using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LiTiBoard : MonoBehaviour {
// Use this for initialization
void Start () {
//iTween.RotateBy(gameObject, iTween.Hash("x",.25, "delay",.4, "EaseType", "linear", "loopType", "none"));
}
// Update is called once per frame
void Update () {
transform.Rotate(new Vector3(0, 0, -30.0f * Time.deltaTime));// = Quaternion.Euler(new Vector3(0,3.0f*Time.deltaTime,0));
}
}
creator版本:2.4.9