这是我在appdelegate.cpp中的代码:
auto director = Director::getInstance();
auto glview = director->getOpenGLView();
if(!glview) {
glview = GLView::create("My Game");
glview->setFrameSize(640,960);
director->setOpenGLView(glview);
}
glview->setDesignResolutionSize(640,960,ResolutionPolicy::SHOW_ALL);
我的背景图片也是640*960的,为什么在手机上显示的时候上下会有黑边呢?麻烦帮下忙!