之前是可以用的,后面重新npm init 或者 npm install -g @vivo-minigame/cli。之后一直生成失败。不确定哪里动到。下面是构建生成日志:
2023-6-8 16:37:11-debug: refresh db internal success
2023-6-8 16:37:12-debug: asset-db:worker-effect-data-processing (598ms)
2023-6-8 16:37:12-debug: refresh db assets success
2023-6-8 16:37:12-debug: asset-db:refresh-all-database (753ms)
2023-6-8 16:37:13-debug: =================================== build -> make Task (vivo-mini-game) Start ================================
2023-6-8 16:37:13-debug: Start build task, options:
{“nextStages”:[“make”],“name”:“text_uml_1”,“platform”:“vivo-mini-game”,“buildPath”:“project://build”,“debug”:false,“md5Cache”:false,“skipCompressTexture”:false,“sourceMaps”:false,“polyfills”:{“asyncFunctions”:false},“experimentalEraseModules”:false,“useBuiltinServer”:false,“mainBundleIsRemote”:false,“mainBundleCompressionType”:“merge_dep”,“useSplashScreen”:true,“packAutoAtlas”:true,“startScene”:“8de8bdd7-8330-45d2-af42-45d38548a033”,“outputName”:“vivo-mini-game”,“scenes”:[{“url”:“db://assets/scene.scene”,“uuid”:“8de8bdd7-8330-45d2-af42-45d38548a033”,“inBundle”:false}],“web-desktop”:[],“packages”:{“cocos-service”:{“configID”:“82e178”,“services”:[]},“vivo-mini-game”:{“startSceneAssetBundle”:false,“package”:“com.vivo.cocos”,“icon”:“F:\cocos\cocos-dashboard-editors\Creator\3.7.3\resources\app.asar\static\logo.png”,“versionName”:“1.0.0”,“versionCode”:1201,“minPlatformVersion”:1056,“deviceOrientation”:“portrait”,“useDebugKey”:true,“privatePemPath”:"",“certificatePemPath”:"",“separateEngine”:false,“version”:“1.0.1”}},“version”:“1.3.5”,“buildStageGroup”:{“build”:[“make”]},“vivo-mini-game”:[]}
2023-6-8 16:37:13-debug: Build with Cocos Creator 3.7.3
2023-6-8 16:37:13-debug: cocos-service:(onBeforeBuild) start…0%
2023-6-8 16:37:13-debug: // ---- build task cocos-service:onBeforeBuild ----
2023-6-8 16:37:13-debug: Process: heapTotal 247.36MB heapUsed 219.23MB rss 405.48MB
2023-6-8 16:37:14-debug: // ---- build task cocos-service:onBeforeBuild ---- (402ms)
2023-6-8 16:37:14-debug: cocos-service:(onBeforeBuild) in 402 ms1%
2023-6-8 16:37:14-debug: scene:(onBeforeBuild) start…1%
2023-6-8 16:37:14-debug: // ---- build task scene:onBeforeBuild ----
2023-6-8 16:37:14-debug: Process: heapTotal 247.36MB heapUsed 219.44MB rss 405.52MB
2023-6-8 16:37:14-debug: // ---- build task scene:onBeforeBuild ---- (44ms)
2023-6-8 16:37:14-debug: scene:(onBeforeBuild) in 44 ms1%
2023-6-8 16:37:14-log: Asset DB is paused with build!
2023-6-8 16:37:14-debug: Query all assets info in project
2023-6-8 16:37:14-debug: Start lock asset db…1%
2023-6-8 16:37:14-debug: BuildAssetLibrary query-assets with assets 443
2023-6-8 16:37:14-debug: Number of all scenes: 1
2023-6-8 16:37:14-debug: init custom config: keepNodeUuid: false, useCache: true
2023-6-8 16:37:14-debug: vivo-mini-game:(onAfterInit) start…1%
2023-6-8 16:37:14-debug: // ---- build task vivo-mini-game:onAfterInit ----
2023-6-8 16:37:14-debug: Process: heapTotal 247.36MB heapUsed 221.22MB rss 405.81MB
2023-6-8 16:37:14-debug: Number of all scripts: 1
2023-6-8 16:37:14-debug: Number of other assets: 298
2023-6-8 16:37:14-debug: vivo-mini-game:(onAfterInit) in 139 ms2%
2023-6-8 16:37:14-debug: cocos-service:(onAfterInit) start…2%
2023-6-8 16:37:14-debug: // ---- build task cocos-service:onAfterInit ----
2023-6-8 16:37:14-debug: Process: heapTotal 247.36MB heapUsed 215.02MB rss 406.02MB
2023-6-8 16:37:14-debug: // ---- build task vivo-mini-game:onAfterInit ---- (139ms)
2023-6-8 16:37:14-debug: cocos-service:(onAfterInit) in 377 ms2%
2023-6-8 16:37:14-debug: 加载刷新项目脚本 start2%
2023-6-8 16:37:14-debug: // ---- build task 加载刷新项目脚本 ----
2023-6-8 16:37:14-debug: Process: heapTotal 247.36MB heapUsed 215.10MB rss 406.02MB
2023-6-8 16:37:14-debug: reload all scripts.
2023-6-8 16:37:14-debug: Incremental keys:
2023-6-8 16:37:14-debug: // ---- build task cocos-service:onAfterInit ---- (377ms)
2023-6-8 16:37:14-debug: Set detail map pack:///resolution-detail-map.json: {}
2023-6-8 16:37:14-debug: Unregister DebugViewRuntimeControl
2023-6-8 16:37:14-debug: Invalidating ‘pack:///chunks/ce/cee638a986ad8fae09398db255647defcaa6612a.js’
2023-6-8 16:37:14-groupCollapsed: Invalidate all modules
2023-6-8 16:37:14-debug: Invalidating ‘pack:///chunks/48/48925ed89f58b0eff72f0ddf69b47c4b5e8f623a.js’
2023-6-8 16:37:14-debug: Invalidating ‘pack:///chunks/09/096ed2ef51aa210a238ab27e79e9d2606a3c877b.js’
2023-6-8 16:37:14-groupCollapsed: Imports all modules
2023-6-8 16:37:14-debug: [[Executor]] Module “pack:///chunks/ce/cee638a986ad8fae09398db255647defcaa6612a.js” loaded.
2023-6-8 16:37:14-debug: [[Executor]] Module “pack:///chunks/48/48925ed89f58b0eff72f0ddf69b47c4b5e8f623a.js” loaded.
2023-6-8 16:37:14-debug: [[Executor]] Register DebugViewRuntimeControl
2023-6-8 16:37:14-debug: [[Executor]] Module “pack:///chunks/09/096ed2ef51aa210a238ab27e79e9d2606a3c877b.js” loaded.
2023-6-8 16:37:14-debug: [[Executor]] Module “pack:///chunks/48/48925ed89f58b0eff72f0ddf69b47c4b5e8f623a.js” loaded.
2023-6-8 16:37:14-groupEnd: Imports all modules
2023-6-8 16:37:14-groupEnd: Invalidate all modules
2023-6-8 16:37:14-debug: // ---- build task 加载刷新项目脚本 ---- (30ms)
2023-6-8 16:37:14-debug: 查询 Asset Bundle start3%
2023-6-8 16:37:14-debug: run build task 加载刷新项目脚本 success in 30 ms √3%
2023-6-8 16:37:14-debug: Process: heapTotal 247.51MB heapUsed 215.67MB rss 406.21MB
2023-6-8 16:37:14-debug: // ---- build task 查询 Asset Bundle ----
2023-6-8 16:37:14-debug: // ---- build task 查询 Asset Bundle ---- (46ms)
2023-6-8 16:37:14-debug: run build task 查询 Asset Bundle success in 46 ms √3%
2023-6-8 16:37:14-debug: 查询使用的资源以及资源包配置 start3%
2023-6-8 16:37:14-debug: // ---- build task 查询使用的资源以及资源包配置 ----
2023-6-8 16:37:14-debug: Process: heapTotal 247.51MB heapUsed 217.21MB rss 406.21MB
2023-6-8 16:37:14-debug: init bundle assets
2023-6-8 16:37:14-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,1baf0fc9-befa-459c-8bdd-af1a450a0319,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,28d6d6b8-3f66-4a73-9795-17a0852ba2d4,ec8106fe-05bf-4e94-943c-e0d3b7bb5e45,620b6bf3-0369-4560-837f-2a2c00b73c26,2df0a40b-26c2-47ce-be0d-4d3cd4164737,ff9be190-20a4-4e48-b68c-76e3c7cff085,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,9361fd90-ba52-4f84-aa93-6e878fd576ca,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,1d08ef62-a503-4ce2-8b9a-46c90873f7d3
2023-6-8 16:37:14-debug: Number of scenes: 1
2023-6-8 16:37:14-debug: Start sort share asset in bundle
2023-6-8 16:37:14-debug: Number of assets: 57
2023-6-8 16:37:14-debug: Number of asset bundle: 2
2023-6-8 16:37:14-debug: // ---- build task 查询使用的资源以及资源包配置 ---- (74ms)
2023-6-8 16:37:14-debug: run build task 查询使用的资源以及资源包配置 success in 74 ms √4%
2023-6-8 16:37:14-debug: 整理脚本分组与脚本数据 start4%
2023-6-8 16:37:14-debug: // ---- build task 整理脚本分组与脚本数据 ----
2023-6-8 16:37:14-debug: Process: heapTotal 247.51MB heapUsed 217.66MB rss 406.27MB
2023-6-8 16:37:14-debug: sort script group…
2023-6-8 16:37:14-debug: // ---- build task 整理脚本分组与脚本数据 ---- (6ms)
2023-6-8 16:37:14-debug: run build task 整理脚本分组与脚本数据 success in 6 ms √4%
2023-6-8 16:37:14-debug: // ---- build task 整理纹理压缩任务 ----
2023-6-8 16:37:14-debug: 整理纹理压缩任务 start4%
2023-6-8 16:37:14-debug: Process: heapTotal 247.51MB heapUsed 217.74MB rss 406.28MB
2023-6-8 16:37:15-debug: Number of image-compress task: 0
2023-6-8 16:37:15-debug: // ---- build task 整理纹理压缩任务 ---- (45ms)
2023-6-8 16:37:15-debug: run build task 整理纹理压缩任务 success in 45 ms √5%
2023-6-8 16:37:15-debug: 初步划分 JSON 合并分组 start5%
2023-6-8 16:37:15-debug: // ---- build task 初步划分 JSON 合并分组 ----
2023-6-8 16:37:15-debug: Process: heapTotal 247.51MB heapUsed 217.85MB rss 406.31MB
2023-6-8 16:37:15-debug: Number of json group with bundle(main) 1
2023-6-8 16:37:15-debug: Number of json group: 2
2023-6-8 16:37:15-debug: Number of json group with bundle(internal): 1
2023-6-8 16:37:15-debug: Start sort the json group of bundle(main)…
2023-6-8 16:37:15-debug: // ---- build task 初步划分 JSON 合并分组 ---- (8ms)
2023-6-8 16:37:15-debug: run build task 初步划分 JSON 合并分组 success in 8 ms √5%
2023-6-8 16:37:15-debug: 整理合并压缩 Texture2D 的 JSON 数据 start5%
2023-6-8 16:37:15-debug: // ---- build task 整理合并压缩 Texture2D 的 JSON 数据 ----
2023-6-8 16:37:15-debug: Process: heapTotal 247.51MB heapUsed 217.97MB rss 406.32MB
2023-6-8 16:37:15-debug: // ---- build task 整理合并压缩 Texture2D 的 JSON 数据 ---- (8ms)
2023-6-8 16:37:15-debug: 收集 importMap 信息 start6%
2023-6-8 16:37:15-debug: run build task 整理合并压缩 Texture2D 的 JSON 数据 success in 8 ms √6%
2023-6-8 16:37:15-debug: Process: heapTotal 247.51MB heapUsed 218.04MB rss 406.33MB
2023-6-8 16:37:15-debug: // ---- build task 收集 importMap 信息 ----
2023-6-8 16:37:15-debug: // ---- build task 收集 importMap 信息 ---- (2ms)
2023-6-8 16:37:15-debug: run build task 收集 importMap 信息 success in 2 ms √6%
2023-6-8 16:37:15-debug: vivo-mini-game:(onBeforeBuildAssets) start…6%
2023-6-8 16:37:15-debug: // ---- build task vivo-mini-game:onBeforeBuildAssets ----
2023-6-8 16:37:15-debug: Process: heapTotal 247.51MB heapUsed 218.13MB rss 406.33MB
2023-6-8 16:37:15-debug: // ---- build task vivo-mini-game:onBeforeBuildAssets ---- (4ms)
2023-6-8 16:37:15-debug: 构建自动图集 start7%
2023-6-8 16:37:15-debug: // ---- build task 构建自动图集 ----
2023-6-8 16:37:15-debug: Process: heapTotal 247.51MB heapUsed 218.20MB rss 406.33MB
2023-6-8 16:37:15-debug: Start collect pack info from bundleds
2023-6-8 16:37:15-debug: vivo-mini-game:(onBeforeBuildAssets) in 4 ms7%
2023-6-8 16:37:15-debug: // ---- build task 构建自动图集 ---- (2ms)
2023-6-8 16:37:15-debug: run build task 构建自动图集 success in 2 ms √10%
2023-6-8 16:37:15-debug: 图片拷贝压缩任务 start10%
2023-6-8 16:37:15-debug: // ---- build task 图片拷贝压缩任务 ----
2023-6-8 16:37:15-debug: Process: heapTotal 247.51MB heapUsed 218.28MB rss 406.34MB
2023-6-8 16:37:15-debug: // ---- build task 图片拷贝压缩任务 ---- (2ms)
2023-6-8 16:37:15-debug: run build task 图片拷贝压缩任务 success in 2 ms √13%
2023-6-8 16:37:15-debug: 将资源拷贝到指定位置 start13%
2023-6-8 16:37:15-debug: // ---- build task 将资源拷贝到指定位置 ----
2023-6-8 16:37:15-debug: Process: heapTotal 247.51MB heapUsed 218.35MB rss 406.34MB
2023-6-8 16:37:15-group: Handle bundle internal
2023-6-8 16:37:15-debug: Asset Bundle(internal) handle assets: 38
2023-6-8 16:37:15-groupEnd: Handle bundle internal
2023-6-8 16:37:15-group: Handle bundle main
2023-6-8 16:37:15-debug: Asset Bundle(main) handle assets: 20
2023-6-8 16:37:15-groupEnd: Handle bundle main
2023-6-8 16:37:15-debug: // ---- build task 将资源拷贝到指定位置 ---- (285ms)
2023-6-8 16:37:15-debug: run build task 将资源拷贝到指定位置 success in 285 ms √15%
2023-6-8 16:37:15-debug: 将分组后的 json 与散文件构建到指定位置 start15%
2023-6-8 16:37:15-debug: // ---- build task 将分组后的 json 与散文件构建到指定位置 ----
2023-6-8 16:37:15-debug: Process: heapTotal 247.51MB heapUsed 215.49MB rss 405.80MB
2023-6-8 16:37:15-group: Build Json
2023-6-8 16:37:15-group: Handle all json groups in bundle internal
2023-6-8 16:37:15-group: handle json group
2023-6-8 16:37:15-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/default-trail-material.mtl)})
2023-6-8 16:37:15-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/default-particle-gpu-material.mtl)})
2023-6-8 16:37:15-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/ui-alpha-test-material.mtl)})
2023-6-8 16:37:15-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/standard-material.mtl)})
2023-6-8 16:37:15-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/default-billboard-material.mtl)})
2023-6-8 16:37:15-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/default-clear-stencil.mtl)})
2023-6-8 16:37:15-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/default-spine-material.mtl)})
2023-6-8 16:37:15-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/physics/default-physics-material.pmtl)})
2023-6-8 16:37:15-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/missing-effect-material.mtl)})
2023-6-8 16:37:15-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/default-particle-material.mtl)})
2023-6-8 16:37:15-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/missing-material.mtl)})
2023-6-8 16:37:15-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/ui-sprite-gray-alpha-sep-material.mtl)})
2023-6-8 16:37:15-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/ui-base-material.mtl)})
2023-6-8 16:37:15-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/ui-sprite-gray-material.mtl)})
2023-6-8 16:37:15-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/ui-graphics-material.mtl)})
2023-6-8 16:37:15-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/ui-sprite-alpha-sep-material.mtl)})
2023-6-8 16:37:15-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/ui-sprite-material.mtl)})
2023-6-8 16:37:16-debug: Json group(06740d68c) compile success,json number: 6
2023-6-8 16:37:16-group: handle single json
2023-6-8 16:37:16-groupEnd: handle json group
2023-6-8 16:37:16-groupEnd: handle single json
2023-6-8 16:37:16-groupEnd: Handle all json groups in bundle internal
2023-6-8 16:37:16-group: Handle all json groups in bundle main
2023-6-8 16:37:16-group: handle json group
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_skybox/default_skybox.png/textureCube)})
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_skybox/default_skybox.png/textureCube/back)})
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_skybox/default_skybox.png/textureCube/right)})
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_skybox/default_skybox.png/textureCube/bottom)})
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_skybox/default_skybox.png/textureCube/left)})
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_skybox/default_skybox.png/textureCube/top)})
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_skybox/default_skybox.png/textureCube/front)})
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_ui/default_sprite_splash.png/spriteFrame)})
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/scene.scene)})
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_skybox/default_skybox.hdr/textureCube)})
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_skybox/default_skybox.hdr/textureCube/back)})
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_skybox/default_skybox.hdr/textureCube/right)})
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_skybox/default_skybox.hdr/textureCube/bottom)})
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_skybox/default_skybox.hdr/textureCube/left)})
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_skybox/default_skybox.hdr/textureCube/top)})
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_skybox/default_skybox.hdr/textureCube/front)})
2023-6-8 16:37:16-debug: Json group(018c57cf5) compile success,json number: 6
2023-6-8 16:37:16-group: handle single json
2023-6-8 16:37:16-groupEnd: handle json group
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_ui/default_sprite_splash.png)})
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_ui/default_sprite_splash.png/texture)})
2023-6-8 16:37:16-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_renderpipeline/builtin-forward.rpp)})
2023-6-8 16:37:16-groupEnd: handle single json
2023-6-8 16:37:16-groupEnd: Handle all json groups in bundle main
2023-6-8 16:37:16-groupEnd: Build Json
2023-6-8 16:37:16-debug: // ---- build task 将分组后的 json 与散文件构建到指定位置 ---- (491ms)
2023-6-8 16:37:16-debug: run build task 将分组后的 json 与散文件构建到指定位置 success in 491 ms √18%
2023-6-8 16:37:16-debug: 打包脚本 start18%
2023-6-8 16:37:16-debug: // ---- build task 打包脚本 ----
2023-6-8 16:37:16-debug: Process: heapTotal 250.45MB heapUsed 221.73MB rss 411.33MB
2023-6-8 16:37:24-debug: 构建项目脚本 start…18%
2023-6-8 16:37:24-debug: Process: heapTotal 287.62MB heapUsed 266.36MB rss 448.08MB
2023-6-8 16:37:24-log: Run build task(build-script) in child, see: chrome://inspect/#devices
2023-6-8 16:37:26-log: [build-script]enter sub process 8908, F:\cocos\cocos-dashboard-editors\Creator\3.7.3\CocosCreator.exe,F:\cocos\cocos-dashboard-editors\Creator\3.7.3\resources\app.asar\builtin\builder\static\sub-process-index
2023-6-8 16:37:36-debug: excute-script over with build-script 11909ms
2023-6-8 16:37:36-debug: Copy externalScripts success!
2023-6-8 16:37:36-debug: Process: heapTotal 287.62MB heapUsed 266.50MB rss 447.54MB
2023-6-8 16:37:36-debug: 构建项目脚本 in (11966 ms) √18%
2023-6-8 16:37:36-debug: 构建引擎脚本 start…18%
2023-6-8 16:37:37-debug: Use cache engine: {link(C:\Users\ADMINI~1\AppData\Local\Temp\CocosCreator\3.7.3\builder\engine\0686696453a5f0e8336a5a01ee4e60ae)}
2023-6-8 16:37:37-debug: {“debug”:false,“sourceMaps”:false,“includeModules”:[“2d”,“3d”,“animation”,“audio”,“base”,“dragon-bones”,“gfx-webgl”,“intersection-2d”,“light-probe”,“marionette”,“particle”,“particle-2d”,“physics-2d-box2d”,“physics-ammo”,“primitive”,“profiler”,“skeletal-animation”,“spine”,“terrain”,“tiled-map”,“tween”,“ui”,“video”,“websocket”,“webview”],“engineVersion”:“3.7.3”,“platform”:“VIVO”,“md5Map”:[],“engineName”:“cocos-js”,“useCache”:true,“flags”:{“DEBUG”:false},“entry”:“F:\cocos\cocos-dashboard-editors\Creator\3.7.3\resources\resources\3d\engine”}
2023-6-8 16:37:37-debug: 构建引擎脚本 in (407 ms) √18%
2023-6-8 16:37:37-debug: // ---- build task 打包脚本 ---- (21066ms)
2023-6-8 16:37:37-debug: run build task 打包脚本 success in 21066 ms √21%
2023-6-8 16:37:37-debug: 压缩 Zip Bundle start21%
2023-6-8 16:37:37-debug: // ---- build task 压缩 Zip Bundle ----
2023-6-8 16:37:37-debug: Process: heapTotal 287.75MB heapUsed 269.29MB rss 447.91MB
2023-6-8 16:37:37-debug: // ---- build task 压缩 Zip Bundle ---- (2ms)
2023-6-8 16:37:37-debug: run build task 压缩 Zip Bundle success in 2 ms √23%
2023-6-8 16:37:37-debug: 给所有的资源加上 MD5 后缀 start23%
2023-6-8 16:37:37-debug: // ---- build task 给所有的资源加上 MD5 后缀 ----
2023-6-8 16:37:37-debug: Process: heapTotal 273.12MB heapUsed 263.50MB rss 432.62MB
2023-6-8 16:37:37-debug: // ---- build task 给所有的资源加上 MD5 后缀 ---- (3ms)
2023-6-8 16:37:37-debug: run build task 给所有的资源加上 MD5 后缀 success in 3 ms √27%
2023-6-8 16:37:37-debug: 初始化 settings.json 与 config.json start27%
2023-6-8 16:37:37-debug: // ---- build task 初始化 settings.json 与 config.json ----
2023-6-8 16:37:37-debug: Process: heapTotal 273.12MB heapUsed 263.57MB rss 432.62MB
2023-6-8 16:37:37-debug: // ---- build task 初始化 settings.json 与 config.json ---- (4ms)
2023-6-8 16:37:37-debug: run build task 初始化 settings.json 与 config.json success in 4 ms √28%
2023-6-8 16:37:37-debug: builder.tasks.settings.macro 字段未在编辑器多语言内定义
2023-6-8 16:37:37-debug: builder.tasks.settings.macro start28%
2023-6-8 16:37:37-debug: // ---- build task builder.tasks.settings.macro ----
2023-6-8 16:37:37-debug: Process: heapTotal 273.12MB heapUsed 263.65MB rss 432.62MB
2023-6-8 16:37:37-debug: // ---- build task builder.tasks.settings.macro ---- (38ms)
2023-6-8 16:37:37-debug: run build task builder.tasks.settings.macro success in 38 ms √28%
2023-6-8 16:37:37-debug: 整理部分构建选项内数据到 settings.json start28%
2023-6-8 16:37:37-debug: // ---- build task 整理部分构建选项内数据到 settings.json ----
2023-6-8 16:37:37-debug: Process: heapTotal 273.12MB heapUsed 263.72MB rss 432.62MB
2023-6-8 16:37:37-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (44ms)
2023-6-8 16:37:37-debug: run build task 整理部分构建选项内数据到 settings.json success in 44 ms √28%
2023-6-8 16:37:37-debug: custom joint texture layouts start28%
2023-6-8 16:37:37-debug: // ---- build task custom joint texture layouts ----
2023-6-8 16:37:37-debug: Process: heapTotal 273.12MB heapUsed 263.83MB rss 432.64MB
2023-6-8 16:37:37-debug: // ---- build task custom joint texture layouts ---- (36ms)
2023-6-8 16:37:37-debug: run build task custom joint texture layouts success in 36 ms √28%
2023-6-8 16:37:37-debug: custom joint physics start28%
2023-6-8 16:37:37-debug: // ---- build task custom joint physics ----
2023-6-8 16:37:37-debug: Process: heapTotal 273.12MB heapUsed 263.90MB rss 432.64MB
2023-6-8 16:37:37-debug: // ---- build task custom joint physics ---- (3ms)
2023-6-8 16:37:37-debug: run build task custom joint physics success in 3 ms √28%
2023-6-8 16:37:37-debug: 填充脚本数据到 settings.json start28%
2023-6-8 16:37:37-debug: Process: heapTotal 273.62MB heapUsed 263.55MB rss 432.13MB
2023-6-8 16:37:37-debug: // ---- build task 填充脚本数据到 settings.json ----
2023-6-8 16:37:37-debug: // ---- build task 填充脚本数据到 settings.json ---- (5ms)
2023-6-8 16:37:37-debug: run build task 填充脚本数据到 settings.json success in 5 ms √29%
2023-6-8 16:37:37-debug: 填充场景数据到 settings.json start29%
2023-6-8 16:37:37-debug: // ---- build task 填充场景数据到 settings.json ----
2023-6-8 16:37:37-debug: Process: heapTotal 273.62MB heapUsed 263.62MB rss 432.20MB
2023-6-8 16:37:37-debug: // ---- build task 填充场景数据到 settings.json ---- (2ms)
2023-6-8 16:37:37-debug: run build task 填充场景数据到 settings.json success in 2 ms √29%
2023-6-8 16:37:37-debug: 整理资源分组,生成 packedAssets 以及 rawAssets 数据 start29%
2023-6-8 16:37:37-debug: // ---- build task 整理资源分组,生成 packedAssets 以及 rawAssets 数据 ----
2023-6-8 16:37:37-debug: Process: heapTotal 273.62MB heapUsed 263.69MB rss 432.26MB
2023-6-8 16:37:37-debug: // ---- build task 整理资源分组,生成 packedAssets 以及 rawAssets 数据 ---- (5ms)
2023-6-8 16:37:37-debug: run build task 整理资源分组,生成 packedAssets 以及 rawAssets 数据 success in 5 ms √29%
2023-6-8 16:37:37-debug: // ---- build task 从 suffixMap 生成 md5AssetsMap 到 settings.json ----
2023-6-8 16:37:37-debug: 从 suffixMap 生成 md5AssetsMap 到 settings.json start29%
2023-6-8 16:37:37-debug: Process: heapTotal 273.62MB heapUsed 263.78MB rss 432.36MB
2023-6-8 16:37:37-debug: options.md5Cache is false.
2023-6-8 16:37:37-debug: // ---- build task 从 suffixMap 生成 md5AssetsMap 到 settings.json ---- (6ms)
2023-6-8 16:37:37-debug: run build task 从 suffixMap 生成 md5AssetsMap 到 settings.json success in 6 ms √29%
2023-6-8 16:37:37-debug: vivo-mini-game:(onBeforeCompressSettings) start…29%
2023-6-8 16:37:37-debug: // ---- build task vivo-mini-game:onBeforeCompressSettings ----
2023-6-8 16:37:37-debug: Process: heapTotal 273.62MB heapUsed 263.87MB rss 432.45MB
2023-6-8 16:37:37-debug: // ---- build task vivo-mini-game:onBeforeCompressSettings ---- (2ms)
2023-6-8 16:37:37-debug: vivo-mini-game:(onBeforeCompressSettings) in 2 ms30%
2023-6-8 16:37:37-debug: cocos-service:(onBeforeCompressSettings) start…30%
2023-6-8 16:37:37-debug: // ---- build task cocos-service:onBeforeCompressSettings ----
2023-6-8 16:37:37-debug: Process: heapTotal 273.62MB heapUsed 263.94MB rss 432.52MB
2023-6-8 16:37:38-debug: // ---- build task cocos-service:onBeforeCompressSettings ---- (411ms)
2023-6-8 16:37:38-debug: cocos-service:(onBeforeCompressSettings) in 411 ms30%
2023-6-8 16:37:38-debug: 生成 import-map.json start30%
2023-6-8 16:37:38-debug: // ---- build task 生成 import-map.json ----
2023-6-8 16:37:38-debug: Process: heapTotal 273.62MB heapUsed 264.03MB rss 432.59MB
2023-6-8 16:37:38-debug: // ---- build task 生成 import-map.json ---- (8ms)
2023-6-8 16:37:38-debug: run build task 生成 import-map.json success in 8 ms √31%
2023-6-8 16:37:38-debug: 压缩 config.json 与 settings.json start31%
2023-6-8 16:37:38-debug: // ---- build task 压缩 config.json 与 settings.json ----
2023-6-8 16:37:38-debug: Process: heapTotal 273.62MB heapUsed 264.10MB rss 432.66MB
2023-6-8 16:37:38-debug: // ---- build task 压缩 config.json 与 settings.json ---- (5ms)
2023-6-8 16:37:38-debug: run build task 压缩 config.json 与 settings.json success in 5 ms √31%
2023-6-8 16:37:38-debug: 保存 config.json start31%
2023-6-8 16:37:38-debug: // ---- build task 保存 config.json ----
2023-6-8 16:37:38-debug: Process: heapTotal 273.62MB heapUsed 264.22MB rss 432.78MB
2023-6-8 16:37:38-debug: // ---- build task 保存 config.json ---- (6ms)
2023-6-8 16:37:38-debug: run build task 保存 config.json success in 6 ms √31%
2023-6-8 16:37:38-debug: // ---- build task 保存 settings.json ----
2023-6-8 16:37:38-debug: Process: heapTotal 273.62MB heapUsed 264.31MB rss 432.88MB
2023-6-8 16:37:38-debug: 保存 settings.json start31%
2023-6-8 16:37:38-debug: // ---- build task 保存 settings.json ---- (10ms)
2023-6-8 16:37:38-debug: 保存 settings.json start32%
2023-6-8 16:37:38-debug: // ---- build task 保存 settings.json ----
2023-6-8 16:37:38-debug: Process: heapTotal 273.62MB heapUsed 263.60MB rss 432.23MB
2023-6-8 16:37:38-debug: run build task 保存 settings.json success in 10 ms √32%
2023-6-8 16:37:38-debug: // ---- build task 保存 settings.json ---- (2ms)
2023-6-8 16:37:38-debug: run build task 保存 settings.json success in 2 ms √32%
2023-6-8 16:37:38-debug: 整理静态模板文件 start32%
2023-6-8 16:37:38-debug: // ---- build task 整理静态模板文件 ----
2023-6-8 16:37:38-debug: Process: heapTotal 273.62MB heapUsed 263.67MB rss 432.31MB
2023-6-8 16:37:38-debug: // ---- build task 整理静态模板文件 ---- (117ms)
2023-6-8 16:37:38-debug: run build task 整理静态模板文件 success in 117 ms √32%
2023-6-8 16:37:38-debug: cocos-service:(onAfterCompressSettings) start…32%
2023-6-8 16:37:38-debug: // ---- build task cocos-service:onAfterCompressSettings ----
2023-6-8 16:37:38-debug: Process: heapTotal 273.87MB heapUsed 263.95MB rss 432.52MB
2023-6-8 16:37:38-debug: // ---- build task cocos-service:onAfterCompressSettings ---- (226ms)
2023-6-8 16:37:38-debug: cocos-service:(onAfterCompressSettings) in 226 ms34%
2023-6-8 16:37:38-debug: vivo-mini-game:(onAfterBuild) start…34%
2023-6-8 16:37:38-debug: // ---- build task vivo-mini-game:onAfterBuild ----
2023-6-8 16:37:38-debug: Process: heapTotal 273.87MB heapUsed 264.19MB rss 432.77MB
2023-6-8 16:37:38-debug: // ---- build task vivo-mini-game:onAfterBuild ---- (116ms)
2023-6-8 16:37:38-debug: vivo-mini-game:(onAfterBuild) in 116 ms34%
2023-6-8 16:37:38-debug: cocos-service:(onAfterBuild) start…34%
2023-6-8 16:37:38-debug: // ---- build task cocos-service:onAfterBuild ----
2023-6-8 16:37:38-debug: Process: heapTotal 274.37MB heapUsed 264.07MB rss 432.64MB
2023-6-8 16:37:39-debug: // ---- build task cocos-service:onAfterBuild ---- (392ms)
2023-6-8 16:37:39-debug: cocos-service:(onAfterBuild) in 392 ms35%
2023-6-8 16:37:39-log: Asset DB is resume!
2023-6-8 16:37:39-debug: builder:build-project-total (25490ms)
2023-6-8 16:37:39-debug: build success in 25490 ms!
2023-6-8 16:37:39-debug: // ---- builder:run-build-stage-make ----
2023-6-8 16:37:39-debug: Use build file cocos.compile.config.json in root(E:\Shaheen\text_uml_1\build\vivo-mini-game)
2023-6-8 16:37:39-debug: init options success40%
2023-6-8 16:37:39-debug: init options success
2023-6-8 16:37:39-debug: vivo-mini-game:(make) start…45%
2023-6-8 16:37:39-debug: vivo-mini-game:(make) start…
2023-6-8 16:37:39-debug: // ---- build task vivo-mini-game:make ----
2023-6-8 16:37:39-debug: Check is install nodejs
2023-6-8 16:37:39-debug: Check is install pack tools
2023-6-8 16:37:39-debug: Use the cache vivo pack tools
2023-6-8 16:37:39-debug: clear resources in pack tools
2023-6-8 16:37:39-log: 开始构建 rpk 包
2023-6-8 16:37:44-debug: start build rpk
{“name”:“text_uml_1”,“useDebugKey”:true}
2023-6-8 16:37:44-log:
2023-6-8 16:37:46-log: npm
2023-6-8 16:37:46-log: ERR! missing script: build
2023-6-8 16:37:46-log:
npm ERR!
2023-6-8 16:37:46-log: A complete log of this run can be found in:
npm ERR! C:\Users\Administrator\AppData\Roaming\npm-cache_logs\2023-06-08T08_37_46_577Z-debug.log
2023-6-8 16:37:46-debug: Child process exit width code 1
2023-6-8 16:37:46-warn: Child process exit width code 1:npm.cmd run,build
2023-6-8 16:37:46-debug: // ---- builder:run-build-stage-make ---- (7426ms)
2023-6-8 16:37:53-debug: refresh db internal success
2023-6-8 16:37:53-debug: asset-db:worker-effect-data-processing (537ms)
2023-6-8 16:37:53-debug: refresh db assets success
2023-6-8 16:37:54-debug: asset-db:refresh-all-database (696ms)

03 - warn: [Assets] Child process exit width code 1:npm.cmd run,build[Assets] Child process exit width code 1:npm.cmd run,build
