崩溃问题 js_renderer_RenderFlow_renderRegistry(v8::FunctionCallbackInfo

cocos2d::renderer::Pass::getStage() const + 8

cocos2d::renderer::BaseRenderer::render(cocos2d::renderer::View const&, cocos2d::renderer::Scene const*) + 440

cocos2d::renderer::ForwardRenderer::render(cocos2d::renderer::Scene*, float) + 256

cocos2d::renderer::RenderFlow::render(cocos2d::renderer::NodeProxy*, float, cocos2d::renderer::Camera*) + 420

js_renderer_RenderFlow_renderRegistry(v8::FunctionCallbackInfov8::Value const&) + 436

v8::internal::FunctionCallbackArguments::Call(v8::internal::CallHandlerInfo) + 568

v8::internal::MaybeHandlev8::internal::Object v8::internal::(anonymous namespace)::HandleApiCallHelper(v8::internal::Isolate*, v8::internal::Handlev8::internal::HeapObject, v8::internal::Handlev8::internal::HeapObject, v8::internal::Handlev8::internal::FunctionTemplateInfo, v8::internal::Handlev8::internal::Object, v8::internal::BuiltinArguments) + 596

v8::internal::Builtin_Impl_HandleApiCall(v8::internal::BuiltinArguments, v8::internal::Isolate*) + 276

Builtins_CEntry_Return1_DontSaveFPRegs_ArgvOnStack_BuiltinExit + 108

Builtins_InterpreterEntryTrampoline + 228

Builtins_ArgumentsAdaptorTrampoline + 228

Builtins_InterpreterEntryTrampoline + 228

Builtins_InterpreterEntryTrampoline + 228

Builtins_InterpreterEntryTrampoline + 228

Builtins_InterpreterEntryTrampoline + 228

Builtins_JSEntryTrampoline + 164

Builtins_JSEntry + 172

有没有大佬遇到过这种问题?