cocos creator2.4.6 2 在摄像机移动后转换的位置不对

touchStart(eve: cc.Event.EventTouch) {

    console.warn("9999====>",this.node.name)

    let ballLayer = this._nodeKv["ballLayer"]

    let local = eve.getLocation()

    cc.Camera.main.getWorldToScreenPoint(local, local)

   

    let localPos = ballLayer.convertToNodeSpaceAR(local)

 

    let scaclePreInstance = cc.instantiate(this.gameMainLayer.scaclePre)

    ballLayer.addChild(scaclePreInstance)

    scaclePreInstance.setPosition(localPos)

    this._pre = scaclePreInstance

    let scaclePreComm = this._pre.getComponent(scaclePre)

    scaclePreComm.initComm()

    scaclePreComm.scacleStatus._touchIng = true

}