求助! 崩溃报错

pid: 0, tid: 8443 >>> mattk.fairygame.famr.com <<<

backtrace:
#00 pc 0x000000000004eed4 /apex/com.android.runtime/lib64/bionic/libc.so (__memcpy+276)
#01 pc 0x0000000001808bfc /vendor/lib64/egl/libGLES_mali.so
#02 pc 0x000000000180715c /vendor/lib64/egl/libGLES_mali.so
#03 pc 0x0000000001804074 /vendor/lib64/egl/libGLES_mali.so
#04 pc 0x00000000018007e0 /vendor/lib64/egl/libGLES_mali.so
#05 pc 0x00000000018030d4 /vendor/lib64/egl/libGLES_mali.so
#06 pc 0x0000000000819d74 /vendor/lib64/egl/libGLES_mali.so
#07 pc 0x000000000081953c /vendor/lib64/egl/libGLES_mali.so
#08 pc 0x0000000000834910 /vendor/lib64/egl/libGLES_mali.so
#09 pc 0x0000000000833efc /vendor/lib64/egl/libGLES_mali.so
#10 pc 0x0000000000835074 /vendor/lib64/egl/libGLES_mali.so
#11 pc 0x0000000000825900 /vendor/lib64/egl/libGLES_mali.so
#12 pc 0x0000000000825468 /vendor/lib64/egl/libGLES_mali.so
#13 pc 0x00000000007d76b4 /vendor/lib64/egl/libGLES_mali.so (glTexImage2D+204)
#14 pc 0x000000000084f200 /data/app/~~7FxUzSSh4AKe-TEbEK5XIg==/mattk.fairygame.famr.com-XSSOPxsipy0Ds8L8JkQmlQ==/split_config.arm64_v8a.apk!libcocos2djs.so (cocos2d::renderer::Texture2D::setImage(cocos2d::renderer::Texture::ImageOption const&)+276) (BuildId: d8e0bb974ef190807b803c5394b52c51c0eaf54c)
#15 pc 0x000000000084ec64 /data/app/~~7FxUzSSh4AKe-TEbEK5XIg==/mattk.fairygame.famr.com-XSSOPxsipy0Ds8L8JkQmlQ==/split_config.arm64_v8a.apk!libcocos2djs.so (cocos2d::renderer::Texture2D::update(cocos2d::renderer::Texture::Options const&)+404) (BuildId: d8e0bb974ef190807b803c5394b52c51c0eaf54c)
#16 pc 0x000000000084eaa0 /data/app/~~7FxUzSSh4AKe-TEbEK5XIg==/mattk.fairygame.famr.com-XSSOPxsipy0Ds8L8JkQmlQ==/split_config.arm64_v8a.apk!libcocos2djs.so (cocos2d::renderer::Texture2D::init(cocos2d::renderer::DeviceGraphics*, cocos2d::renderer::Texture::Options&)+144) (BuildId: d8e0bb974ef190807b803c5394b52c51c0eaf54c)
#17 pc 0x00000000007df7a8 /data/app/~~7FxUzSSh4AKe-TEbEK5XIg==/mattk.fairygame.famr.com-XSSOPxsipy0Ds8L8JkQmlQ==/split_config.arm64_v8a.apk!libcocos2djs.so (js_gfx_Texture2D_initRegistry(v8::FunctionCallbackInfov8::Value const&)+452) (BuildId: d8e0bb974ef190807b803c5394b52c51c0eaf54c)
#18 pc 0x0000000001331438 /data/app/~~7FxUzSSh4AKe-TEbEK5XIg==/mattk.fairygame.famr.com-XSSOPxsipy0Ds8L8JkQmlQ==/split_config.arm64_v8a.apk!libcocos2djs.so (v8::internal::FunctionCallbackArguments::Call(v8::internal::CallHandlerInfo)+532) (BuildId: d8e0bb974ef190807b803c5394b52c51c0eaf54c)
#19 pc 0x0000000001330a94 /data/app/~~7FxUzSSh4AKe-TEbEK5XIg==/mattk.fairygame.famr.com-XSSOPxsipy0Ds8L8JkQmlQ==/split_config.arm64_v8a.apk!libcocos2djs.so (BuildId: d8e0bb974ef190807b803c5394b52c51c0eaf54c)
#20 pc 0x0000000001330268 /data/app/~~7FxUzSSh4AKe-TEbEK5XIg==/mattk.fairygame.famr.com-XSSOPxsipy0Ds8L8JkQmlQ==/split_config.arm64_v8a.apk!libcocos2djs.so (BuildId: d8e0bb974ef190807b803c5394b52c51c0eaf54c)
#21 pc 0x0000000001249468 /data/app/~~7FxUzSSh4AKe-TEbEK5XIg==/mattk.fairygame.famr.com-XSSOPxsipy0Ds8L8JkQmlQ==/split_config.arm64_v8a.apk!libcocos2djs.so (BuildId: d8e0bb974ef190807b803c5394b52c51c0eaf54c)

有没有大神遇到过的 :grimacing:

是否稳定重现,是否用过压缩纹理
定位是什么张图,c++断点+JS加log

没有稳定复现;用过压缩纹理;关键是定位不到那张图 :sweat_smile:;大神有没有什么好方法定位