-88d1-f53234dc210b”,“inBundle”:false}],“outputName”:“android”,“packages”:{“android”:{“packageName”:“com.far.mudgame”,“orientation”:{“portrait”:true,“upsideDown”:false,“landscapeRight”:false,“landscapeLeft”:false},“apiLevel”:“android-26”,“appABIs”:[“arm64-v8a”],“useDebugKeystore”:true,“keystorePath”:"",“keystorePassword”:"",“keystoreAlias”:"",“keystoreAliasPassword”:"",“appBundle”:false,“androidInstant”:false,“remoteUrl”:"",“sdkPath”:"",“ndkPath”:"",“renderBackEnd”:{“vulkan”:false,“gles3”:true,“gles2”:true},“swappy”:false},“cocos-service”:{“configID”:“fda809”,“services”:[{“service_id”:“235”,“service_component_name”:“service-analytics”,“builder”:“C:\Users\mike\.CocosCreator\.service\analytics\builder\builder.js”,“enable”:false,“params”:{}}]},“native”:{“polyfills”:{“asyncFunctions”:true},“encrypted”:false,“xxteaKey”:“c0DhmwXHhBcLViVV”,“compressZip”:false,“makeAfterBuild”:false,“JobSystem”:“none”}}}
2022-5-21 08:13-debug: Query all assets info in project
2022-5-21 08:13-debug: Process: heapTotal 207.22MB heapUsed 196.73MB rss 468.30MB
2022-5-21 08:13-warn: Preview in build may make some errors
2022-5-21 08:13-debug: init custom config: keepNodeUuid: false, useCache: true
2022-5-21 08:13-debug: // ---- cocos-service:(onBeforeBuild) success ----
2022-5-21 08:13-debug: cocos-service:(onBeforeBuild)3%
2022-5-21 08:13-debug: Query all assets info in project
2022-5-21 08:13-debug: BuildAssetLibrary initialized with asset 288!
2022-5-21 08:13-debug: BuildAssetLibrary query-assets with assets 205
2022-5-21 08:13-debug: Number of all scenes: 2
2022-5-21 08:13-debug: Number of all scripts: 0
2022-5-21 08:13-debug: Number of other assets: 323
2022-5-21 08:13-debug: 查询 Asset Bundle start0%
2022-5-21 08:13-log: // ---- 查询 Asset Bundle ----
2022-5-21 08:13-debug: Process: heapTotal 211.40MB heapUsed 198.63MB rss 469.54MB
2022-5-21 08:13-debug: 查询 Asset Bundle √3%
2022-5-21 08:13-debug: 查询使用的资源以及资源包配置 start3%
2022-5-21 08:13-log: // ---- 查询使用的资源以及资源包配置 ----
2022-5-21 08:13-debug: Process: heapTotal 211.40MB heapUsed 198.69MB rss 469.64MB
2022-5-21 08:13-debug: init custom config: keepNodeUuid: false, useCache: true
2022-5-21 08:13-debug: Query preload assets from cc.config.json:
2022-5-21 08:13-error: TypeError: Cannot read property ‘url’ of undefined
at D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\app.asar\builtin\builder\dist\worker\builder\data-task\asset.ccc:1:674
at Array.find ()
at BuildTask.handle (D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\app.asar\builtin\builder\dist\worker\builder\data-task\asset.ccc:1:664)
at async BuildTask.runBuildTask (D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\app.asar\builtin\builder\dist\worker\builder\index.ccc:1:6467)
at async BuildTask.getPreviewSettings (D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\app.asar\builtin\builder\dist\worker\builder\index.ccc:1:4274)
at async Ipc. (D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\app.asar\builtin\builder\dist\worker\index.ccc:1:6326)
2022-5-21 08:13-debug: Cannot read property ‘url’ of undefined3%
2022-5-21 08:13-debug: BuildAssetLibrary query-assets with assets 205
2022-5-21 08:13-debug: Number of all scripts: 0
2022-5-21 08:13-debug: BuildAssetLibrary initialized with asset 288!
2022-5-21 08:13-debug: Number of other assets: 323
2022-5-21 08:13-debug: Number of all scenes: 2
2022-5-21 08:13-debug: native:(onAfterInit) start…3%
2022-5-21 08:13-debug: // ---- native:(onAfterInit) ----
2022-5-21 08:13-debug: Process: heapTotal 211.59MB heapUsed 199.55MB rss 470.48MB
2022-5-21 08:13-debug: Native engine root:D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\native
2022-5-21 08:13-debug: // ---- native:(onAfterInit) success ----
2022-5-21 08:13-debug: android:(onAfterInit) start…5%
2022-5-21 08:13-debug: // ---- android:(onAfterInit) ----
2022-5-21 08:13-debug: native:(onAfterInit)5%
2022-5-21 08:13-debug: Process: heapTotal 221.89MB heapUsed 198.08MB rss 474.22MB
2022-5-21 08:13-debug: // ---- android:(onAfterInit) success ----
2022-5-21 08:13-debug: 加载刷新项目脚本 start8%
2022-5-21 08:13-debug: Process: heapTotal 221.89MB heapUsed 198.14MB rss 474.22MB
2022-5-21 08:13-debug: reload all scripts.
2022-5-21 08:13-debug: android:(onAfterInit)8%
2022-5-21 08:13-log: // ---- 加载刷新项目脚本 ----
2022-5-21 08:13-debug: Incremental keys:
2022-5-21 08:13-debug: Set detail map pack:///resolution-detail-map.json: {}
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/base” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/gfx-webgl” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/gfx-webgl2” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/3d” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/2d” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/animation” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/skeletal-animation” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/ui” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/particle” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/particle-2d” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/physics-2d-framework” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/physics-framework” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/primitive” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/profiler” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/audio” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/video” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/intersection-2d” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/webview” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/terrain” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/tween” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/tiled-map” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/spine” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “cce:/internal/x/cc-fu/dragon-bones” loaded.
2022-5-21 08:13-debug: Invalidating ‘pack:///chunks/06/06905a76530cf57ee019d9d8bcfb507c2d037fd3.js’
2022-5-21 08:13-debug: [[Executor]] Module “pack:///chunks/06/06905a76530cf57ee019d9d8bcfb507c2d037fd3.js” loaded.
2022-5-21 08:13-debug: [[Executor]] Module “pack:///chunks/05/051e512bc19ae273b1b08b612b292a731729aa05.js” loaded.
2022-5-21 08:13-debug: 加载刷新项目脚本 √9%
2022-5-21 08:13-debug: [[Executor]] Module “pack:///chunks/05/051e512bc19ae273b1b08b612b292a731729aa05.js” loaded.
2022-5-21 08:13-debug: 查询 Asset Bundle start9%
2022-5-21 08:13-log: // ---- 查询 Asset Bundle ----
2022-5-21 08:13-debug: Process: heapTotal 224.89MB heapUsed 198.28MB rss 475.27MB
2022-5-21 08:13-debug: 查询 Asset Bundle √10%
2022-5-21 08:13-debug: 查询使用的资源以及资源包配置 start10%
2022-5-21 08:13-log: // ---- 查询使用的资源以及资源包配置 ----
2022-5-21 08:13-debug: Process: heapTotal 224.89MB heapUsed 198.32MB rss 475.32MB
2022-5-21 08:13-debug: Query preload assets from cc.config.json:
2022-5-21 08:13-debug: Number of scenes: 1
2022-5-21 08:13-debug: Number of assets: 2
2022-5-21 08:13-debug: Number of asset bundle: 1
2022-5-21 08:13-debug: 查询使用的资源以及资源包配置 √11%
2022-5-21 08:13-log: // ---- 整理脚本分组与脚本数据 ----
2022-5-21 08:13-debug: 整理脚本分组与脚本数据 start11%
2022-5-21 08:13-debug: Process: heapTotal 224.89MB heapUsed 198.64MB rss 475.62MB
2022-5-21 08:13-debug: sort script group…
2022-5-21 08:13-debug: 整理脚本分组与脚本数据 √13%
2022-5-21 08:13-debug: 整理纹理压缩任务 start13%
2022-5-21 08:13-log: // ---- 整理纹理压缩任务 ----
2022-5-21 08:13-debug: Process: heapTotal 224.89MB heapUsed 198.67MB rss 475.64MB
2022-5-21 08:13-debug: Number of image-compress task: 0
2022-5-21 08:13-debug: 整理纹理压缩任务 √14%
2022-5-21 08:13-debug: builder.tasks.sort_json 字段未在编辑器多语言内定义
2022-5-21 08:13-debug: builder.tasks.sort_json start14%
2022-5-21 08:13-log: // ---- builder.tasks.sort_json ----
2022-5-21 08:13-debug: Process: heapTotal 224.89MB heapUsed 198.70MB rss 475.68MB
2022-5-21 08:13-debug: Number of json group: 0
2022-5-21 08:13-debug: 整理合并压缩 Texture2D 的 JSON 数据 start15%
2022-5-21 08:13-log: // ---- 整理合并压缩 Texture2D 的 JSON 数据 ----
2022-5-21 08:13-debug: Process: heapTotal 224.89MB heapUsed 198.72MB rss 475.71MB
2022-5-21 08:13-debug: builder.tasks.sort_json √15%
2022-5-21 08:13-debug: start16%
2022-5-21 08:13-debug: 整理合并压缩 Texture2D 的 JSON 数据 √16%
2022-5-21 08:13-log: // ---- ----
2022-5-21 08:13-debug: Process: heapTotal 224.89MB heapUsed 198.74MB rss 475.73MB
2022-5-21 08:13-debug: √18%
2022-5-21 08:13-debug: native:(onBeforeBuildAssets) start…18%
2022-5-21 08:13-debug: Process: heapTotal 224.89MB heapUsed 198.77MB rss 475.77MB
2022-5-21 08:13-debug: // ---- native:(onBeforeBuildAssets) ----
2022-5-21 08:13-debug: // ---- native:(onBeforeBuildAssets) success ----
2022-5-21 08:13-debug: native:(onBeforeBuildAssets)20%
2022-5-21 08:13-debug: start20%
2022-5-21 08:13-log: // ---- ----
2022-5-21 08:13-debug: Process: heapTotal 224.89MB heapUsed 198.80MB rss 475.80MB
2022-5-21 08:13-debug: Caught exception during build core-js: WebpackOptionsValidationError: Invalid configuration object. Webpack has been initialised using a configuration object that does not match the API schema.

  • configuration.entry should be an non-empty array.
    -> A non-empty array of non-empty strings
    This may indicates the core-js polyfill is not necessary. See https://github.com/zloirock/core-js/issues/822
    2022-5-21 08:13-debug: 打包脚本20%
    2022-5-21 08:13-debug: Process: heapTotal 232.20MB heapUsed 208.35MB rss 488.88MB
    2022-5-21 08:13-debug: Copy externalScripts success!
    2022-5-21 08:13-debug: 构建引擎20%
    2022-5-21 08:13-debug: 打包脚本√20%
    2022-5-21 08:13-debug: Process: heapTotal 239.71MB heapUsed 209.76MB rss 488.80MB
    2022-5-21 08:13-debug: Engine cache ({link(C:\Users\mike\AppData\Local\Temp\CocosCreator\3.5.0\builder\engine\17245fbf0557c8157ccd77d34898901d)}) does not exist.
    2022-5-21 08:13-debug: {“incremental”:“C:\Users\mike\AppData\Local\Temp\CocosCreator\3.5.0\builder\engine\17245fbf0557c8157ccd77d34898901d.watch-files.json”,“engine”:“D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine”,“out”:“C:\Users\mike\AppData\Local\Temp\CocosCreator\3.5.0\builder\engine\17245fbf0557c8157ccd77d34898901d”,“moduleFormat”:2,“compress”:true,“buildTimeConstants”:{“HTML5”:false,“WECHAT”:false,“ALIPAY”:false,“BAIDU”:false,“XIAOMI”:false,“BYTEDANCE”:false,“OPPO”:false,“VIVO”:false,“HUAWEI”:false,“NATIVE”:true,“COCOSPLAY”:false,“LINKSURE”:false,“QTT”:false,“OPEN_HARMONY”:false,“EDITOR”:false,“PREVIEW”:false,“BUILD”:true,“TEST”:false,“DEBUG”:false,“UI_GPU_DRIVEN”:false,“DEV”:false,“RUNTIME_BASED”:false,“MINIGAME”:false,“JSB”:true,“SUPPORT_JIT”:true},“loose”:true,“features”:[“2d”,“animation”,“audio”,“base”,“dragon-bones”,“gfx-webgl”,“gfx-webgl2”,“intersection-2d”,“marionette”,“particle-2d”,“physics-2d-box2d”,“profiler”,“skeletal-animation”,“spine”,“tiled-map”,“tween”,“ui”,“video”,“webview”],“platform”:“NATIVE”,“mode”:“BUILD”}
    2022-5-21 08:13-debug: Build-engine options: {
    “incremental”: “C:\Users\mike\AppData\Local\Temp\CocosCreator\3.5.0\builder\engine\17245fbf0557c8157ccd77d34898901d.watch-files.json”,
    “engine”: “D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine”,
    “out”: “C:\Users\mike\AppData\Local\Temp\CocosCreator\3.5.0\builder\engine\17245fbf0557c8157ccd77d34898901d”,
    “moduleFormat”: 2,
    “compress”: true,
    “buildTimeConstants”: {
    “HTML5”: false,
    “WECHAT”: false,
    “ALIPAY”: false,
    “BAIDU”: false,
    “XIAOMI”: false,
    “BYTEDANCE”: false,
    “OPPO”: false,
    “VIVO”: false,
    “HUAWEI”: false,
    “NATIVE”: true,
    “COCOSPLAY”: false,
    “LINKSURE”: false,
    “QTT”: false,
    “OPEN_HARMONY”: false,
    “EDITOR”: false,
    “PREVIEW”: false,
    “BUILD”: true,
    “TEST”: false,
    “DEBUG”: false,
    “UI_GPU_DRIVEN”: false,
    “DEV”: false,
    “RUNTIME_BASED”: false,
    “MINIGAME”: false,
    “JSB”: true,
    “SUPPORT_JIT”: true
    },
    “loose”: true,
    “features”: [
    “2d”,
    “animation”,
    “audio”,
    “base”,
    “dragon-bones”,
    “gfx-webgl”,
    “gfx-webgl2”,
    “intersection-2d”,
    “marionette”,
    “particle-2d”,
    “physics-2d-box2d”,
    “profiler”,
    “skeletal-animation”,
    “spine”,
    “tiled-map”,
    “tween”,
    “ui”,
    “video”,
    “webview”
    ],
    “platform”: “NATIVE”,
    “mode”: “BUILD”,
    “targets”: “chrome 80”
    }
    2022-5-21 08:13-debug: Module source “internal-constants”:
    export const EXPORT_TO_GLOBAL = true;
    export const MARIONETTE = true;
    export const HTML5 = false;
    export const WECHAT = false;
    export const ALIPAY = false;
    export const BAIDU = false;
    export const XIAOMI = false;
    export const BYTEDANCE = false;
    export const OPPO = false;
    export const VIVO = false;
    export const HUAWEI = false;
    export const NATIVE = true;
    export const COCOSPLAY = false;
    export const LINKSURE = false;
    export const QTT = false;
    export const OPEN_HARMONY = false;
    export const EDITOR = false;
    export const PREVIEW = false;
    export const BUILD = true;
    export const TEST = false;
    export const DEBUG = false;
    export const UI_GPU_DRIVEN = false;
    export const DEV = false;
    export const RUNTIME_BASED = false;
    export const MINIGAME = false;
    export const JSB = true;
    export const SUPPORT_JIT = true;
    2022-5-21 08:13-debug: Module source “cc”:
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\2d.ts’;
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\animation.ts’;
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\audio.ts’;
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\base.ts’;
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\dragon-bones.ts’;
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\gfx-webgl.ts’;
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\gfx-webgl2.ts’;
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\intersection-2d.ts’;
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\particle-2d.ts’;
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\physics-2d-box2d.ts’;
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\physics-2d-framework.ts’;
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\profiler.ts’;
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\skeletal-animation.ts’;
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\spine.ts’;
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\tiled-map.ts’;
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\tween.ts’;
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\ui.ts’;
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\video.ts’;
    export * from ‘D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine\exports\webview.ts’;
    2022-5-21 08:13-debug: Redirect module D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\dragon-bones\index.ts to D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\dragon-bones\index.jsb.ts
    2022-5-21 08:13-debug: Redirect module D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\spine\index.ts to D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\spine\index.jsb.ts
    2022-5-21 08:13-debug: Redirect module D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\core\math\mat4.ts to D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\core\math\mat4.jsb.ts
    2022-5-21 08:13-debug: Redirect module pal/system-info to D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\pal\system-info\native\system-info.ts
    2022-5-21 08:13-debug: Redirect module pal/input to D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\pal\input\native\index.ts
    2022-5-21 08:13-debug: Redirect module pal/audio to D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\pal\audio\native\player.ts
    2022-5-21 08:13-debug: Redirect module pal/screen-adapter to D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\pal\screen-adapter\native\screen-adapter.ts
    2022-5-21 08:13-debug: Redirect module pal/minigame to D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\pal\minigame\non-minigame.ts
    2022-5-21 08:13-debug: Redirect module D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\core\gfx\index.ts to D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\core\gfx\index.jsb.ts
    2022-5-21 08:13-debug: Redirect module D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\core\renderer\native-scene.ts to D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\core\renderer\native-scene.jsb.ts
    2022-5-21 08:13-debug: Redirect module D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\core\pipeline\index.ts to D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\core\pipeline\index.jsb.ts
    2022-5-21 08:14-debug: Redirect module D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\core\math\vec3.ts to D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\core\math\vec3.jsb.ts
    2022-5-21 08:14-debug: Redirect module D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\core\math\quat.ts to D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\core\math\quat.jsb.ts
    2022-5-21 08:14-debug: Redirect module D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\core\math\mat3.ts to D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\core\math\mat3.jsb.ts
    2022-5-21 08:14-debug: Redirect module D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\core\renderer\core\native-pools.ts to D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\core\renderer\core\native-pools.jsb.ts
    2022-5-21 08:14-debug: Rollup warning ‘THIS_IS_UNDEFINED’ is omitted for D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\spine\lib\spine-core.js
    2022-5-21 08:14-debug: Rollup warning ‘THIS_IS_UNDEFINED’ is omitted for D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\cocos\spine\lib\spine-core.js
    2022-5-21 08:14-debug: Rollup warning ‘THIS_IS_UNDEFINED’ is omitted for D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\node_modules@cocos\dragonbones-js\out\dragonBones.js
    2022-5-21 08:14-debug: Rollup warning ‘THIS_IS_UNDEFINED’ is omitted for D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\node_modules@cocos\dragonbones-js\out\dragonBones.js
    2022-5-21 08:14-debug: ==== Performance ====
    2022-5-21 08:14-debug: {"# BUILD":[33426.2545,246952080,468160280],"## generate module graph":[31838.3339,231199364,452409856],"- plugin 0 (@cocos/build-engine|code-asset) - resolveId":[7.413099999999775,254596,507356100],"- plugin 1 (@cocos/build-engine|load-asset) - resolveId":[7.417199999999757,701408,507360144],"- plugin 1 (@cocos/build-engine|load-asset) - resolveId (async)":[35.72540000000026,2668632,507360700],"- plugin 2 (@cocos/build-engine|module-overrides) - resolveId":[8.87939999999995,256724,507361744],"- plugin 3 (virtual) - resolveId":[28.015999999999895,-394332,507364124],“load modules”:[197526.2609000001,1548593152,507400672],"- plugin 0 (@cocos/build-engine|code-asset) - load":[11.202400000000003,627192,507361068],"- plugin 0 (@cocos/build-engine|code-asset) - load (async)":[2.115799999999992,163792,507361352],"- plugin 1 (@cocos/build-engine|load-asset) - load":[2.3724999999999916,176068,507362300],"- plugin 1 (@cocos/build-engine|load-asset) - load (async)":[1.7978000000000072,162012,507362584],"- plugin 2 (@cocos/build-engine|module-overrides) - load":[12.448000000000004,411280,507364796],"- plugin 3 (virtual) - load":[1.8490999999999984,59484,507365580],"- plugin 6 (json) - transform":[5.4105999999999845,607552,507406172],"- plugin 7 (commonjs) - transform":[771.8818,-20221204,507409104],"- plugin 8 (babel) - transform":[577.9933999999995,9036004,507444744],“generate ast”:[3361.8786000000014,15074464,507405936],“analyse ast”:[1238.9683000000007,-41448736,507437364],"- plugin 4 (ts-paths) - resolveId":[6.54730000000002,265252,507364940],"- plugin 5 (node-resolve) - resolveId":[55.05219999999999,977160,507381204],"- plugin 5 (node-resolve) - resolveId (async)":[155392.3169999998,-1429577840,507720148],"- plugin 5 (node-resolve) - load":[1.6405000000000058,58808,507370040],"- plugin 7 (commonjs) - load":[5.355399999999992,662116,507370512],"- plugin 8 (babel) - load":[267.0217000000023,9420376,470479120],"- plugin 8 (babel) - transform (async)":[17465.476000000013,192392184,507277636],"- plugin 7 (commonjs) - resolveId":[0.8033999999999999,21716,507355504],"- plugin 8 (babel) - resolveId":[0.3431000000000003,7508,472444848],"- plugin 7 (commonjs) - resolveId (async)":[8784.8989,16646912,458069612],"- plugin 7 (commonjs) - load (async)":[1229.7087999999999,-1386512,416717952],"## sort modules":[359.9754,15100684,467510976],"## mark included statements":[1227.7775,647804,468159168],“treeshaking pass 1”:[328.2843,4273428,469402552],“treeshaking pass 2”:[256.3434,3978232,473381164],“treeshaking pass 3”:[230.8043,-357924,473023620],“treeshaking pass 4”:[113.7674,-2555012,470468988],“treeshaking pass 5”:[82.8467,-2193488,468275880],“treeshaking pass 6”:[68.8045,2866668,471142928],“treeshaking pass 7”:[65.9176,2625152,473768460],“treeshaking pass 8”:[66.8335,-5610044,468158796]}
    2022-5-21 08:14-debug: ==== ====
    2022-5-21 08:14-debug: 构建引擎√20%
    2022-5-21 08:14-debug: √27%
    2022-5-21 08:14-debug: 构建自动图集 start27%
    2022-5-21 08:14-debug: Process: heapTotal 511.24MB heapUsed 490.01MB rss 785.16MB
    2022-5-21 08:14-debug: 构建自动图集 √33%
    2022-5-21 08:14-debug: builder.tasks.build_img start33%
    2022-5-21 08:14-debug: builder.tasks.build_img 字段未在编辑器多语言内定义
    2022-5-21 08:14-debug: Process: heapTotal 511.24MB heapUsed 490.23MB rss 785.20MB
    2022-5-21 08:14-debug: builder.tasks.build_img √40%
    2022-5-21 08:14-debug: 将资源拷贝到指定位置 start40%
    2022-5-21 08:14-log: // ---- builder.tasks.build_img ----
    2022-5-21 08:14-log: // ---- 构建自动图集 ----
    2022-5-21 08:14-log: // ---- 将资源拷贝到指定位置 ----
    2022-5-21 08:14-debug: Process: heapTotal 511.24MB heapUsed 490.25MB rss 785.22MB
    2022-5-21 08:14-debug: 将资源拷贝到指定位置 √47%
    2022-5-21 08:14-debug: builder.tasks.build_json 字段未在编辑器多语言内定义
    2022-5-21 08:14-debug: builder.tasks.build_json start47%
    2022-5-21 08:14-debug: Asset Bundle(main) handle assets: 2
    2022-5-21 08:14-debug: Process: heapTotal 511.24MB heapUsed 490.28MB rss 785.26MB
    2022-5-21 08:14-log: // ---- builder.tasks.build_json ----
    2022-5-21 08:14-debug: builder.tasks.build_json √53%
    2022-5-21 08:14-log: // ---- 压缩 Zip Bundle ----
    2022-5-21 08:14-debug: 压缩 Zip Bundle start53%
    2022-5-21 08:14-debug: Process: heapTotal 511.24MB heapUsed 490.79MB rss 785.78MB
    2022-5-21 08:14-debug: 压缩 Zip Bundle √60%
    2022-5-21 08:14-debug: native:(onAfterBuildAssets) start…60%
    2022-5-21 08:14-debug: // ---- native:(onAfterBuildAssets) ----
    2022-5-21 08:14-debug: Process: heapTotal 511.24MB heapUsed 490.81MB rss 785.81MB
    2022-5-21 08:14-log: [plugin New]: running …
    2022-5-21 08:14-log: update settings.properties
    2022-5-21 08:14-log: update gradle.properties
    2022-5-21 08:14-log: AndroidAPI level 26
    2022-5-21 08:14-log: android instant not configured
    2022-5-21 08:14-debug: generateCMakeConfig, {“CC_USE_GLES3”:“set(CC_USE_GLES3 ON)”,“CC_USE_GLES2”:“set(CC_USE_GLES2 ON)”,“USE_SERVER_MODE”:“set(USE_SERVER_MODE OFF)”,“NET_MODE”:“set(NET_MODE 0)”,“XXTEAKEY”:"",“CC_ENABLE_SWAPPY”:“set(CC_ENABLE_SWAPPY OFF)”,“APP_NAME”:“set(APP_NAME mudgame)”,“COCOS_X_PATH”:“set(COCOS_X_PATH “D:/CocosDashboard_1.0.11/resources/.editors/Creator/3.5.0/resources/resources/3d/engine/native”)”,“USE_JOB_SYSTEM_TASKFLOW”:“set(USE_JOB_SYSTEM_TASKFLOW OFF)”,“USE_JOB_SYSTEM_TBB”:“set(USE_JOB_SYSTEM_TBB OFF)”,“CC_USE_VULKAN”:“set(CC_USE_VULKAN OFF)”,“USE_PHYSICS_PHYSX”:“set(USE_PHYSICS_PHYSX OFF)”,“USE_AUDIO”:“set(USE_AUDIO ON)”,“USE_VIDEO”:“set(USE_VIDEO ON)”,“USE_WEBVIEW”:“set(USE_WEBVIEW ON)”,“USE_SPINE”:“set(USE_SPINE ON)”,“USE_DRAGONBONES”:“set(USE_DRAGONBONES ON)”}
    2022-5-21 08:14-debug: native:(onAfterBuildAssets)63%
    2022-5-21 08:14-debug: 给所有的资源加上 MD5 后缀 start63%
    2022-5-21 08:14-debug: // ---- native:(onAfterBuildAssets) success ----
    2022-5-21 08:14-log: // ---- 给所有的资源加上 MD5 后缀 ----
    2022-5-21 08:14-log: [plugin New]: done!
    2022-5-21 08:14-debug: Process: heapTotal 514.24MB heapUsed 491.52MB rss 784.26MB
    2022-5-21 08:14-debug: 初始化 settings.json 与 config.json start73%
    2022-5-21 08:14-debug: 给所有的资源加上 MD5 后缀 √73%
    2022-5-21 08:14-log: // ---- 初始化 settings.json 与 config.json ----
    2022-5-21 08:14-debug: Process: heapTotal 514.24MB heapUsed 491.54MB rss 784.28MB
    2022-5-21 08:14-debug: tasks.settings.macro 字段未在编辑器多语言内定义
    2022-5-21 08:14-debug: 初始化 settings.json 与 config.json √73%
    2022-5-21 08:14-debug: Process: heapTotal 514.24MB heapUsed 491.56MB rss 784.31MB
    2022-5-21 08:14-log: // ---- tasks.settings.macro ----
    2022-5-21 08:14-debug: tasks.settings.macro start73%
    2022-5-21 08:14-debug: tasks.settings.macro √74%
    2022-5-21 08:14-debug: 使用缓存 settings.json start74%
    2022-5-21 08:14-debug: Process: heapTotal 514.24MB heapUsed 491.62MB rss 784.37MB
    2022-5-21 08:14-log: // ---- 使用缓存 settings.json ----
    2022-5-21 08:14-debug: 使用缓存 settings.json √74%
    2022-5-21 08:14-debug: custom joint texture layouts start74%
    2022-5-21 08:14-log: // ---- custom joint texture layouts ----
    2022-5-21 08:14-debug: Process: heapTotal 514.24MB heapUsed 491.69MB rss 784.45MB
    2022-5-21 08:14-debug: custom joint physics start75%
    2022-5-21 08:14-log: // ---- custom joint physics ----
    2022-5-21 08:14-debug: custom joint physics √75%
    2022-5-21 08:14-debug: custom joint texture layouts √75%
    2022-5-21 08:14-debug: Process: heapTotal 514.24MB heapUsed 491.72MB rss 784.49MB
    2022-5-21 08:14-log: // ---- 填充脚本数据到 settings.json ----
    2022-5-21 08:14-debug: Process: heapTotal 514.24MB heapUsed 491.74MB rss 784.51MB
    2022-5-21 08:14-debug: 填充脚本数据到 settings.json start75%
    2022-5-21 08:14-debug: 填充场景数据到 settings.json start76%
    2022-5-21 08:14-debug: 填充脚本数据到 settings.json √76%
    2022-5-21 08:14-log: // ---- 填充场景数据到 settings.json ----
    2022-5-21 08:14-debug: Process: heapTotal 514.24MB heapUsed 491.76MB rss 784.53MB
    2022-5-21 08:14-debug: 整理资源分组,生成 packedAssets 以及 rawAssets 数据 start76%
    2022-5-21 08:14-debug: 填充场景数据到 settings.json √76%
    2022-5-21 08:14-log: // ---- 整理资源分组,生成 packedAssets 以及 rawAssets 数据 ----
    2022-5-21 08:14-debug: Process: heapTotal 514.24MB heapUsed 491.78MB rss 784.55MB
    2022-5-21 08:14-debug: 整理资源分组,生成 packedAssets 以及 rawAssets 数据 √77%
    2022-5-21 08:14-debug: 从 suffixMap 生成 md5AssetsMap 到 settings.json start77%
    2022-5-21 08:14-log: // ---- 从 suffixMap 生成 md5AssetsMap 到 settings.json ----
    2022-5-21 08:14-debug: Process: heapTotal 514.24MB heapUsed 491.80MB rss 784.58MB
    2022-5-21 08:14-debug: 从 suffixMap 生成 md5AssetsMap 到 settings.json √77%
    2022-5-21 08:14-debug: cocos-service:(onBeforeCompressSettings) start…77%
    2022-5-21 08:14-debug: options.md5Cache is false.
    2022-5-21 08:14-debug: Process: heapTotal 514.24MB heapUsed 491.84MB rss 784.63MB
    2022-5-21 08:14-debug: // ---- cocos-service:(onBeforeCompressSettings) ----
    2022-5-21 08:14-debug: // ---- cocos-service:(onBeforeCompressSettings) success ----
    2022-5-21 08:14-debug: cocos-service:(onBeforeCompressSettings)80%
    2022-5-21 08:14-debug: start80%
    2022-5-21 08:14-log: // ---- ----
    2022-5-21 08:14-debug: Process: heapTotal 514.24MB heapUsed 492.02MB rss 784.91MB
    2022-5-21 08:14-debug: 压缩 config.json 与 settings.json start81%
    2022-5-21 08:14-log: // ---- 压缩 config.json 与 settings.json ----
    2022-5-21 08:14-debug: Process: heapTotal 514.24MB heapUsed 492.06MB rss 784.93MB
    2022-5-21 08:14-debug: 压缩 config.json 与 settings.json √82%
    2022-5-21 08:14-debug: √81%
    2022-5-21 08:14-log: // ---- 保存 config.json ----
    2022-5-21 08:14-debug: Process: heapTotal 514.24MB heapUsed 492.09MB rss 784.91MB
    2022-5-21 08:14-debug: 保存 settings.json start83%
    2022-5-21 08:14-debug: 保存 config.json start82%
    2022-5-21 08:14-log: // ---- 保存 settings.json ----
    2022-5-21 08:14-debug: 保存 config.json √83%
    2022-5-21 08:14-debug: Process: heapTotal 514.24MB heapUsed 492.11MB rss 784.93MB
    2022-5-21 08:14-debug: 整理静态模板文件 start84%
    2022-5-21 08:14-log: // ---- 整理静态模板文件 ----
    2022-5-21 08:14-debug: Process: heapTotal 514.24MB heapUsed 492.22MB rss 785.05MB
    2022-5-21 08:14-debug: 保存 settings.json √84%
    2022-5-21 08:14-debug: cocos-service:(onAfterCompressSettings) start…85%
    2022-5-21 08:14-debug: // ---- cocos-service:(onAfterCompressSettings) ----
    2022-5-21 08:14-debug: 整理静态模板文件 √85%
    2022-5-21 08:14-debug: Process: heapTotal 518.24MB heapUsed 493.73MB rss 787.95MB
    2022-5-21 08:14-debug: // ---- cocos-service:(onAfterCompressSettings) success ----
    2022-5-21 08:14-debug: cocos-service:(onAfterCompressSettings)87%
    2022-5-21 08:14-debug: native:(onAfterBuild) start…87%
    2022-5-21 08:14-debug: // ---- native:(onAfterBuild) ----
    2022-5-21 08:14-debug: Process: heapTotal 518.49MB heapUsed 491.29MB rss 788.04MB
    2022-5-21 08:14-log: [plugin Generate]: running …
    2022-5-21 08:14-debug: // ---- native:(onAfterBuild) success ----
    2022-5-21 08:14-log: generate android
    2022-5-21 08:14-log: [plugin Generate]: done!
    2022-5-21 08:14-debug: cocos-service:(onAfterBuild) start…90%
    2022-5-21 08:14-debug: native:(onAfterBuild)90%
    2022-5-21 08:14-debug: // ---- cocos-service:(onAfterBuild) ----
    2022-5-21 08:14-debug: Process: heapTotal 518.49MB heapUsed 491.56MB rss 787.76MB
    2022-5-21 08:14-debug: // ---- cocos-service:(onAfterBuild) success ----
    2022-5-21 08:14-debug: cocos-service:(onAfterBuild)93%
    2022-5-21 08:14-debug: build success in 69853 ms!
    2022-5-21 08:14-debug: =================================== Build Task (android) Start ================================
    2022-5-21 08:14-debug: Start build task, options:
    {“name”:“mudgame”,“platform”:“android”,“buildPath”:“project://build”,“debug”:false,“md5Cache”:false,“skipCompressTexture”:false,“sourceMaps”:false,“replaceSplashScreen”:false,“mainBundleCompressionType”:“merge_dep”,“mainBundleIsRemote”:false,“mergeStartScene”:false,“experimentalEraseModules”:false,“compressTexture”:true,“packAutoAtlas”:true,“startScene”:“5f74ca35-a822-4ffc-88d1-f53234dc210b”,“scenes”:[{“url”:“db://assets/scene-2d.scene”,“uuid”:“5f74ca35-a822-4ffc-88d1-f53234dc210b”,“inBundle”:false}],“outputName”:“android”,“packages”:{“android”:{“packageName”:“com.far.mudgame”,“orientation”:{“portrait”:true,“upsideDown”:false,“landscapeRight”:false,“landscapeLeft”:false},“apiLevel”:“android-26”,“appABIs”:[“arm64-v8a”],“useDebugKeystore”:true,“keystorePath”:"",“keystorePassword”:"",“keystoreAlias”:"",“keystoreAliasPassword”:"",“appBundle”:false,“androidInstant”:false,“remoteUrl”:"",“sdkPath”:"",“ndkPath”:"",“renderBackEnd”:{“vulkan”:false,“gles3”:true,“gles2”:true},“swappy”:false},“cocos-service”:{“configID”:“fda809”,“services”:[{“service_id”:“235”,“service_component_name”:“service-analytics”,“builder”:“C:\Users\mike\.CocosCreator\.service\analytics\builder\builder.js”,“enable”:false,“params”:{}}]},“native”:{“polyfills”:{“asyncFunctions”:true},“encrypted”:false,“xxteaKey”:“c0DhmwXHhBcLViVV”,“compressZip”:false,“makeAfterBuild”:false,“JobSystem”:“none”}}}
    2022-5-21 08:14-debug: cocos-service:(onBeforeBuild) start…0%
    2022-5-21 08:14-debug: Build with Cocos Creator 3.5.0
    2022-5-21 08:14-debug: // ---- cocos-service:(onBeforeBuild) ----
    2022-5-21 08:14-debug: Process: heapTotal 518.49MB heapUsed 491.80MB rss 787.88MB
    2022-5-21 08:14-debug: // ---- cocos-service:(onBeforeBuild) success ----
    2022-5-21 08:14-debug: cocos-service:(onBeforeBuild)3%
    2022-5-21 08:14-debug: Query all assets info in project
    2022-5-21 08:14-debug: init custom config: keepNodeUuid: false, useCache: true
    2022-5-21 08:14-debug: BuildAssetLibrary query-assets with assets 204
    2022-5-21 08:14-debug: Number of all scenes: 1
    2022-5-21 08:14-debug: BuildAssetLibrary initialized with asset 287!
    2022-5-21 08:14-debug: Number of all scripts: 0
    2022-5-21 08:14-debug: Number of other assets: 323
    2022-5-21 08:14-debug: native:(onAfterInit) start…3%
    2022-5-21 08:14-debug: // ---- native:(onAfterInit) ----
    2022-5-21 08:14-debug: Process: heapTotal 518.67MB heapUsed 493.01MB rss 788.55MB
    2022-5-21 08:14-debug: Native engine root:D:\CocosDashboard_1.0.11\resources.editors\Creator\3.5.0\resources\resources\3d\engine\native
    2022-5-21 08:14-debug: // ---- native:(onAfterInit) success ----
    2022-5-21 08:14-debug: android:(onAfterInit) start…5%
    2022-5-21 08:14-debug: Process: heapTotal 437.20MB heapUsed 228.30MB rss 555.41MB
    2022-5-21 08:14-debug: native:(onAfterInit)5%
    2022-5-21 08:14-debug: // ---- android:(onAfterInit) ----
    2022-5-21 08:14-debug: // ---- android:(onAfterInit) success ----
    2022-5-21 08:14-debug: 加载刷新项目脚本 start8%
    2022-5-21 08:14-debug: android:(onAfterInit)8%
    2022-5-21 08:14-log: // ---- 加载刷新项目脚本 ----
    2022-5-21 08:14-debug: Process: heapTotal 437.20MB heapUsed 228.35MB rss 555.08MB
    2022-5-21 08:14-debug: reload all scripts.
    2022-5-21 08:14-debug: Incremental keys:
    2022-5-21 08:14-debug: Set detail map pack:///resolution-detail-map.json: {}
    2022-5-21 08:14-debug: [[Executor]] Module “pack:///chunks/06/06905a76530cf57ee019d9d8bcfb507c2d037fd3.js” loaded.
    2022-5-21 08:14-debug: Invalidating ‘pack:///chunks/06/06905a76530cf57ee019d9d8bcfb507c2d037fd3.js’
    2022-5-21 08:14-debug: Invalidating ‘pack:///chunks/05/051e512bc19ae273b1b08b612b292a731729aa05.js’
    2022-5-21 08:14-debug: [[Executor]] Module “pack:///chunks/05/051e512bc19ae273b1b08b612b292a731729aa05.js” loaded.
    2022-5-21 08:14-debug: [[Executor]] Module “pack:///chunks/05/051e512bc19ae273b1b08b612b292a731729aa05.js” loaded.
    2022-5-21 08:14-debug: 加载刷新项目脚本 √9%
    2022-5-21 08:14-debug: 查询 Asset Bundle start9%
    2022-5-21 08:14-log: // ---- 查询 Asset Bundle ----
    2022-5-21 08:14-debug: Process: heapTotal 437.20MB heapUsed 228.60MB rss 555.11MB
    2022-5-21 08:14-debug: 查询使用的资源以及资源包配置 start10%
    2022-5-21 08:14-debug: 查询 Asset Bundle √10%
    2022-5-21 08:14-log: // ---- 查询使用的资源以及资源包配置 ----
    2022-5-21 08:14-debug: Process: heapTotal 437.20MB heapUsed 228.64MB rss 555.09MB
    2022-5-21 08:14-debug: Query preload assets from cc.config.json:
    2022-5-21 08:14-debug: Number of scenes: 1
    2022-5-21 08:14-debug: Number of assets: 2
    2022-5-21 08:14-debug: Number of asset bundle: 1
    2022-5-21 08:14-debug: 整理脚本分组与脚本数据 start11%
    2022-5-21 08:14-debug: 查询使用的资源以及资源包配置 √11%
    2022-5-21 08:14-debug: Process: heapTotal 437.20MB heapUsed 228.82MB rss 555.11MB
    2022-5-21 08:14-log: // ---- 整理脚本分组与脚本数据 ----
    2022-5-21 08:14-debug: sort script group…
    2022-5-21 08:14-debug: 整理脚本分组与脚本数据 √13%
    2022-5-21 08:14-debug: 整理纹理压缩任务 start13%
    2022-5-21 08:14-log: // ---- 整理纹理压缩任务 ----
    2022-5-21 08:14-debug: Number of image-compress task: 0
    2022-5-21 08:14-debug: Process: heapTotal 437.20MB heapUsed 228.85MB rss 555.11MB
    2022-5-21 08:14-debug: 整理纹理压缩任务 √14%
    2022-5-21 08:14-debug: builder.tasks.sort_json 字段未在编辑器多语言内定义
    2022-5-21 08:14-log: // ---- builder.tasks.sort_json ----
    2022-5-21 08:14-debug: Number of json group: 0
    2022-5-21 08:14-debug: builder.tasks.sort_json √15%
    2022-5-21 08:14-debug: builder.tasks.sort_json start14%
    2022-5-21 08:14-debug: Process: heapTotal 437.20MB heapUsed 228.88MB rss 555.12MB
    2022-5-21 08:14-debug: 整理合并压缩 Texture2D 的 JSON 数据 start15%
    2022-5-21 08:14-log: // ---- 整理合并压缩 Texture2D 的 JSON 数据 ----
    2022-5-21 08:14-debug: 整理合并压缩 Texture2D 的 JSON 数据 √16%
    2022-5-21 08:14-debug: Process: heapTotal 437.20MB heapUsed 228.90MB rss 555.13MB
    2022-5-21 08:14-log: // ---- ----
    2022-5-21 08:14-debug: start16%
    2022-5-21 08:14-debug: Process: heapTotal 437.20MB heapUsed 228.92MB rss 555.13MB
    2022-5-21 08:14-debug: √18%
    2022-5-21 08:14-debug: native:(onBeforeBuildAssets) start…18%
    2022-5-21 08:14-debug: // ---- native:(onBeforeBuildAssets) ----
    2022-5-21 08:14-debug: Process: heapTotal 437.20MB heapUsed 228.95MB rss 555.14MB
    2022-5-21 08:14-debug: // ---- native:(onBeforeBuildAssets) success ----
    2022-5-21 08:14-debug: native:(onBeforeBuildAssets)20%
    2022-5-21 08:14-log: // ---- ----
    2022-5-21 08:14-debug: start20%
    2022-5-21 08:14-debug: Process: heapTotal 437.20MB heapUsed 228.98MB rss 555.14MB
    2022-5-21 08:14-debug: Caught exception during build core-js: WebpackOptionsValidationError: Invalid configuration object. Webpack has been initialised using a configuration object that does not match the API schema.
  • configuration.entry should be an non-empty array.
    -> A non-empty array of non-empty strings
    This may indicates the core-js polyfill is not necessary. See https://github.com/zloirock/core-js/issues/822
    2022-5-21 08:14-debug: 打包脚本20%
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 229.96MB rss 556.74MB
    2022-5-21 08:14-debug: Copy externalScripts success!
    2022-5-21 08:14-debug: 打包脚本√20%
    2022-5-21 08:14-debug: 构建引擎20%
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 231.73MB rss 556.53MB
    2022-5-21 08:14-debug: Use cache engine: {link(C:\Users\mike\AppData\Local\Temp\CocosCreator\3.5.0\builder\engine\17245fbf0557c8157ccd77d34898901d)}
    2022-5-21 08:14-debug: {“debug”:false,“sourceMaps”:false,“includeModules”:[“2d”,“animation”,“audio”,“base”,“dragon-bones”,“gfx-webgl”,“gfx-webgl2”,“intersection-2d”,“marionette”,“particle-2d”,“physics-2d-box2d”,“profiler”,“skeletal-animation”,“spine”,“tiled-map”,“tween”,“ui”,“video”,“webview”],“engineVersion”:“3.5.0”,“platform”:“NATIVE”,“md5Map”:[],“engineName”:“src/cocos-js”,“useCache”:true,“targets”:“chrome 80”,“entry”:“D:\CocosDashboard_1.0.11\resources\.editors\Creator\3.5.0\resources\resources\3d\engine”}
    2022-5-21 08:14-debug: 构建引擎√20%
    2022-5-21 08:14-debug: 构建自动图集 start27%
    2022-5-21 08:14-debug: √27%
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 234.15MB rss 556.87MB
    2022-5-21 08:14-debug: 构建自动图集 √33%
    2022-5-21 08:14-log: // ---- 构建自动图集 ----
    2022-5-21 08:14-debug: builder.tasks.build_img 字段未在编辑器多语言内定义
    2022-5-21 08:14-debug: builder.tasks.build_img start33%
    2022-5-21 08:14-log: // ---- builder.tasks.build_img ----
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 234.19MB rss 556.87MB
    2022-5-21 08:14-debug: builder.tasks.build_img √40%
    2022-5-21 08:14-debug: 将资源拷贝到指定位置 start40%
    2022-5-21 08:14-log: // ---- 将资源拷贝到指定位置 ----
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 234.20MB rss 556.88MB
    2022-5-21 08:14-debug: Asset Bundle(main) handle assets: 2
    2022-5-21 08:14-debug: builder.tasks.build_json 字段未在编辑器多语言内定义
    2022-5-21 08:14-debug: 将资源拷贝到指定位置 √47%
    2022-5-21 08:14-debug: builder.tasks.build_json start47%
    2022-5-21 08:14-log: // ---- builder.tasks.build_json ----
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 234.24MB rss 556.85MB
    2022-5-21 08:14-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/scene-2d.scene)})
    2022-5-21 08:14-debug: builder.tasks.build_json √53%
    2022-5-21 08:14-log: // ---- 压缩 Zip Bundle ----
    2022-5-21 08:14-debug: 压缩 Zip Bundle start53%
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 234.43MB rss 556.64MB
    2022-5-21 08:14-debug: 压缩 Zip Bundle √60%
    2022-5-21 08:14-debug: native:(onAfterBuildAssets) start…60%
    2022-5-21 08:14-debug: // ---- native:(onAfterBuildAssets) ----
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 234.46MB rss 556.64MB
    2022-5-21 08:14-log: [plugin New]: running …
    2022-5-21 08:14-log: update settings.properties
    2022-5-21 08:14-log: update gradle.properties
    2022-5-21 08:14-log: AndroidAPI level 26
    2022-5-21 08:14-log: android instant not configured
    2022-5-21 08:14-debug: generateCMakeConfig, {“CC_USE_GLES3”:“set(CC_USE_GLES3 ON)”,“CC_USE_GLES2”:“set(CC_USE_GLES2 ON)”,“USE_SERVER_MODE”:“set(USE_SERVER_MODE OFF)”,“NET_MODE”:“set(NET_MODE 0)”,“XXTEAKEY”:"",“CC_ENABLE_SWAPPY”:“set(CC_ENABLE_SWAPPY OFF)”,“APP_NAME”:“set(APP_NAME mudgame)”,“COCOS_X_PATH”:“set(COCOS_X_PATH “D:/CocosDashboard_1.0.11/resources/.editors/Creator/3.5.0/resources/resources/3d/engine/native”)”,“USE_JOB_SYSTEM_TASKFLOW”:“set(USE_JOB_SYSTEM_TASKFLOW OFF)”,“USE_JOB_SYSTEM_TBB”:“set(USE_JOB_SYSTEM_TBB OFF)”,“CC_USE_VULKAN”:“set(CC_USE_VULKAN OFF)”,“USE_PHYSICS_PHYSX”:“set(USE_PHYSICS_PHYSX OFF)”,“USE_AUDIO”:“set(USE_AUDIO ON)”,“USE_VIDEO”:“set(USE_VIDEO ON)”,“USE_WEBVIEW”:“set(USE_WEBVIEW ON)”,“USE_SPINE”:“set(USE_SPINE ON)”,“USE_DRAGONBONES”:“set(USE_DRAGONBONES ON)”}
    2022-5-21 08:14-log: [plugin New]: done!
    2022-5-21 08:14-debug: // ---- native:(onAfterBuildAssets) success ----
    2022-5-21 08:14-debug: 给所有的资源加上 MD5 后缀 start63%
    2022-5-21 08:14-debug: native:(onAfterBuildAssets)63%
    2022-5-21 08:14-log: // ---- 给所有的资源加上 MD5 后缀 ----
    2022-5-21 08:14-debug: 给所有的资源加上 MD5 后缀 √73%
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 235.15MB rss 556.70MB
    2022-5-21 08:14-debug: 初始化 settings.json 与 config.json start73%
    2022-5-21 08:14-log: // ---- 初始化 settings.json 与 config.json ----
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 235.17MB rss 556.70MB
    2022-5-21 08:14-debug: tasks.settings.macro 字段未在编辑器多语言内定义
    2022-5-21 08:14-debug: tasks.settings.macro start73%
    2022-5-21 08:14-log: // ---- tasks.settings.macro ----
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 235.20MB rss 556.71MB
    2022-5-21 08:14-debug: 初始化 settings.json 与 config.json √73%
    2022-5-21 08:14-debug: tasks.settings.macro √74%
    2022-5-21 08:14-log: // ---- 使用缓存 settings.json ----
    2022-5-21 08:14-debug: 使用缓存 settings.json start74%
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 235.26MB rss 556.71MB
    2022-5-21 08:14-debug: 使用缓存 settings.json √74%
    2022-5-21 08:14-debug: custom joint texture layouts start74%
    2022-5-21 08:14-log: // ---- custom joint texture layouts ----
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 235.33MB rss 556.76MB
    2022-5-21 08:14-debug: custom joint texture layouts √75%
    2022-5-21 08:14-debug: custom joint physics start75%
    2022-5-21 08:14-log: // ---- custom joint physics ----
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 235.36MB rss 556.77MB
    2022-5-21 08:14-debug: custom joint physics √75%
    2022-5-21 08:14-debug: 填充脚本数据到 settings.json start75%
    2022-5-21 08:14-log: // ---- 填充脚本数据到 settings.json ----
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 235.38MB rss 556.77MB
    2022-5-21 08:14-debug: 填充脚本数据到 settings.json √76%
    2022-5-21 08:14-debug: 填充场景数据到 settings.json start76%
    2022-5-21 08:14-log: // ---- 填充场景数据到 settings.json ----
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 235.40MB rss 556.77MB
    2022-5-21 08:14-debug: 整理资源分组,生成 packedAssets 以及 rawAssets 数据 start76%
    2022-5-21 08:14-debug: 填充场景数据到 settings.json √76%
    2022-5-21 08:14-log: // ---- 整理资源分组,生成 packedAssets 以及 rawAssets 数据 ----
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 235.42MB rss 556.78MB
    2022-5-21 08:14-debug: 整理资源分组,生成 packedAssets 以及 rawAssets 数据 √77%
    2022-5-21 08:14-log: // ---- 从 suffixMap 生成 md5AssetsMap 到 settings.json ----
    2022-5-21 08:14-debug: 从 suffixMap 生成 md5AssetsMap 到 settings.json start77%
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 235.44MB rss 556.78MB
    2022-5-21 08:14-debug: options.md5Cache is false.
    2022-5-21 08:14-debug: 从 suffixMap 生成 md5AssetsMap 到 settings.json √77%
    2022-5-21 08:14-debug: cocos-service:(onBeforeCompressSettings) start…77%
    2022-5-21 08:14-debug: // ---- cocos-service:(onBeforeCompressSettings) ----
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 235.48MB rss 556.79MB
    2022-5-21 08:14-debug: // ---- cocos-service:(onBeforeCompressSettings) success ----
    2022-5-21 08:14-debug: cocos-service:(onBeforeCompressSettings)80%
    2022-5-21 08:14-debug: start80%
    2022-5-21 08:14-log: // ---- ----
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 235.66MB rss 556.86MB
    2022-5-21 08:14-debug: √81%
    2022-5-21 08:14-debug: 压缩 config.json 与 settings.json start81%
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 235.70MB rss 556.86MB
    2022-5-21 08:14-debug: 压缩 config.json 与 settings.json √82%
    2022-5-21 08:14-log: // ---- 保存 config.json ----
    2022-5-21 08:14-debug: 保存 config.json start82%
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 235.72MB rss 556.86MB
    2022-5-21 08:14-debug: 保存 config.json √83%
    2022-5-21 08:14-debug: 保存 settings.json start83%
    2022-5-21 08:14-log: // ---- 保存 settings.json ----
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 235.74MB rss 556.87MB
    2022-5-21 08:14-debug: 保存 settings.json √84%
    2022-5-21 08:14-debug: 整理静态模板文件 start84%
    2022-5-21 08:14-log: // ---- 整理静态模板文件 ----
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 235.86MB rss 556.90MB
    2022-5-21 08:14-debug: 整理静态模板文件 √85%
    2022-5-21 08:14-debug: cocos-service:(onAfterCompressSettings) start…85%
    2022-5-21 08:14-debug: // ---- cocos-service:(onAfterCompressSettings) ----
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 231.97MB rss 557.13MB
    2022-5-21 08:14-log: // ---- 压缩 config.json 与 settings.json ----
    2022-5-21 08:14-debug: // ---- cocos-service:(onAfterCompressSettings) success ----
    2022-5-21 08:14-debug: cocos-service:(onAfterCompressSettings)87%
    2022-5-21 08:14-debug: native:(onAfterBuild) start…87%
    2022-5-21 08:14-debug: // ---- native:(onAfterBuild) ----
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 232.21MB rss 557.20MB
    2022-5-21 08:14-log: [plugin Generate]: running …
    2022-5-21 08:14-log: [plugin Generate]: done!
    2022-5-21 08:14-debug: // ---- native:(onAfterBuild) success ----
    2022-5-21 08:14-debug: native:(onAfterBuild)90%
    2022-5-21 08:14-log: generate android
    2022-5-21 08:14-debug: cocos-service:(onAfterBuild) start…90%
    2022-5-21 08:14-debug: // ---- cocos-service:(onAfterBuild) ----
    2022-5-21 08:14-debug: Process: heapTotal 437.70MB heapUsed 232.40MB rss 557.21MB
    2022-5-21 08:14-debug: // ---- cocos-service:(onAfterBuild) success ----
    2022-5-21 08:14-debug: cocos-service:(onAfterBuild)93%
    2022-5-21 08:14-debug: build success in 5430 ms!
    2022-5-21 08:15-log: [task:make]: init options success, 10%
    2022-5-21 08:15-debug: Use build file cocos.compile.config.json in root(E:\AAAA_CODE\cocopro\mudgame\build\android)
    2022-5-21 08:15-debug: init options success
    2022-5-21 08:15-log: [task:make]: native:(make) start…, 10%
    2022-5-21 08:15-debug: native:(make) start…
    2022-5-21 08:15-debug: // ---- native:(make) ----
    2022-5-21 08:15-log: [plugin Generate]: running …
    2022-5-21 08:15-log: generate android
    2022-5-21 08:15-log: [plugin Compile]: running …
    2022-5-21 08:15-log: [runCmd]: E:\AAAA_CODE\cocopro\mudgame\build\android\proj\gradlew.bat mudgame:assembleRelease
    2022-5-21 08:15-log: [plugin Generate]: done!
    2022-5-21 08:15-log: [runCmd E:\AAAA_CODE\cocopro\mudgame\build\android\proj\gradlew.bat] Starting a Gradle Daemon, 1 incompatible and 1 stopped Daemons could not be reused, use --status for details

2022-5-21 08:15-log: [runCmd E:\AAAA_CODE\cocopro\mudgame\build\android\proj\gradlew.bat - error]
FAILURE: Build failed with an exception.
2022-5-21 08:15-log: [runCmd E:\AAAA_CODE\cocopro\mudgame\build\android\proj\gradlew.bat - error]

  • What went wrong:
    Could not open settings generic class cache for settings file ‘E:\AAAA_CODE\cocopro\mudgame\build\android\proj\settings.gradle’ (C:\Users\mike.gradle\caches\6.5.1\scripts\9jndo9ezhhem8yoxe7exzuwxc).

BUG! exception in phase ‘semantic analysis’ in source unit ‘BuildScript’ Unsupported class file major version 61

  • Try:
    Run with
    2022-5-21 08:15-log: [runCmd E:\AAAA_CODE\cocopro\mudgame\build\android\proj\gradlew.bat - error] --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

  • Get more help at https://help.gradle.org

BUILD FAILED in 12s

2022-5-21 08:15-warn: failed to exec E:\AAAA_CODE\cocopro\mudgame\build\android\proj\gradlew.bat mudgame:assembleRelease
2022-5-21 08:15-error: make package E:\AAAA_CODE\cocopro\mudgame\build\android failed!
2022-5-21 08:15-log: [task:make]: failed!
2022-5-21 08:20-log: [task:make]: init options success, 10%
2022-5-21 08:20-debug: Use build file cocos.compile.config.json in root(E:\AAAA_CODE\cocopro\mudgame\build\android)
2022-5-21 08:20-debug: native:(make) start…
2022-5-21 08:20-debug: init options success
2022-5-21 08:20-debug: // ---- native:(make) ----
2022-5-21 08:20-log: [task:make]: native:(make) start…, 10%
2022-5-21 08:20-log: [plugin Generate]: running …
2022-5-21 08:20-log: generate android
2022-5-21 08:20-log: [plugin Generate]: done!
2022-5-21 08:20-log: [plugin Compile]: running …
2022-5-21 08:20-log: [runCmd]: E:\AAAA_CODE\cocopro\mudgame\build\android\proj\gradlew.bat mudgame:assembleRelease
2022-5-21 08:20-log: [runCmd E:\AAAA_CODE\cocopro\mudgame\build\android\proj\gradlew.bat - error]
FAILURE: Build failed with an exception.
2022-5-21 08:20-log: [runCmd E:\AAAA_CODE\cocopro\mudgame\build\android\proj\gradlew.bat - error]

  • What went wrong:
    Could not open settings generic class cache for settings file ‘E:\AAAA_CODE\cocopro\mudgame\build\android\proj\settings.gradle’ (C:\Users\mike.gradle\caches\6.5.1\scripts\9jndo9ezhhem8yoxe7exzuwxc).

BUG! exception in phase ‘semantic analysis’ in source unit ‘BuildScript’ Unsupported class file major version 61

  • Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan
    2022-5-21 08:20-log: [runCmd E:\AAAA_CODE\cocopro\mudgame\build\android\proj\gradlew.bat - error] to get full insights.

  • Get more help at https://help.gradle.org

BUILD FAILED in 2s

2022-5-21 08:20-warn: failed to exec E:\AAAA_CODE\cocopro\mudgame\build\android\proj\gradlew.bat mudgame:assembleRelease
2022-5-21 08:20-log: [task:make]: failed!
2022-5-21 08:20-error: make package E:\AAAA_CODE\cocopro\mudgame\build\android failed!

现在解决到这个阶段了

  • What went wrong:
    Execution failed for task ‘:libcocos:compileReleaseJavaWithJavac’.

java.lang.IllegalAccessError: class org.gradle.internal.compiler.java.ClassNameCollector (in unnamed module @0x91d430e) cannot access class com.sun.tools.javac.code.Symbol$TypeSymbol (in module jdk.compiler) because module jdk.compiler does not export com.sun.tools.javac.code to unnamed module @0x91d430e

  • Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

目测是JDK版本过高了?module的说法都是JAVA9的事情了,但我java -version 是1.8呀。。。

基于新开2D项目生成apk的问题解决了。。。。

上面问题的解决办法
https://www.cnblogs.com/cfas/p/16294639.html

该主题在最后一个回复创建后14天后自动关闭。不再允许新的回复。