2.4.10 安卓环境下热更新,资源已经全部下载,但是报错找不到路径,求大神帮忙解决啊

各位大神,我在2.4.10 安卓环境下做热更新,从模拟器中看到,资源已经全部下载,完成后报错找不到路径,求大神帮忙解决啊

以下是报错信息:

D/cocos2d-x: find in flash memory dirPath(/data/user/0/org.cocos2d.helloworld/files/game-remote-asset_temp)
D/cocos2d-x: find in flash memory dirPath(/data/user/0/org.cocos2d.helloworld/files/game-remote-asset_temp)
D/cocos2d-x: find in flash memory dirPath(/data/user/0/org.cocos2d.helloworld/files/game-remote-asset_temp/src)
D/cocos2d-x: find in flash memory dirPath(/data/user/0/org.cocos2d.helloworld/files/game-remote-asset_temp/assets)
D/cocos2d-x: find in flash memory dirPath(/data/user/0/org.cocos2d.helloworld/files/game-remote-asset_temp/assets/resources)
D/cocos2d-x: find in flash memory dirPath(/data/user/0/org.cocos2d.helloworld/files/game-remote-asset_temp/assets/main)
D/cocos2d-x: find in flash memory dirPath(/data/user/0/org.cocos2d.helloworld/files/game-remote-asset_temp/assets/main/import)
D/cocos2d-x: find in flash memory dirPath(/data/user/0/org.cocos2d.helloworld/files/game-remote-asset_temp/assets/main/import/d4)
D/cocos2d-x: find in flash memory dirPath(/data/user/0/org.cocos2d.helloworld/files/game-remote-asset_temp/assets/internal)
D/cocos2d-x: find in flash memory dirPath(/data/user/0/org.cocos2d.helloworld/files/game-remote-asset/src)
D/cocos2d-x: find in flash memory dirPath(/data/user/0/org.cocos2d.helloworld/files/game-remote-asset/assets)
D/cocos2d-x: find in flash memory dirPath(/data/user/0/org.cocos2d.helloworld/files/game-remote-asset/assets/resources)
D/cocos2d-x: find in flash memory dirPath(/data/user/0/org.cocos2d.helloworld/files/game-remote-asset/assets/main)
D/cocos2d-x: find in flash memory dirPath(/data/user/0/org.cocos2d.helloworld/files/game-remote-asset/assets/main/import)
D/cocos2d-x: find in flash memory dirPath(/data/user/0/org.cocos2d.helloworld/files/game-remote-asset/assets/main/import/d4)
D/cocos2d-x: find in flash memory dirPath(/data/user/0/org.cocos2d.helloworld/files/game-remote-asset/assets/internal)
V/UrlAudioPlayer: UrlAudioPlayer::stop (0xb6ebcd00, 0)
V/AudioEngineImpl: Removing player id=0, state:4
V/UrlAudioPlayer: UrlAudioPlayer::destroy() 0xb6ebcd00
V/UrlAudioPlayer: UrlAudioPlayer::destroy end
V/UrlAudioPlayer: ~UrlAudioPlayer(): 0xb6ebcd00
V/AssetFd: ~AssetFd: 77
D/HostConnection: glGetError exceeded.
D/HostConnection: glGetError exceeded.
D/HostConnection: glGetError exceeded.
D/HostConnection: glGetError exceeded.
D/jswrapper: JS: AssetsManagerEx load path /data/user/0/org.cocos2d.helloworld/files/game-remote-asset/,@assets/
D/jswrapper: JS: AssetsManagerEx restart ggame
D/jswrapper: ScriptEngine::cleanup begin …
D/jswrapper: GC begin …, (js->native map) size: 188, all objects: 453
D/jswrapper: XMLHttpRequest_finalize, 0xa7372d80 …
D/jswrapper: GC end …, (js->native map) size: 60, all objects: 279
D/jswrapper: GC begin …, (js->native map) size: 60, all objects: 278
D/jswrapper: GC end …, (js->native map) size: 60, all objects: 278
D/jswrapper: GC begin …, (js->native map) size: 0, all objects: -1
D/jswrapper: Function object is released!
D/jswrapper: GC end …, (js->native map) size: 0, all objects: -1
D/jswrapper: Starting to cleanup dragonbones object, count: 0
D/jswrapper: After cleanup, dragonbones object remained count: 0
D/jswrapper: ScriptEngine::cleanup end …
D/jswrapper: Initializing V8, version: 8.0.426.16
D/jswrapper: libuv version: 1.13.1
D/jswrapper: Debugger listening…, visit [ devtools://devtools/bundled/js_app.html?v8only=true&ws=0.0.0.0:6086/00010002-0003-4004-8005-000600070008 ] in chrome browser to debug!
D/jswrapper: For help see https://nodejs.org/en/docs/inspector
D/jswrapper: JS: Enable batch GL commands optimization!
D/cocos2d-x: find in flash memory dirPath(/data/user/0/org.cocos2d.helloworld/files/game-remote-asset/_temp)
D/cocos2d-x: find in flash memory dirPath(/data/user/0/org.cocos2d.helloworld/files/temp)
D/jswrapper: Function object is released!
D/jswrapper: JS: Cocos Creator v2.4.10
D/jswrapper: JS: [WARN]: Read file failed: path: assets/main/import/d4/d4235998-8362-405d-a8c6-303dbeca3a02.json
D/jswrapper: JS: [WARN]: Read file failed: path: assets/main/import/d4/d4235998-8362-405d-a8c6-303dbeca3a02.json
D/jswrapper: JS: [WARN]: Read file failed: path: assets/main/import/d4/d4235998-8362-405d-a8c6-303dbeca3a02.json
D/jswrapper: JS: [WARN]: Read file failed: path: assets/main/import/d4/d4235998-8362-405d-a8c6-303dbeca3a02.json
D/jswrapper: JS: [ERROR]: Read file failed: path: assets/main/import/d4/d4235998-8362-405d-a8c6-303dbeca3a02.json Error: Read file failed: path: assets/main/import/d4/d4235998-8362-405d-a8c6-303dbeca3a02.json
at Object.readFile (jsb-adapter/jsb-engine.js:3145:13)
at readJson (jsb-adapter/jsb-engine.js:3171:13)
at parseJson (jsb-adapter/jsb-engine.js:3468:3)
at download (jsb-adapter/jsb-engine.js:3354:5)
at downloadJson (jsb-adapter/jsb-engine.js:3480:3)
at invoke (src/cocos2d-jsb.js:12868:15)
at process (src/cocos2d-jsb.js:12878:15)
at Object.retry (src/cocos2d-jsb.js:14482:9)
at src/cocos2d-jsb.js:14485:19
at fireTimeout (jsb-adapter/jsb-builtin.js:2195:19)
D/jswrapper: JS: [ERROR]: Read file failed: path: assets/main/import/d4/d4235998-8362-405d-a8c6-303dbeca3a02.json Error: Read file failed: path: assets/main/import/d4/d4235998-8362-405d-a8c6-303dbeca3a02.json
at Object.readFile (jsb-adapter/jsb-engine.js:3145:13)
at readJson (jsb-adapter/jsb-engine.js:3171:13)
at parseJson (jsb-adapter/jsb-engine.js:3468:3)
at download (jsb-adapter/jsb-engine.js:3354:5)
at downloadJson (jsb-adapter/jsb-engine.js:3480:3)
at invoke (src/cocos2d-jsb.js:12868:15)
at process (src/cocos2d-jsb.js:12878:15)
at Object.retry (src/cocos2d-jsb.js:14482:9)
at src/cocos2d-jsb.js:14485:19
at fireTimeout (jsb-adapter/jsb-builtin.js:2195:19)
D/Cocos2dxActivity: onWindowFocusChanged() hasFocus=false
D/Cocos2dxActivity: onPause()
V/libnb: enter native_bridge2_getTrampoline Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeOnPause, trampoline_addr 0xb91e4c7c
D/EGL_adreno: eglMakeCurrent: 0xb6e91840: ver 3 1 (tinfo 0xb757d270)
I/AppActivity--------: [DEBUG66666][DEBUG666] GOT googleAdId null

谢谢的

打印下搜索路径看看你这 读写目录有没有包括在里面

我也是发现有这个find in flash memory dirPath提示 然后很慢 倒是没报错
一般是第一次装包或者重装包后的第一次热更 有知道原因吗