CCEAGLView *eaglView = [CCEAGLView viewWithFrame: [window bounds]
pixelFormat: kEAGLColorFormatRGBA8
depthFormat: GL_DEPTH24_STENCIL8_OES
preserveBackbuffer: NO
sharegroup: nil
multiSampling: NO
numberOfSamples: 0 ];
cocos2d::GLView *glview = cocos2d::GLViewImpl::createWithEAGLView(eaglView);//1
int width=eaglView.getWidth;//2
int height=eaglView.getHeight;//3
cocos2d::Director::getInstance()->setOpenGLView(glview);//4
1.x版本的creator升级到2.4.10,ios发布后发现之前写的关于闪屏的代码都报错了,新版的引擎应该如何写这段代码呢,自己看现在的源码都不支持这种写法了,求助