当我使用以下代码时,我可以在运行程序后看到“node2”精灵。
node2 = Sprite::create("ty.png");
node2->setPosition(Vec2(700, 600));
this->addChild(node2,5);
auto listener = EventListenerKeyboard::create();
listener->onKeyPressed = [=](cocos2d::EventKeyboard::KeyCode keyCode, Event* event) {
keys[keyCode] = true;
};
listener->onKeyReleased = [=](cocos2d::EventKeyboard::KeyCode keyCode, Event* event) {
keys[keyCode] = false;
};
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
this->scheduleUpdate();
但是当我添加以下代码时。运行程序后我看不到“node2”精灵
auto s = Director::getInstance()->getWinSize();
auto pFollow = Follow::create(node2, Rect(0, 0, s.width + 3840, s.height));
node2->runAction(pFollow);