cc.assetManager.loadBundle真机加载报错

cc.assetManager.loadBundle(${wx.env.USER_DATA_PATH}/remote/resources, (err, bundle) => {
bundle.loadScene(“login”, function (err, scene) {
wx.setStorageSync(“zytVersion”,zytVersion);
cc.director.runScene(scene);
});
});

就是真机运行时会报错,加载失败是提示只能加载http或https,wx.env.USER_DATA_PATH在微信开发工具上是http://user,但是真机上是wxfile://user,怎么解决啊??