命令行构建configPath不生效

各位大佬好
目前在研究命令行构建
用的是2.x版本,构建界面不能自动生成构建配置就自己写
我在 configPath=/Users/mac//buildConfig_Wechatgame.json
–build “configPath=./buildConfig_Wechatgame.json”
有这么一句
buildConfig_Wechatgame.json内容是
{

“appid”: “xxxxxx”,

“orientation”: “portrait”,

“separate_engine”: false,

“REMOTE_SERVER_ROOT”: “https://cdn/”,

“subContext”: “”,

“startSceneAssetBundle”: false,

“scenes”: [

{

  "url": "db://assets/scenes/scenes_logo.fire",

  "uuid": "f0dce9e2-2312-4899-8cd0-fd4ca9f654ab",

  "inBundle": false

},

{

  "url": "db://assets/scenes/scenes_login.fire",

  "uuid": "c8679ee5-fcd9-47f6-bcd9-9ae806ae58a7",

  "inBundle": false

},

{

  "url": "db://assets/scenes/scenes_main.fire",

  "uuid": "72c20e7a-95c1-459d-9575-c86c8bd0f289",

  "inBundle": false

}

],

"excludedModules ": [

"DragonBones",

"Geom Utils",

"Intersection",

"Native Socket",

"Physics",

"TiledMap",

"WebView",

"3D",

"3D Primitive",

"SubContext",

"TypeScript Polyfill",

"3D Physics/cannon.js",

"3D Physics/Builtin",

"3D Physics Framework",

"3D Particle"

]

}
打包结束后,我发现这个buildConfig_Wechatgame.json并没被引用,我在网上并没有找到关于 2.x的
configPath配置样式,求大佬解惑,是什么原因导致的

那肯定是你用错了,为啥两个//

能确定没生效,这个//是我复制的时候弄错了,appid都没有打进去


可以看看我这个